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-rw-r--r--Data/BuiltIn/Libraries/addons/addons/autocontrol/burdometer.lua96
1 files changed, 0 insertions, 96 deletions
diff --git a/Data/BuiltIn/Libraries/addons/addons/autocontrol/burdometer.lua b/Data/BuiltIn/Libraries/addons/addons/autocontrol/burdometer.lua
deleted file mode 100644
index c36f645..0000000
--- a/Data/BuiltIn/Libraries/addons/addons/autocontrol/burdometer.lua
+++ /dev/null
@@ -1,96 +0,0 @@
-local sets = require("sets")
-local texts = require("texts")
-local burden = require("burden")
-
-local pet_actions =
-{
- [136] = "activate",
- [139] = "deactivate",
- [141] = "fire",
- [142] = "ice",
- [143] = "wind",
- [144] = "earth",
- [145] = "thunder",
- [146] = "water",
- [147] = "light",
- [148] = "dark",
- [309] = "cooldown",
- [310] = "deus_ex_automata",
-}
-
-local maneuvers =
-S{
- 141,
- 142,
- 143,
- 144,
- 145,
- 146,
- 147,
- 148,
-}
-
-str = 'Fire: \\cs(${color_fire|255,255,255})${fire|0}\\cr - ${time_fire|0}s - ${risk_fire|0}%'
-str = str .. '\nIce: \\cs(${color_ice|255,255,255})${ice|0}\\cr - ${time_ice|0}s - ${risk_ice|0}%'
-str = str .. '\nWind: \\cs(${color_wind|255,255,255})${wind|0}\\cr - ${time_wind|0}s - ${risk_wind|0}%'
-str = str .. '\nEarth: \\cs(${color_earth|255,255,255})${earth|0}\\cr - ${time_earth|0}s - ${risk_earth|0}%'
-str = str .. '\nThunder: \\cs(${color_thunder|255,255,255})${thunder|0}\\cr - ${time_thunder|0}s - ${risk_thunder|0}%'
-str = str .. '\nWater: \\cs(${color_water|255,255,255})${water|0}\\cr - ${time_water|0}s - ${risk_water|0}%'
-str = str .. '\nLight: \\cs(${color_light|255,255,255})${light|0}\\cr - ${time_light|0}s - ${risk_light|0}%'
-str = str .. '\nDark: \\cs(${color_dark|255,255,255})${dark|0}\\cr - ${time_dark|0}s - ${risk_dark|0}%'
-
-local hud = texts.new(str, settings)
-
-function update_hud(element)
- hud[element] = burden[element]
-
- risk = burden[element] - burden.threshold
- hud["risk_" .. element] = risk > 0 and risk or 0
- hud["color_" .. element] = "255," .. (risk > 33 and 0 or 255) .. "," .. (risk > 0 and 0 or 255)
- hud["time_" .. element] = (burden[element] / burden.decay_rate) * 3
-end
-
-windower.register_event("action", function(act)
- local abil_id = act['param']
- local actor_id = act['actor_id']
- local player = windower.ffxi.get_player()
- local pet_index = windower.ffxi.get_mob_by_index(player.index).pet_index
-
- if player.main_job_id ~= 18 then
- return
- end
-
- if act["category"] == 6 and actor_id == player.id and pet_actions[abil_id] then
- burden:update(pet_actions[abil_id]) -- Always assumes good burden (+15).
- if maneuvers:contains(abil_id) then
- if act.targets[1].actions[1].param > 0 then
- burden[pet_actions[abil_id]] = burden.threshold + act.targets[1].actions[1].param -- Corrects for bad burden when over threshold.
- end
- update_hud(pet_actions[abil_id])
- end
- end
-end)
-
-local function decay_event()
- for element in pairs(burden) do
- update_hud(element)
- end
-end
-burden.set_decay_event(decay_event)
-
-windower.register_event("zone change", function()
- burden:zone()
-end)
-
-local function update_decay_rate(buff_id)
- if buff_id == 305 then
- burden:update_decay_rate()
- end
-end
-
-windower.register_event("gain buff", update_decay_rate)
-windower.register_event("lose buff", update_decay_rate)
-
-decay_event()
-
-return hud