using System; using System.Collections.Generic; using System.Linq; using System.Text; using UnityEngine; namespace AdvancedInspector { /// /// Implements the method required to display an inspector preview. /// public interface IPreview { /// /// This should return instance(s) of the following type; /// GameObject /// Mesh /// Material /// Texture /// Cubemap /// If return null or empty array, preview is turned off. /// UnityEngine.Object[] Preview { get; } } }