using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public partial class SaionjiScript : MonoBehaviour
{
///
/// ability system
///
AbilitySystem m_AbilitySystem = new AbilitySystem();
///
/// 设置abilities
///
void SetupAbilities()
{
IdleAbility idleAbility = new IdleAbility(Anim_Idle);
m_AbilitySystem.AddAbility(idleAbility);
}
}