using UnityEngine; namespace Boxophobic.StyledGUI { public class StyledBanner : PropertyAttribute { public float colorR; public float colorG; public float colorB; public string title; public string subtitle; public int spaceTop; public int spaceBottom; public string helpURL; public StyledBanner(string title, string subtitle, string helpURL) { this.spaceTop = 10; this.spaceBottom = 10; this.colorR = -1; this.title = title; this.subtitle = subtitle; this.helpURL = helpURL; } public StyledBanner(float colorR, float colorG, float colorB, string title, string subtitle, string helpURL) { this.spaceTop = 10; this.spaceBottom = 10; this.colorR = colorR; this.colorG = colorG; this.colorB = colorB; this.title = title; this.subtitle = subtitle; this.helpURL = helpURL; } public StyledBanner(float colorR, float colorG, float colorB, string title, string subtitle, int spaceTop, int spaceBottom, string helpURL) { this.colorR = colorR; this.colorG = colorG; this.colorB = colorB; this.title = title; this.subtitle = subtitle; this.spaceTop = spaceTop; this.spaceBottom = spaceBottom; this.helpURL = helpURL; } } }