diff options
Diffstat (limited to 'Data/BuiltIn/Libraries/addons/addons/autocontrol')
6 files changed, 0 insertions, 740 deletions
diff --git a/Data/BuiltIn/Libraries/addons/addons/autocontrol/autoabils.lua b/Data/BuiltIn/Libraries/addons/addons/autocontrol/autoabils.lua deleted file mode 100644 index ea44bdc..0000000 --- a/Data/BuiltIn/Libraries/addons/addons/autocontrol/autoabils.lua +++ /dev/null @@ -1,73 +0,0 @@ -autoabils = { - [1688] = {name = 'Shield Bash', recast = 180, icon = "00210"}, - [1689] = {name = 'Strobe', recast = 30, icon = "00210"}, - [1690] = {name = 'Shock Absorber', recast = 180, icon = "00210"}, - [1691] = {name = 'Flashbulb', recast = 45, icon = "00210"}, - [1692] = {name = 'Mana Converter', recast = 180, icon = "00210"}, - [1755] = {name = 'Reactive Shield', recast = 65, icon = "00210"}, - [1765] = {name = 'Eraser', recast = 30, icon = "00210"}, - [1812] = {name = 'Economizer', recast = 180, icon = "00210"}, - [1876] = {name = 'Replicator', recast = 60, icon = "00210"}, - [2489] = {name = 'Heat Capacitator', recast = 90, icon = "00210"}, - [2490] = {name = 'Barrage Turbine', recast = 180, icon = "00210"}, - [2491] = {name = 'Disruptor', recast = 60, icon = "00210"}, - [3485] = {name = 'Regulator', recast = 60, icon = "00210" } -} -attachments_to_abilities = { - [8225] = 1688, - [8449] = 1689, - [8454] = 1755, - [8456] = 2489, - [8457] = 1689, - [8461] = 2489, - [8519] = 1876, - [8520] = 2490, - [8545] = 1690, - [8553] = 1690, - [8557] = 1690, - [8642] = 1691, - [8645] = 1765, - [8674] = 1692, - [8678] = 1812, - [8680] = 2491, - [8682] = 3485, -} - -local player_id - -windower.register_event("login", function() - player_id = windower.ffxi.get_player().id -end) - -windower.register_event("load", function() - local player = windower.ffxi.get_player() - player_id = player and player.id -end) - -windower.register_event("action", function(act) - local abil_ID = act['param'] - local actor_id = act['actor_id'] - local pet_index = windower.ffxi.get_mob_by_id(player_id)['pet_index'] - - if act['category'] == 6 and actor_id == player_id and (abil_ID == 136 or abil_ID == 310 or abil_ID == 139) then - local avalible_abilities = {} - local automaton = windower.ffxi.get_mjob_data() - - if attachments_to_abilities[automaton.frame] then - table.insert(avalible_abilities, autoabils[attachments_to_abilities[automaton.frame]]) - end - - for _, id in pairs(automaton.attachments) do - if attachments_to_abilities[id] then - table.insert(avalible_abilities, autoabils[attachments_to_abilities[id]]) - end - end - - for _, ability in pairs(avalible_abilities) do -- if abil_ID is deactivate delete ability timers, otherwise create them. - windower.send_command('timers '.. (abil_ID == 139 and "d" or "c") .. ' "'..ability.name..'" ' .. (abil_ID == 139 and "" or ability.recast..' up abilities/' .. ability.icon)) - end - elseif autoabils[abil_ID-256] and windower.ffxi.get_mob_by_id(actor_id)['index'] == pet_index and pet_index ~= nil then - local abil = abil_ID - 256 - windower.send_command('@timers c "'..autoabils[abil].name..'" '..autoabils[abil].recast..' up') - end -end) diff --git a/Data/BuiltIn/Libraries/addons/addons/autocontrol/autocontrol.lua b/Data/BuiltIn/Libraries/addons/addons/autocontrol/autocontrol.lua deleted file mode 100644 index 3c0d51c..0000000 --- a/Data/BuiltIn/Libraries/addons/addons/autocontrol/autocontrol.lua +++ /dev/null @@ -1,305 +0,0 @@ ---[[ -Copyright © 2013, 2014, 2020 Ricky Gall, Nifim -All rights reserved. - -Redistribution and use in source and binary forms, with or without -modification, are permitted provided that the following conditions are met: - - * Redistributions of source code must retain the above copyright - notice, this list of conditions and the following disclaimer. - * Redistributions in binary form must reproduce the above copyright - notice, this list of conditions and the following disclaimer in the - documentation and/or other materials provided with the distribution. - * Neither the name of <addon name> nor the - names of its contributors may be used to endorse or promote products - derived from this software without specific prior written permission. