%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &100000 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400000} m_Layer: 0 m_Name: Bip001 R Finger0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400000 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100000} m_LocalRotation: {x: 0.000398119, y: -0.0000000074476127, z: 0.000000007453545, w: 0.99999994} m_LocalPosition: {x: -0.14299698, y: -0.000000038146972, z: 0} m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} m_Children: [] m_Father: {fileID: 400002} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &100002 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400002} m_Layer: 0 m_Name: Bip001 R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400002 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100002} m_LocalRotation: {x: 0.49012303, y: -0.011117053, z: -0.08616349, w: 0.8673129} m_LocalPosition: {x: -0.5899805, y: -0.000000019073486, z: 0} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_Children: - {fileID: 400000} m_Father: {fileID: 400004} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &100004 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400004} m_Layer: 0 m_Name: Bip001 R Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400004 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100004} m_LocalRotation: {x: -0.0000000010585224, y: -0.000000004028246, z: 0.2052137, w: 0.9787172} m_LocalPosition: {x: -0.5276015, y: -0.000000076293944, z: 0} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 0.99999994} m_Children: - {fileID: 400002} m_Father: {fileID: 400006} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &100006 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400006} m_Layer: 0 m_Name: Bip001 R UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400006 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100006} m_LocalRotation: {x: -0.16114794, y: 0.6450287, z: -0.09292705, w: 0.74117064} m_LocalPosition: {x: -0.30451572, y: 0.000000019073486, z: 0.00000015258789} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1} m_Children: - {fileID: 400004} m_Father: {fileID: 400016} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &100008 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400016} m_Layer: 0 m_Name: Bip001 R Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400016 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100008} m_LocalRotation: {x: 0.6992142, y: 0.014113152, z: 0.71456736, w: -0.017142719} m_LocalPosition: {x: -0.10717956, y: -0.09067297, z: -0.21173002} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: - {fileID: 400006} m_Father: {fileID: 400022} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &100010 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400008} m_Layer: 0 m_Name: Bip001 L Finger0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400008 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100010} m_LocalRotation: {x: -0.00039817396, y: 5.9332543e-12, z: -0.00000001490116, w: 0.99999994} m_LocalPosition: {x: -0.14299686, y: 0, z: -0.000000019073486} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 400010} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &100012 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400010} m_Layer: 0 m_Name: Bip001 L Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400010 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100012} m_LocalRotation: {x: -0.59443533, y: 0.0024505227, z: 0.001673776, w: 0.80413795} m_LocalPosition: {x: -0.5899806, y: -0.000000038146972, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_Children: - {fileID: 400008} m_Father: {fileID: 400012} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &100014 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400012} m_Layer: 0 m_Name: Bip001 L Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400012 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100014} m_LocalRotation: {x: 0.0000000026016205, y: 0.00000001645562, z: 0.3020537, w: 0.95329094} m_LocalPosition: {x: -0.5276012, y: -0.000000038146972, z: -0.000000076293944} m_LocalScale: {x: 0.9999998, y: 0.9999998, z: 0.99999994} m_Children: - {fileID: 400010} m_Father: {fileID: 400014} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &100016 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400014} m_Layer: 0 m_Name: Bip001 L UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400014 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100016} m_LocalRotation: {x: 0.08656455, y: -0.47207537, z: 0.1282326, w: 0.86787546} m_LocalPosition: {x: -0.3045157, y: 0.000000009536743, z: -0.00000015258789} m_LocalScale: {x: 1, y: 1, z: 0.9999999} m_Children: - {fileID: 400012} m_Father: {fileID: 400018} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &100018 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400018} m_Layer: 0 m_Name: Bip001 L Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400018 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100018} m_LocalRotation: {x: -0.6342737, y: -0.015505829, z: 0.77278966, w: -0.01589393} m_LocalPosition: {x: -0.06878372, y: -0.09064363, z: 0.22713758} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} m_Children: - {fileID: 400014} m_Father: {fileID: 400022} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &100020 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400020} m_Layer: 0 m_Name: Bip001 Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400020 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100020} m_LocalRotation: {x: 0.09037601, y: 0.0067874007, z: 0.023428753, w: 0.995609} m_LocalPosition: {x: -0.08563888, y: -0.1999593, z: -0.0000002834201} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.99999976} m_Children: [] m_Father: {fileID: 400022} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &100022 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400022} m_Layer: 0 m_Name: Bip001 Neck m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400022 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100022} m_LocalRotation: {x: -0.0009165224, y: -0.043609686, z: -0.021787317, w: 0.99881065} m_LocalPosition: {x: -0.2699339, y: 0.11762342, z: 0} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1.0000001} m_Children: - {fileID: 400020} - {fileID: 400018} - {fileID: 400016} m_Father: {fileID: 400036} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &100024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400036} m_Layer: 0 m_Name: Bip001 Spine1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400036 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100024} m_LocalRotation: {x: -0.049710806, y: 0.041499734, z: -0.01884365, w: 0.99772316} m_LocalPosition: {x: -0.2617505, y: -0.00046746252, z: 0.00004736185} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_Children: - {fileID: 400022} m_Father: {fileID: 400042} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &100026 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400024} m_Layer: 0 m_Name: Bip001 R Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400024 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100026} m_LocalRotation: {x: 0.000000015017296, y: -0.00000001561419, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.13155715, y: 0.30333573, z: 0.000000019073486} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_Children: [] m_Father: {fileID: 400026} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &100028 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400026} m_Layer: 0 m_Name: Bip001 R Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400026 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100028} m_LocalRotation: {x: -0.08798264, y: 0.0036041078, z: -0.039719697, w: 0.9953233} m_LocalPosition: {x: -0.498343, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} m_Children: - {fileID: 400024} m_Father: {fileID: 400028} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &100030 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400028} m_Layer: 0 m_Name: Bip001 R Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400028 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100030} m_LocalRotation: {x: -3.4294156e-10, y: 0.000000011257622, z: 0.15419103, w: 0.98804104} m_LocalPosition: {x: -0.49866283, y: 0, z: 0.000000019073486} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} m_Children: - {fileID: 400026} m_Father: {fileID: 400038} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &100032 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400038} m_Layer: 0 m_Name: Bip001 R Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400038 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100032} m_LocalRotation: {x: -0.29093996, y: 0.95615065, z: -0.029401107, w: 0.016294163} m_LocalPosition: {x: 0.2623919, y: 0.0029995823, z: -0.20661585} m_LocalScale: {x: 1, y: 1.0000001, z: 1} m_Children: - {fileID: 400028} m_Father: {fileID: 400042} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &100034 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400030} m_Layer: 0 m_Name: Bip001 L Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400030 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100034} m_LocalRotation: {x: 0.00000017420723, y: 0.00000038758805, z: -0.8545355, w: 0.519393} m_LocalPosition: {x: -0.13155715, y: 0.30333567, z: -0.000000019073486} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_Children: [] m_Father: {fileID: 400032} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &100036 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400032} m_Layer: 0 m_Name: Bip001 L Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400032 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100036} m_LocalRotation: {x: -0.0652157, y: 0.020801274, z: -0.06345823, w: 0.99563414} m_LocalPosition: {x: -0.49834305, y: -0.000000038146972, z: 0.000000019073486} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_Children: - {fileID: 400030} m_Father: {fileID: 400034} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &100038 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400034} m_Layer: 0 m_Name: Bip001 L Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400034 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100038} m_LocalRotation: {x: 0.000000003790752, y: -0.000000007704282, z: 0.23632684, w: 0.9716736} m_LocalPosition: {x: -0.49866295, y: 0.000000009536743, z: 0} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_Children: - {fileID: 400032} m_Father: {fileID: 400040} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &100040 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400040} m_Layer: 0 m_Name: Bip001 L Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400040 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100040} m_LocalRotation: {x: 0.024278555, y: 0.9991073, z: 0.027232673, w: -0.02129738} m_LocalPosition: {x: 0.23417084, y: 0.009636583, z: 0.24773672} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} m_Children: - {fileID: 400034} m_Father: {fileID: 400042} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &100042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400042} m_Layer: 0 m_Name: Bip001 Spine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400042 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100042} m_LocalRotation: {x: 0.00837647, y: 0.030734506, z: -0.03510117, w: 0.998876} m_LocalPosition: {x: -0.24889694, y: 0.011369333, z: -0.005220346} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001} m_Children: - {fileID: 400040} - {fileID: 400038} - {fileID: 400036} m_Father: {fileID: 400044} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &100044 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400044} m_Layer: 0 m_Name: Bip001 Pelvis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400044 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100044} m_LocalRotation: {x: -0.50521207, y: 0.5052127, z: 0.4947324, w: 0.4947331} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1.0000001, z: 1} m_Children: - {fileID: 400042} m_Father: {fileID: 400048} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &100046 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400046} - component: {fileID: 13700000} m_Layer: 0 m_Name: Robots_Prowel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400046 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100046} m_LocalRotation: {x: -0.5, y: -0.5, z: -0.5, w: 0.5} m_LocalPosition: {x: 0.00024043559, y: 0.0010046382, z: -0.00026203154} m_LocalScale: {x: 1.5363493, y: 0.42119694, z: 0.28062192} m_Children: [] m_Father: {fileID: 400050} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13700000 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100046} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 09f14033cb89d5a47bba70460b2caf0b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: d4f74614089221c46afa91592b748ae1, type: 3} m_Bones: - {fileID: 400028} - {fileID: 400026} - {fileID: 400024} - {fileID: 400034} - {fileID: 400032} - {fileID: 400030} - {fileID: 400040} - {fileID: 400012} - {fileID: 400044} - {fileID: 400038} - {fileID: 400004} - {fileID: 400042} - {fileID: 400036} - {fileID: 400048} - {fileID: 400006} - {fileID: 400020} - {fileID: 400016} - {fileID: 400022} - {fileID: 400014} - {fileID: 400018} - {fileID: 400010} - {fileID: 400008} m_BlendShapeWeights: [] m_RootBone: {fileID: 400048} m_AABB: m_Center: {x: 0.042660296, y: 0.18628776, z: 0.094275355} m_Extent: {x: 0.8322642, y: 1.1569481, z: 1.3660669} m_DirtyAABB: 0 --- !u!1 &100048 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400048} m_Layer: 0 m_Name: Bip001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400048 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100048} m_LocalRotation: {x: -0.4545198, y: 0.5416749, z: 0.4999997, w: 0.50000036} m_LocalPosition: {x: 0, y: 1.1636747, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 400044} m_Father: {fileID: 400050} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &100050 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400050} - component: {fileID: 8296031590688822148} m_Layer: 0 m_Name: Robots_Prowler_Ingame m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100050} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.8, y: 0.8, z: 0.8} m_Children: - {fileID: 400048} - {fileID: 400046} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &8296031590688822148 Animator: serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100050} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d4f74614089221c46afa91592b748ae1, type: 3} m_Controller: {fileID: 0} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0