using UnityEngine; using System; using System.Collections; using AdvancedInspector; [AdvancedInspector] public class AIExample23_Space : MonoBehaviour { // For readability, it is often useful to add empty space between items. // The Space attribute allows you to add empty space before or after an item. [Inspect, AdvancedInspector.Spacing(Before = 10)] public float myField; // Because Unity now has a UnityEngine.Space type, you have to declare it as AdvancedInspector.Space [Inspect, AdvancedInspector.Spacing(After = 10)] public float MyProperty { get { return myField; } set { myField = value; } } }