using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
namespace AdvancedInspector
{
///
/// Implements the method required to display an inspector preview.
///
public interface IPreview
{
///
/// This should return instance(s) of the following type;
/// GameObject
/// Mesh
/// Material
/// Texture
/// Cubemap
/// If return null or empty array, preview is turned off.
///
UnityEngine.Object[] Preview { get; }
}
}