using UnityEngine; using System; using System.Collections; using AdvancedInspector; [AdvancedInspector] public class AIExample16_Help : MonoBehaviour { // "Help Box" is a bubble of information added before or after the inspected item. [Inspect, Help(HelpType.Info, "This is an help box")] public float myFirstField; // It is possible to control where the box appear, the default being after; [Inspect, Help(HelpType.Warning, HelpPosition.Before, "This box appear before the item.")] public float mySecondField; }