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND -ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -DISCLAIMED. IN NO EVENT SHALL <your name> BE LIABLE FOR ANY -DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -]] - -_addon.name = 'autocontrol' -_addon.version = '2.0.5' -_addon.author = 'Nitrous (Shiva)' -_addon.commands = {'autocontrol','acon'} - -require('tables') -require('strings') -require('logger') -require('sets') -res = require('resources') -config = require('config') -files = require('files') -chat = require('chat') - -defaults = {} -defaults.bg = {} -defaults.bg.red = 0 -defaults.bg.blue = 0 -defaults.bg.green = 0 -defaults.pos = {} -defaults.pos.x = 400 -defaults.pos.y = 300 -defaults.text = {} -defaults.text.red = 255 -defaults.text.green = 255 -defaults.text.blue = 255 -defaults.text.font = 'Consolas' -defaults.text.size = 10 -defaults.autosets = T{} -defaults.autosets.default = T{ } -defaults.AutoActivate = true -defaults.AutoDeusExAutomata = false -defaults.maneuvertimers = true -defaults.burdentracker = true - -settings = config.load(defaults) - -burden_hud = require('burdometer') -- has to be loaded after settings are parsed. -require("autoabils") -recast_ids = {} -recast_ids.deactivate = res.job_abilities:with('english', 'Deactivate').recast_id -recast_ids.activate = res.job_abilities:with('english', 'Activate').recast_id -recast_ids.deusex = res.job_abilities:with('english', 'Deus Ex Automata').recast_id - -petlessZones = S{50,235,234,224,284,233,70,257,251,14,242,250,226,245, - 237,249,131,53,252,231,236,246,232,240,247,243,223,248,230, - 26,71,244,239,238,241,256,257} - -function initialize() - local player = windower.ffxi.get_player() - if not player then - windower.send_command('@wait 5;lua i autocontrol initialize') - return - end - - mjob_id = player.main_job_id - atts = res.items:category('Automaton') - - local playermob = windower.ffxi.get_mob_by_index(player.index) - while(playermob == nil) do - coroutine.sleep(1) - playermob = windower.ffxi.get_mob_by_index(player.index) - end - - if mjob_id == 18 then - if playermob.pet_index then - if settings.burdentracker then - burden_hud:show() - end - end - end -end - -windower.register_event('load', 'login', initialize) - -function attach_set(autoset) - if windower.ffxi.get_player().main_job_id ~= 18 or not settings.autosets[autoset] then - return - end - if settings.autosets[autoset]:map(string.lower):equals(get_current_autoset():map(string.lower)) then - log('The '..autoset..' set is already equipped.') - return - end - - local playermob = windower.ffxi.get_mob_by_index(windower.ffxi.get_player().index) - if playermob.pet_index and playermob.pet_index ~= 0 then - local recast = windower.ffxi.get_ability_recasts()[recast_ids.deactivate] - if recast == 0 then - windower.send_command('input /pet "Deactivate" <me>') - log('Deactivating ' .. windower.ffxi.get_mjob_data().name .. '.') - windower.send_command('@wait 2;lua i autocontrol attach_set '..autoset) - elseif recast then - error('Deactivate on cooldown wait ' .. (recast / 60) .. ' seconds and try again') - end - else - windower.ffxi.reset_attachments() - log('Starting to equip '..autoset..' to '..windower.ffxi.get_mjob_data().name..'