using UnityEngine; using System; using System.Collections; using AdvancedInspector; [AdvancedInspector] public class AIExample18_TextField : MonoBehaviour { // The text field attribute change how a string is displayed. // In area mode, it grows with new lines. [Inspect, TextField(TextFieldType.Area)] public string myArea; // In File mode, the text field is turned into a file picker. // The string stores the path to the file. [Inspect, TextField(TextFieldType.File)] public string myFile; // Similar to the file one, this one invoke a folder picker. [Inspect, TextField(TextFieldType.Folder)] public string myFolder; // This one is similar to password field, only showing ***** [Inspect, TextField(TextFieldType.Password)] public string myPassword; // This is a drop down list of the available tag. // Unity handles tag as string, but don't expose a tag selector. [Inspect, TextField(TextFieldType.Tag)] public string myTag; }