/Assets/Art/Animations/Frank_Air_Combo/
../
Air_Attack01.anim
Air_Attack01.anim.meta
Air_Attack01_Z0.anim
Air_Attack01_Z0.anim.meta
Air_Attack02.anim
Air_Attack02.anim.meta
Air_Attack02_Z0.anim
Air_Attack02_Z0.anim.meta
Air_Attack03.anim
Air_Attack03.anim.meta
Air_Attack03_Z0.anim
Air_Attack03_Z0.anim.meta
Air_Attack04.anim
Air_Attack04.anim.meta
Air_Attack04_Z0.anim
Air_Attack04_Z0.anim.meta
Air_Attack05.anim
Air_Attack05.anim.meta
Air_Attack05_Z0.anim
Air_Attack05_Z0.anim.meta
Air_Attack06.anim
Air_Attack06.anim.meta
Air_Attack06_Z0.anim
Air_Attack06_Z0.anim.meta
Air_Attack07.anim
Air_Attack07.anim.meta
Air_Attack07_Z0.anim
Air_Attack07_Z0.anim.meta
Air_Attack08.anim
Air_Attack08.anim.meta
Air_Attack09.anim
Air_Attack09.anim.meta
Air_Combo01.anim
Air_Combo01.anim.meta
Air_Combo01_Z0.anim
Air_Combo01_Z0.anim.meta
Air_Combo01_Z0_1.anim
Air_Combo01_Z0_1.anim.meta
Air_Combo01_Z0_2.anim
Air_Combo01_Z0_2.anim.meta
Air_Combo01_Z0_3.anim
Air_Combo01_Z0_3.anim.meta
Air_Combo03.anim
Air_Combo03.anim.meta
Air_Combo03_Z0.anim
Air_Combo03_Z0.anim.meta
Air_Combo03_Z0_1.anim
Air_Combo03_Z0_1.anim.meta
Air_Combo03_Z0_2.anim
Air_Combo03_Z0_2.anim.meta
Air_Combo03_Z0_3.anim
Air_Combo03_Z0_3.anim.meta
Air_Combo03_Z0_4.anim
Air_Combo03_Z0_4.anim.meta
Air_Combo03_Z0_5.anim
Air_Combo03_Z0_5.anim.meta
Air_Dash.anim
Air_Dash.anim.meta
Air_Dash_Attack.anim
Air_Dash_Attack.anim.meta
Air_Dash_Attack_Z0.anim
Air_Dash_Attack_Z0.anim.meta
Air_Dash_Z0.anim
Air_Dash_Z0.anim.meta
Air_Down_Attack_Z0.anim
Air_Down_Attack_Z0.anim.meta
Air_Pull.anim
Air_Pull.anim.meta
Air_Pull_Z0.anim
Air_Pull_Z0.anim.meta
Air_Spin_Attack.anim
Air_Spin_Attack.anim.meta
Air_Spin_Attack_Z0.anim
Air_Spin_Attack_Z0.anim.meta
Air_Upper_Attack.anim
Air_Upper_Attack.anim.meta
Air_Upper_Attack_Z0.anim
Air_Upper_Attack_Z0.anim.meta
Air_combo02_1.anim
Air_combo02_1.anim.meta
Air_combo02_2.anim
Air_combo02_2.anim.meta
Air_combo02_3.anim
Air_combo02_3.anim.meta
Air_combo02_Z0.anim
Air_combo02_Z0.anim.meta
Attack_Jump_to_Air.anim
Attack_Jump_to_Air.anim.meta
Attack_Jump_to_Air_Z.anim
Attack_Jump_to_Air_Z.anim.meta
Attack_Shockwave.anim
Attack_Shockwave.anim.meta
Attack_Shockwave_1.anim
Attack_Shockwave_1.anim.meta
Attack_Shockwave_2.anim
Attack_Shockwave_2.anim.meta
Attack_air_slash.anim
Attack_air_slash.anim.meta
Attack_air_slash_Z.anim
Attack_air_slash_Z.anim.meta
Dead_Dead1.anim
Dead_Dead1.anim.meta
Dead_Dead2.anim
Dead_Dead2.anim.meta
Dead_Dead3.anim
Dead_Dead3.anim.meta
Dead_Dead4.anim
Dead_Dead4.anim.meta
Dead_Dead5.anim
Dead_Dead5.anim.meta
Dead_Dead6.anim
Dead_Dead6.anim.meta
Dead_Dead7.anim
Dead_Dead7.anim.meta
Dead_Dead8.anim
Dead_Dead8.anim.meta
Dead_Dead9.anim
Dead_Dead9.anim.meta
Idle 1.anim
Idle 1.anim.meta
Pierce_Air.anim
