using UnityEngine; using System; using System.Collections; using System.Collections.Generic; using System.Linq; using AdvancedInspector; // As of version 1.52, Unity attributes are also supported. // So you will have to change your code as little as possible. public class AIExample0_UnityAttributes : MonoBehaviour { [Range(0, 10)] public int rangeField; [Header("This is a header")] public int headerField; [Tooltip("This is a tooltip")] public int tooltipField; [Space(10)] public int spaceField; [Multiline] public string multilineField; [TextArea] public string textAreaField; }