diff options
Diffstat (limited to 'Data/Scripts/Editor/AssetBrowser.lua')
-rw-r--r-- | Data/Scripts/Editor/AssetBrowser.lua | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Data/Scripts/Editor/AssetBrowser.lua b/Data/Scripts/Editor/AssetBrowser.lua index 89d4eba..7a41e85 100644 --- a/Data/Scripts/Editor/AssetBrowser.lua +++ b/Data/Scripts/Editor/AssetBrowser.lua @@ -35,10 +35,10 @@ AssetBrowser.OnGUI = function(self) Engine.Rendering.UseShader(shader)
Engine.Rendering.SetMatrix44("gamelab_mat_mvp", ortho)
- Engine.Rendering.SetVector2("gamelab_ui_position", {0, 30})
+ Engine.Rendering.SetVector2("gamelab_ui_position", {0, 100})
--Engine.Rendering.SetTexture("gamelab_main_tex", tex)
--Engine.Rendering.DrawUIQuad({0, 0, 200, 200})
- _G["default_font"]:GetCharacters("你好世界!Hello,World! Project Window Properties", 12)
+ _G["default_font"]:GetCharacters("你好世界!\nHello,World!\nProject Window Properties", 12)
--Engine.Rendering.DrawUI9Slicing(1, {25, 25}, {25, 25}, {80, 80}, {400, 50} )
Engine.Rendering.ResetUniformState()
end
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