using UnityEngine; using UnityEditor; using System; using System.Collections; namespace AdvancedInspector { public class BoundsEditor : FieldEditor { public override bool Expandable { get { return false; } } public override Type[] EditedTypes { get { return new Type[] { typeof(Bounds) }; } } public override void Draw(InspectorField field, GUIStyle style) { float labelWidth = EditorGUIUtility.labelWidth; EditorGUIUtility.labelWidth = VECTOR_FIELD_WIDTH; Bounds[] values = field.GetValues(); float[] centerX = new float[values.Length]; float[] centerY = new float[values.Length]; float[] centerZ = new float[values.Length]; float[] extendX = new float[values.Length]; float[] extendY = new float[values.Length]; float[] extendZ = new float[values.Length]; for (int i = 0; i < values.Length; i++) { centerX[i] = values[i].center.x; centerY[i] = values[i].center.y; centerZ[i] = values[i].center.z; extendX[i] = values[i].extents.x; extendY[i] = values[i].extents.y; extendZ[i] = values[i].extents.z; } GUILayout.BeginHorizontal(); float result; EditorGUILayout.LabelField("Center: ", GUILayout.Width(48)); if (FloatEditor.DrawFloat("X", centerX, style, out result)) { Undo.RecordObjects(field.SerializedInstances, "Edit " + field.Name + " Center X"); for (int i = 0; i < field.Instances.Length; i++) { Vector3 center = values[i].center; center.x = result; values[i].center = center; field.SetValue(field.Instances[i], values[i]); } } if (FloatEditor.DrawFloat("Y", centerY, style, out result)) { Undo.RecordObjects(field.SerializedInstances, "Edit " + field.Name + " Center Y"); for (int i = 0; i < field.Instances.Length; i++) { Vector3 center = values[i].center; center.y = result; values[i].center = center; field.SetValue(field.Instances[i], values[i]); } } if (FloatEditor.DrawFloat("Z", centerZ, style, out result)) { Undo.RecordObjects(field.SerializedInstances, "Edit " + field.Name + " Center Z"); for (int i = 0; i < field.Instances.Length; i++) { Vector3 center = values[i].center; center.z = result; values[i].center = center; field.SetValue(field.Instances[i], values[i]); } } GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); EditorGUILayout.LabelField("Extend: ", GUILayout.Width(48)); if (FloatEditor.DrawFloat("X", extendX, style, out result)) { Undo.RecordObjects(field.SerializedInstances, "Edit " + field.Name + " Extend X"); for (int i = 0; i < field.Instances.Length; i++) { Vector3 extents = values[i].extents; extents.x = result; values[i].extents = extents; field.SetValue(field.Instances[i], values[i]); } } if (FloatEditor.DrawFloat("Y", extendY, style, out result)) { Undo.RecordObjects(field.SerializedInstances, "Edit " + field.Name + " Extend Y"); for (int i = 0; i < field.Instances.Length; i++) { Vector3 extents = values[i].extents; extents.y = result; values[i].extents = extents; field.SetValue(field.Instances[i], values[i]); } } if (FloatEditor.DrawFloat("Z", extendZ, style, out result)) { Undo.RecordObjects(field.SerializedInstances, "Edit " + field.Name + " Extend Z"); for (int i = 0; i < field.Instances.Length; i++) { Vector3 extents = values[i].extents; extents.z = result; values[i].extents = extents; field.SetValue(field.Instances[i], values[i]); } } GUILayout.EndHorizontal(); EditorGUILayout.Space(); EditorGUIUtility.labelWidth = labelWidth; } } }