using System.Collections; using System.Collections.Generic; using UnityEngine; public class SaionjiCloneScript : MonoBehaviour { public Animator m_Animator; public void OnEnable() { int Anim_Idle; Anim_Idle = Animator.StringToHash("Idle_Fight2"); m_Animator.CrossFade(Anim_Idle, 0); } public void Update() { } }