.') - set_attachments_from_autoset(autoset, 'head') - end -end - -function set_attachments_from_autoset(autoset,slot) - if slot == 'head' then - local tempHead = settings.autosets[autoset].head:lower() - if tempHead then - for att in atts:it() do - if att.name:lower() == tempHead and att.id > 5000 then - windower.ffxi.set_attachment(att.id) - break - end - end - end - coroutine.schedule(set_attachments_from_autoset:prepare(autoset, 'frame'), 0.5) - elseif slot == 'frame' then - local tempFrame = settings.autosets[autoset].frame:lower() - if tempFrame then - for att in atts:it() do - if att.name:lower() == tempFrame and att.id > 5000 then - windower.ffxi.set_attachment(att.id) - break - end - end - end - coroutine.schedule(set_attachments_from_autoset:prepare(autoset, '1'), 0.5) - else - local tempname = settings.autosets[autoset]['slot' .. tostring(slot):zfill(2)]:lower() - if tempname then - for att in atts:it() do - if att.name:lower() == tempname and att.id > 5000 then - windower.ffxi.set_attachment(att.id, tonumber(slot)) - break - end - end - end - - if tonumber(slot) < 12 then - coroutine.schedule(set_attachments_from_autoset:prepare(autoset, slot + 1), 0.5) - else - log(windower.ffxi.get_mjob_data().name..' has been equipped with the '..autoset..' set.') - if petlessZones:contains(windower.ffxi.get_info().zone) then - return - else - local recasts = windower.ffxi.get_ability_recasts() - if settings.AutoActivate and recasts[recast_ids.activate] == 0 then - windower.send_command('input /ja "Activate" <me>') - elseif settings.AutoDeusExAutomata and recasts[recast_ids.deusex] == 0 then - log('Activate is down, using Deus Ex Automata instead.') - windower.send_command('input /ja "Deus Ex Automata" <me>') - elseif settings.AutoActivate and settings.AutoDeusExAutomata then - log('Activate and Deus Ex Automata timers were not ready.') - elseif settings.AutoActivate then - log('Activate timer was not ready.') - elseif settings.AutoDeusExAutomata then - log('Deus Ex Automata timer was not ready.') - end - end - end - end -end - -function get_current_autoset() - if windower.ffxi.get_player().main_job_id == 18 then - local autoTable = T{} - local mjob_data = windower.ffxi.get_mjob_data() - local tmpTable = mjob_data.attachments - for i = 1, 12 do - local t = '' - if tmpTable[i] then - if i < 10 then - t = '0' - end - autoTable['slot' .. tostring(i):zfill(2)] = atts[tmpTable[i]].name:lower() - end - end - autoTable.head = atts[mjob_data.head].name:lower() - autoTable.frame = atts[mjob_data.frame].name:lower() - return autoTable - end -end - -function save_set(setname) - if setname == 'default' then - error('Please choose a name other than default.') - return - end - - settings.autosets[setname] = get_current_autoset() - config.save(settings, 'all') - notice('Set '..setname..' saved.') -end - -function get_autoset_list() - log('Listing sets:') - for key,_ in pairs(settings.autosets) do - if key ~= 'default' then - log('\t' .. key .. ': ' .. (settings.autosets[key]:length()-2) .. ' attachments.') - end - end -end - -function get_autoset_content(autoset) - log('Getting '..autoset..'\'s attachment list:') - settings.autosets[autoset]:vprint() -end - -windower.register_event('addon command', function(comm, ...) - if windower.ffxi.get_player().main_job_id ~= 18 then - error('You are not on Puppetmaster.') - return - end - - local args = L{...} - comm = comm or 'help' - - if comm == 'saveset' then - if args[1] then - save_set(args[1]) - end - elseif comm == 'add' then - if args[2] then - local slot = table.remove(args,1) - local attach = args:sconcat() - add_attachment(attach,slot) - end - elseif comm == 'equipset' then - if args[1] then - attach_set(args[1]) - end - elseif comm == 'setlist' then - get_autoset_list() - elseif comm == 'attlist' then - if args[1] then - get_autoset_content(args[1]) - end - elseif comm == 'list' then - get_current_autoset():vprint() - elseif comm == "maneuvertimers" or comm == "mt" then - maneuvertimers = not maneuvertimers - elseif S{'fonttype','fontsize','pos','bgcolor','txtcolor'}:contains(comm) then - if comm == 'fonttype' then burden_hud:font(args[1]) - elseif comm == 'fontsize' then burden_hud:size(args[1]) - elseif comm == 'pos' then burden_hud:pos(args[1], args[2]) - elseif comm == 'bgcolor' then burden_hud:bgcolor(args[1], args[2], args[3]) - elseif comm == 'txtcolor' then burden_hud:color(args[1], args[2], args[3]) - end - config.save(settings, 'all') - elseif comm == 'show' then burden_hud:show() - elseif comm == 'hide' then burden_hud:hide() - elseif comm == 'settings' then - log('BG: R: '..settings.bg.red..' G: '..settings.bg.green..' B: '..settings.bg.blue) - log('Font: '..settings.text.font..' Size: '..settings.text.size) - log('Text: R: '..settings.text.red..' G: '..settings.text.green..' B: '..settings.text.blue) - log('Position: X: '..settings.pos.x..' Y: '..settings.pos.y) - else - log('Autosets command list:') - log(' 1. help - Brings up this menu.') - log(' 2. setlist - list all saved automaton sets.') - log(' 3. saveset <setname> - saves <setname> to your settings.') - log(' 4. equipset <setname> - equips <setname> to your automaton.') - log(' 5. attlist <setname> - gets the attachment list for <setname>') - log(' 6. list - gets the list of currently equipped attachments.') - log(' 7. maneuvertimers - Toggles showing maneuver timers on/off.') - log('The following all correspond to the burden tracker:') - log(' fonttype <name> | fontsize <size> | pos <x> <y>') - log(' bgcolor <r> <g> <b> | txtcolor <r> <g> <b>') - log(' settings - shows current settings') - log(' show/hide - toggles visibility of the tracker so you can make changes.') - end -end) - -windower.register_event("job change", function(main_job_id) - if main_job_id == 18 and settings.burdentracker then - burden_hud:show() - else - burden_hud:hide() - end -end) diff --git a/Data/BuiltIn/Libraries/addons/addons/autocontrol/burden.lua b/Data/BuiltIn/Libraries/addons/addons/autocontrol/burden.lua deleted file mode 100644 index 51a8136..0000000 --- a/Data/BuiltIn/Libraries/addons/addons/autocontrol/burden.lua +++ /dev/null @@ -1,186 +0,0 @@ -local set = require("sets") -local packets = require("packets") - -local o = { - fire = 0, - earth = 0, - water = 0, - wind = 0, - ice = 0, - thunder = 0, - light = 0, - dark = 0, -} -local burden = {} -local mt = { - __index = burden -} -setmetatable(o, mt) -local updaters = {} -local heatsink - -windower.register_event('incoming chunk',function(id,org,modi,is_injected,is_blocked) - if id == 0x044 then - local attachments = windower.ffxi.get_mjob_data().attachments - if attachments then - for _, id in pairs(attachments) do - heatsink = (id == 8610) - if heatsink then - break - end - end - end - end -end) - -local thresholdModifiers = -{ - [11101] = 40, -- Cirque Farsetto +2 - [11201] = 20, -- Cirque Farsetto +1 - [14930] = 5, -- Pup. Dastanas - [15030] = 5, -- Pup. Dastanas +1 - [16281] = 5, -- Buffoon's Collar - [16282] = 5, -- Buffoon's Collar +1 - [20520] = 40, -- Midnights - [26263] = 10, -- Visucius's Mantle - [26932] = 40, -- Kara. Farsetto - [26933] = 40, -- Kara. Farsetto +1 - [27960] = 5, -- Foire Dastanas - [27981] = 5, -- Foire Dastanas +1 - [28634] = 5, -- Dispersal Mantle -} -burden.threshold = 30 - -local pet_actions = -{ - [136] = "activate", - [139] = "deactivate", - [141] = "fire", - [142] = "ice", - [143] = "wind", - [144] = "earth", - [145] = "thunder", - [146] = "water", - [147] = "light", - [148] = "dark", - [309] = "cooldown", - [310] = "deus_ex_automata", -} -function burden:update(action) - updaters[action](self) -end - -function burden:zone() - for k in pairs(self) do - self[k] = 15 - end -end - -function burden.set_decay_event(func) - burden.decay_event = func -end -function updaters.deactivate(self) - for k in pairs(self) do - self[k] = 0 - end -end - -function updaters.activate(self) - for _, id in pairs(windower.ffxi.get_mjob_data().attachments) do - heatsink = (id == 8610) - if heatsink then - break - end - end - burden.update_decay_rate() - for k in pairs(self) do - self[k] = 15 - end -end -updaters.deus_ex_automata = updaters.activate - -function updaters.cooldown(self) - for k in pairs(self) do - self[k] = self[k] / 2 - end -end - -function updaters.maneuver(self, type) - self[type] = self[type] + 15 - local inventory = windower.ffxi.get_items() - local equipment = { - sub = {}, - ammo = {}, - main = {}, - head = {}, - body = {}, - back = {}, - legs = {}, - feet = {}, - neck = {}, - hands = {}, - range = {}, - waist = {}, - left_ear = {}, - left_ring = {}, - right_ear = {}, - right_ring = {}, - } - for k, v in pairs(inventory.equipment) do - equipment[string.gsub(k ,"_bag","")][k] = v - end - burden.threshold = 30 - for k, v in pairs(equipment) do - item = windower.ffxi.get_items(v[k .. "_bag"], v[k]) - if thresholdModifiers[item.id] then - burden.threshold = burden.threshold + thresholdModifiers[item.id] - end - end -end - -function updaters.ice(self) updaters.maneuver(self, "ice") end -function updaters.fire(self) updaters.maneuver(self, "fire") end -function updaters.wind(self) updaters.maneuver(self, "wind") end -function updaters.dark(self) updaters.maneuver(self, "dark") end -function updaters.earth(self) updaters.maneuver(self, "earth") end -function updaters.water(self) updaters.maneuver(self, "water") end -function updaters.light(self) updaters.maneuver(self, "light") end -function updaters.thunder(self) updaters.maneuver(self, "thunder") end - -burden.decay_rate = 1 -function burden.decay() - for k in pairs(o) do - if o[k] > burden.decay_rate then - o[k] = o[k] - burden.decay_rate - elseif o[k] > 0 then - o[k] = 0 - end - end - if burden.decay_event then - burden.decay_event() - end - coroutine.schedule(burden.decay, 3) -end -coroutine.schedule(burden.decay, os.date("*t").sec % 3) - -local count_to_decay_rate = { - [0] = 2, - [1] = 4, - [2] = 5, - [3] = 6, -} -function burden.update_decay_rate() - if heatsink then - local count = 0 - for _, v in pairs(windower.ffxi.get_player().buffs) do - if v == 305 then - count = count + 1 - end - end - burden.decay_rate = count_to_decay_rate[count]; - else - burden.decay_rate = 1 - end -end - -return o diff --git a/Data/BuiltIn/Libraries/addons/addons/autocontrol/burdometer.lua b/Data/BuiltIn/Libraries/addons/addons/autocontrol/burdometer.lua deleted file mode 100644 index c36f645..0000000 --- a/Data/BuiltIn/Libraries/addons/addons/autocontrol/burdometer.lua +++ /dev/null @@ -1,96 +0,0 @@ -local sets = require("sets") -local texts = require("texts") -local burden = require("burden") - -local pet_actions = -{ - [136] = "activate", - [139] = "deactivate", - [141] = "fire", - [142] = "ice", - [143] = "wind", - [144] = "earth", - [145] = "thunder", - [146] = "water", - [147] = "light", - [148] = "dark", - [309] = "cooldown", - [310] = "deus_ex_automata", -} - -local maneuvers = -S{ - 141, - 142, - 143, - 144, - 145, - 146, - 147, - 148, -} - -str = 'Fire: \\cs(${color_fire|255,255,255})${fire|0}\\cr - ${time_fire|0}s - ${risk_fire|0}%' -str = str .. '\nIce: \\cs(${color_ice|255,255,255})${ice|0}\\cr - ${time_ice|0}s - ${risk_ice|0}%' -str = str .. '\nWind: \\cs(${color_wind|255,255,255})${wind|0}\\cr - ${time_wind|0}s - ${risk_wind|0}%' -str = str .. '\nEarth: \\cs(${color_earth|255,255,255})${earth|0}\\cr - ${time_earth|0}s - ${risk_earth|0}%' -str = str .. '\nThunder: \\cs(${color_thunder|255,255,255})${thunder|0}\\cr - ${time_thunder|0}s - ${risk_thunder|0}%' -str = str .. '\nWater: \\cs(${color_water|255,255,255})${water|0}\\cr - ${time_water|0}s - ${risk_water|0}%' -str = str .. '\nLight: \\cs(${color_light|255,255,255})${light|0}\\cr - ${time_light|0}s - ${risk_light|0}%' -str = str .. '\nDark: \\cs(${color_dark|255,255,255})${dark|0}\\cr - ${time_dark|0}s - ${risk_dark|0}%' - -local hud = texts.new(str, settings) - -function update_hud(element) - hud[element] = burden[element] - - risk = burden[element] - burden.threshold - hud["risk_" .. element] = risk > 0 and risk or 0 - hud["color_" .. element] = "255," .. (risk > 33 and 0 or 255) .. "," .. (risk > 0 and 0 or 255) - hud["time_" .. element] = (burden[element] / burden.decay_rate) * 3 -end - -windower.register_event("action", function(act) - local abil_id = act['param'] - local actor_id = act['actor_id'] - local player = windower.ffxi.get_player() - local pet_index = windower.ffxi.get_mob_by_index(player.index).pet_index - - if player.main_job_id ~= 18 then - return - end - - if act["category"] == 6 and actor_id == player.id and pet_actions[abil_id] then - burden:update(pet_actions[abil_id]) -- Always assumes good burden (+15). - if maneuvers:contains(abil_id) then - if act.targets[1].actions[1].param > 0 then - burden[pet_actions[abil_id]] = burden.threshold + act.targets[1].actions[1].param -- Corrects for bad burden when over threshold. - end - update_hud(pet_actions[abil_id]) - end - end -end) - -local function decay_event() - for element in pairs(burden) do - update_hud(element) - end -end -burden.set_decay_event(decay_event) - -windower.register_event("zone change", function() - burden:zone() -end) - -local function update_decay_rate(buff_id) - if buff_id == 305 then - burden:update_decay_rate() - end -end - -windower.register_event("gain buff", update_decay_rate) -windower.register_event("lose buff", update_decay_rate) - -decay_event() - -return hud diff --git a/Data/BuiltIn/Libraries/addons/addons/autocontrol/data/settings.xml b/Data/BuiltIn/Libraries/addons/addons/autocontrol/data/settings.xml deleted file mode 100644 index 095c82e..0000000 --- a/Data/BuiltIn/Libraries/addons/addons/autocontrol/data/settings.xml +++ /dev/null @@ -1,58 +0,0 @@ -<?xml version="1.1" ?> -<settings> - <global> - <autosets> - <default /> - <healer> - <frame>Stormwaker Frame</frame> - <head>Soulsoother Head</head> - <slot01>Disruptor</slot01> - <slot02>Economizer</slot02> - <slot03>Mana Conserver</slot03> - <slot04>Vivi-Valve</slot04> - <slot05>Percolator</slot05> - <slot06>Damage Gauge</slot06> - <slot07>Eraser</slot07> - <slot08>Optic Fiber</slot08> - <slot09>Steam Jacket</slot09> - <slot10>Condenser</slot10> - <slot11>Mana Channeler</slot11> - <slot12>Stealth Screen</slot12> - </healer> - <melrng> - <frame>Sharpshot Frame</frame> - <head>Valoredge Head</head> - <slot01>Tension Spring</slot01> - <slot02>Turbo Charger</slot02> - <slot03>Equalizer</slot03> - <slot04>Dynamo</slot04> - <slot05>Tension Spring II</slot05> - <slot06>Scope</slot06> - <slot07>Auto-Repair Kit II</slot07> - <slot08>Coiler</slot08> - <slot09>Tactical Processor</slot09> - <slot10>Armor Plate II</slot10> - <slot11>Optic Fiber</slot11> - <slot12>Volt Gun</slot12> - </melrng> - </autosets> - <bg> - <blue>0</blue> - <green>0</green> - <red>0</red> - </bg> - <padding>0</padding> - <pos> - <x>1600</x> - <y>920</y> - </pos> - <text> - <blue>255</blue> - <font>Consolas</font> - <green>255</green> - <red>255</red> - <size>10</size> - </text> - <visible>false</visible> - </global> -</settings> diff --git a/Data/BuiltIn/Libraries/addons/addons/autocontrol/readme.md b/Data/BuiltIn/Libraries/addons/addons/autocontrol/readme.md deleted file mode 100644 index eb14bce..0000000 --- a/Data/BuiltIn/Libraries/addons/addons/autocontrol/readme.md +++ /dev/null @@ -1,22 +0,0 @@ -**Author:** Ricky Gall -**Version:** 2.0.4 -**Description:** -Addon to make setting automaton attachments easier. Currently only works as pup main. Includes burden tracker. - -**Abbreviations:** acon, autocontrol - -**Commands:** - 1. help - Brings up this menu. - 2. setlist - list all saved automaton sets. - 3. saveset <setname> - saves <setname> to your settings. - 4. equipset <setname> - equips <setname> to your automaton. - 5. attlist <setname> - gets the attachment list for <setname> - 6. list - gets the list of currently equipped attachments. - 7. maneuvertimers - Toggle showing maneuver timers (abbreviation mt) - -**The following all correspond to the burden tracker:** - 1. fonttype <name> | fontsize <size> | pos <x> <y> - 2. bgcolor <r> <g> <b> | txtcolor <r> <g> <b> - 3. settings - shows current settings - 4. show/hide - toggles visibility of the tracker so you can make changes. - |