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-rw-r--r--Projects/VisualStudio/Editor/Editor.vcxproj13
1 files changed, 8 insertions, 5 deletions
diff --git a/Projects/VisualStudio/Editor/Editor.vcxproj b/Projects/VisualStudio/Editor/Editor.vcxproj
index 14bdfb3..972d606 100644
--- a/Projects/VisualStudio/Editor/Editor.vcxproj
+++ b/Projects/VisualStudio/Editor/Editor.vcxproj
@@ -87,12 +87,12 @@
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
- <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;GAMELAB_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;GAMELAB_DEBUG;GAMELAB_EDITOR;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)..\..\;$(SolutionDir)..\..\ThirdParty\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
- <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
@@ -163,7 +163,8 @@
<ClCompile Include="..\..\..\Editor\Scripting\IMGUI\GUIButton.bind.cpp" />
<ClCompile Include="..\..\..\Editor\Shaders\BuiltinShaders.cpp" />
<ClCompile Include="..\..\..\Editor\Utils\HelperFuncs.cpp" />
- <ClCompile Include="..\..\..\Editor\Utils\Log.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Debug\Log.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Graphics\OpenGL.cpp" />
<ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindCFunctions.cpp" />
<ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindClass.cpp" />
<ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindEnum.cpp" />
@@ -175,7 +176,8 @@
<ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindWatchDog.cpp" />
<ClCompile Include="..\..\..\Runtime\Math\Vector2.cpp" />
<ClCompile Include="..\..\..\Runtime\Math\Vector3.cpp" />
- <ClCompile Include="..\..\..\Runtime\Scripting\GL.bind.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Scripting\Debug\Debug.bind.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Scripting\GL\GL.bind.cpp" />
<ClCompile Include="..\..\..\Runtime\Utilities\Base64.cpp" />
<ClCompile Include="..\..\..\Runtime\Utilities\Utf8.cpp" />
</ItemGroup>
@@ -190,7 +192,8 @@
<ClInclude Include="..\..\..\Editor\Scripting\EditorScripting.h" />
<ClInclude Include="..\..\..\Editor\Shaders\BuiltinShaders.h" />
<ClInclude Include="..\..\..\Editor\Utils\HelperFuncs.h" />
- <ClInclude Include="..\..\..\Editor\Utils\Log.h" />
+ <ClInclude Include="..\..\..\Runtime\Debug\Log.h" />
+ <ClInclude Include="..\..\..\Runtime\Graphics\OpenGL.h" />
<ClInclude Include="..\..\..\Runtime\LuaBind\LuaBind.h" />
<ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindCFunctions.h" />
<ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindClass.hpp" />