using System.Collections; using System.Collections.Generic; using UnityEngine; // AABB hitbox public class HitBoxTest : MonoBehaviour { public bool DrawGizmo; [SerializeField] private bool m_IsActive; [SerializeField] private Vector3 m_TopLeft, m_RightBottom; private void OnDrawGizmos() { if (!DrawGizmo) return; Gizmos.color = Color.green; Vector3 topleft = transform.position + m_TopLeft; Vector3 rightbottom = transform.position + m_RightBottom; Gizmos.DrawCube((topleft + rightbottom) / 2, rightbottom - topleft); } // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } }