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diff --git a/Data/BuiltIn/Libraries/lua-addons/addons/shortcuts/readme.md b/Data/BuiltIn/Libraries/lua-addons/addons/shortcuts/readme.md new file mode 100644 index 0000000..9d1dc0e --- /dev/null +++ b/Data/BuiltIn/Libraries/lua-addons/addons/shortcuts/readme.md @@ -0,0 +1,40 @@ +#Shortcuts v2.9 +####written by Byrth + +Completes and properly formats commands (prefixed by at least one '/'), +including emotes and checks. This addon is part of a larger "replacing +spellcast" project, and represents the interpretation part of spellcast. + +####Commands/Settings: +None + +####Changelog: +v2.9 - 03/05/16 - Adjusted default target logic when the target is a Trust. +v2.8 - 11/27/15 - Changed how the non-action commands are handled (including secondary arguments). +v2.7 - 11/15/14 - Totally gutted and reworked the ambiguous spell handling system. It is much simpler now. +v2.6 - 9/27/14 - Fixed an error with absolute remapping of ambiguous spells +v2.5 - 8/30/14 - Expanded shortcuts to include single-slash commands. Expanded command prefixes to include double-slash commands. +v2.4 - 8/30/14 - Changed ambiguous case handling to respect specified prefixes. +v2.3 - 6/20/14 - Added new monstrosity skill disambiguation. +v2.2 - 5/19/14 - Accommodated new Resources changes. +v2.1 - 4/18/14 - Added custom aliases to Shortcuts. +v2.0 - 4/ 7/14 - Made Shortcuts calculate available spells/abilities in the case of ambiguous abilities. Moving towards an automated ambiguity-handling framework. +v1.9 - 3/20/14 - Changed Shortcuts over to use the resources library. +v1.8 - 1/ 6/14 - Fix target selection. Interpret the outgoing text as an ability first (instead of combination of ability and target). +v1.7 - 12/31/13 - Fixed st targets for shortcuts. +v1.6 - 12/12/13 - Fixed "target is nil" bug. +v1.5 - 12/7/13 - Various bugfixes and more complete support for pattern matching. +v1.4 - 11/17/13 - Improved ambiguous name handling using windower.ffxi.get_abilities(). +v1.3 - 11/15/13 - Added handling for "Corpse" spells and fixed a minor glitch in target creation. +v1.2 - 11/13/13 - Added abiguous case handling for amorph/bird spells. +v1.1 - 10/23/13 - Reduced "spell1" to "spell" and made some minor adjustments. +v1.0 - 10/16/13 - Fixed some ambiguous name processing issues with monsterskills. +v0.9 - 10/1/13 - Fixed targets.lua's interpretation of the target flags. +v0.8 - 08/14/13 - Fixed split(), which was causing errors when assembling resources. +v0.7 - 08/12/13 - Improved the hashing algorithm (better roman numeral conversion) and improved target creation again. Updated documentation. +v0.6 - 08/11/13 - Fixed autotranslate, eliminated valid commands that aren't prefixed by '/', and made target creation smarter. +v0.5 - 08/05/13 - Added handling for <st..> commands and support for target shorthands (t for <t>, stpc for <stpc>, etc.) +v0.4 - 07/25/13 - Added handling for Monstrosity. Added logging. Modified target handling. +v0.3 - 07/14/13 - Fixed an ambiguous_names error. Retooled some parts in anticipation of the new hook and Monstrosity. Added infinite loop detection. +v0.2 - 06/19/13 - Fixed the addon's capacity for infinite loops. Added safe auto-completion for party commands. Added target commands. +v0.1 - 06/15/13 - Created Addon
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