using System.Collections; using System.Collections.Generic; using UnityEngine; public class TestInput : MonoBehaviour { private void Update() { if(Input.GetKeyDown("j")) { InputManager.Instance.OnAttack(); } if(Input.GetKeyDown("space")) { InputManager.Instance.OnJump(); } if(Input.GetKeyDown("d")) { InputManager.Instance.OnMoveRight(); } if(Input.GetKeyDown("a")) { InputManager.Instance.OnMoveLeft(); } } }