Pierce_Air.anim.meta
Rolling.anim
Rolling.anim.meta
Upper_Swing.anim
Upper_Swing.anim.meta
check Idle.anim
check Idle.anim.meta
combo01.anim
combo01.anim.meta
combo01_1.anim
combo01_1.anim.meta
combo01_2.anim
combo01_2.anim.meta
combo01_3.anim
combo01_3.anim.meta
combo02.anim
combo02.anim.meta
combo02_1.anim
combo02_1.anim.meta
combo02_2.anim
combo02_2.anim.meta
combo02_3.anim
combo02_3.anim.meta
depence.anim
depence.anim.meta
equip.anim
equip.anim.meta
hit_air01.anim
hit_air01.anim.meta
hit_air02.anim
hit_air02.anim.meta
hit_air03.anim
hit_air03.anim.meta
hit_air_pulled.anim
hit_air_pulled.anim.meta
hit_bound_down.anim
hit_bound_down.anim.meta
hit_bound_down_high.anim
hit_bound_down_high.anim.meta
hit_bound_up.anim
hit_bound_up.anim.meta
hit_bound_up_high.anim
hit_bound_up_high.anim.meta
hit_down_idle_down.anim
hit_down_idle_down.anim.meta
hit_down_idle_up.anim
hit_down_idle_up.anim.meta
hit_down_up.anim
hit_down_up.anim.meta
hit_knockdown01.anim
hit_knockdown01.anim.meta
hit_knockdown02.anim
hit_knockdown02.anim.meta
hit_knockdown03.anim
hit_knockdown03.anim.meta
hit_knockdown_down.anim
hit_knockdown_down.anim.meta
hit_light_B_head.anim
hit_light_B_head.anim.meta
hit_light_F_head.anim
hit_light_F_head.anim.meta
hit_light_L_body.anim
hit_light_L_body.anim.meta
hit_light_L_head.anim
hit_light_L_head.anim.meta
hit_light_R_body.anim
hit_light_R_body.anim.meta
hit_light_R_head.anim
hit_light_R_head.anim.meta
hit_light_air.anim
hit_light_air.anim.meta
hit_wall_down_down.anim
hit_wall_down_down.anim.meta
hit_wall_down_up.anim
hit_wall_down_up.anim.meta
jump.anim
jump.anim.meta
jump_landing.anim
jump_landing.anim.meta
jump_long.anim
jump_long.anim.meta
jump_loop.anim
jump_loop.anim.meta
jump_loop_Z0.anim
jump_loop_Z0.anim.meta
jump_start.anim
jump_start.anim.meta
rise_1.anim
rise_1.anim.meta
rise_2.anim
rise_2.anim.meta
rise_left_roll.anim
rise_left_roll.anim.meta
rise_right_roll.anim
rise_right_roll.anim.meta
run.anim
run.anim.meta
run_fast.anim
run_fast.anim.meta
strafe_run_B.anim
strafe_run_B.anim.meta
strafe_run_F.anim
strafe_run_F.anim.meta
strafe_run_L.anim
strafe_run_L.anim.meta
strafe_run_L135.anim
strafe_run_L135.anim.meta
strafe_run_L45.anim
strafe_run_L45.anim.meta
strafe_run_R.anim
strafe_run_R.anim.meta
strafe_run_R135.anim
strafe_run_R135.anim.meta
strafe_run_R45.anim
strafe_run_R45.anim.meta
strafe_walk_B.anim
strafe_walk_B.anim.meta
strafe_walk_F.anim
strafe_walk_F.anim.meta
strafe_walk_L.anim
strafe_walk_L.anim.meta
strafe_walk_L135.anim
strafe_walk_L135.anim.meta
strafe_walk_L45.anim
strafe_walk_L45.anim.meta
strafe_walk_R.anim
strafe_walk_R.anim.meta
strafe_walk_R135.anim
strafe_walk_R135.anim.meta
strafe_walk_R45.anim
strafe_walk_R45.anim.meta
unequip.anim
unequip.anim.meta