summaryrefslogtreecommitdiff
path: root/Projects/VisualStudio/Editor/Editor.vcxproj
diff options
context:
space:
mode:
Diffstat (limited to 'Projects/VisualStudio/Editor/Editor.vcxproj')
-rw-r--r--Projects/VisualStudio/Editor/Editor.vcxproj490
1 files changed, 248 insertions, 242 deletions
diff --git a/Projects/VisualStudio/Editor/Editor.vcxproj b/Projects/VisualStudio/Editor/Editor.vcxproj
index ce23a28..8dfc5c6 100644
--- a/Projects/VisualStudio/Editor/Editor.vcxproj
+++ b/Projects/VisualStudio/Editor/Editor.vcxproj
@@ -1,243 +1,249 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="Debug|Win32">
- <Configuration>Debug</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|Win32">
- <Configuration>Release</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Debug|x64">
- <Configuration>Debug</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|x64">
- <Configuration>Release</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- </ItemGroup>
- <PropertyGroup Label="Globals">
- <VCProjectVersion>15.0</VCProjectVersion>
- <ProjectGuid>{CB47B19A-6649-4A1A-8FE5-6359178AA48F}</ProjectGuid>
- <RootNamespace>Editor</RootNamespace>
- <WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <UseDebugLibraries>true</UseDebugLibraries>
- <PlatformToolset>v141</PlatformToolset>
- <CharacterSet>MultiByte</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <UseDebugLibraries>false</UseDebugLibraries>
- <PlatformToolset>v141</PlatformToolset>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- <CharacterSet>MultiByte</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <UseDebugLibraries>true</UseDebugLibraries>
- <PlatformToolset>v141</PlatformToolset>
- <CharacterSet>MultiByte</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <UseDebugLibraries>false</UseDebugLibraries>
- <PlatformToolset>v141</PlatformToolset>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- <CharacterSet>MultiByte</CharacterSet>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <ImportGroup Label="ExtensionSettings">
- </ImportGroup>
- <ImportGroup Label="Shared">
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <PropertyGroup Label="UserMacros" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <OutDir>$(SolutionDir)..\..\Build</OutDir>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <OutDir>$(SolutionDir)..\..\Build</OutDir>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <OutDir>$(SolutionDir)..\..\Build</OutDir>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <OutDir>$(SolutionDir)..\..\Build</OutDir>
- </PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <ClCompile>
- <WarningLevel>Level3</WarningLevel>
- <Optimization>Disabled</Optimization>
- <SDLCheck>true</SDLCheck>
- <ConformanceMode>true</ConformanceMode>
- <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;GAMELAB_DEBUG;GAMELAB_EDITOR;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>$(SolutionDir)..\..\;$(SolutionDir)..\..\ThirdParty\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- </ClCompile>
- <Link>
- <SubSystem>Console</SubSystem>
- <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <ClCompile>
- <WarningLevel>Level3</WarningLevel>
- <Optimization>Disabled</Optimization>
- <SDLCheck>true</SDLCheck>
- <ConformanceMode>true</ConformanceMode>
- <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>$(SolutionDir)..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- </ClCompile>
- <Link>
- <SubSystem>Windows</SubSystem>
- <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <ClCompile>
- <WarningLevel>Level3</WarningLevel>
- <Optimization>MaxSpeed</Optimization>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <SDLCheck>true</SDLCheck>
- <ConformanceMode>true</ConformanceMode>
- <AdditionalIncludeDirectories>$(SolutionDir)..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- </ClCompile>
- <Link>
- <SubSystem>Windows</SubSystem>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <OptimizeReferences>true</OptimizeReferences>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <ClCompile>
- <WarningLevel>Level3</WarningLevel>
- <Optimization>MaxSpeed</Optimization>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <SDLCheck>true</SDLCheck>
- <ConformanceMode>true</ConformanceMode>
- <AdditionalIncludeDirectories>$(SolutionDir)..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- </ClCompile>
- <Link>
- <SubSystem>Windows</SubSystem>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <OptimizeReferences>true</OptimizeReferences>
- </Link>
- </ItemDefinitionGroup>
- <ItemGroup>
- <ClCompile Include="..\..\..\Editor\EditorMain.cpp" />
- <ClCompile Include="..\..\..\Editor\EditorManager.cpp" />
- <ClCompile Include="..\..\..\Editor\GUI\ContainnerWindow.cpp" />
- <ClCompile Include="..\..\..\Editor\GUI\Dock.cpp" />
- <ClCompile Include="..\..\..\Editor\GUI\MainWindow.cpp" />
- <ClCompile Include="..\..\..\Editor\GUI\WindowManager.cpp" />
- <ClCompile Include="..\..\..\Editor\GUI\GUIWindow.cpp" />
- <ClCompile Include="..\..\..\Editor\GUI\MenuManager.cpp" />
- <ClCompile Include="..\..\..\Editor\GUI\SplitWindow.cpp" />
- <ClCompile Include="..\..\..\Editor\GUI\WindowUtil.cpp" />
- <ClCompile Include="..\..\..\Editor\GUI\WinUtils.cpp" />
- <ClCompile Include="..\..\..\Editor\IMGUI\GUIButton.cpp" />
- <ClCompile Include="..\..\..\Editor\Resource\ResourceManager.cpp" />
- <ClCompile Include="..\..\..\Editor\Scripting\EditorGUI\ContainerWindow.bind.cpp" />
- <ClCompile Include="..\..\..\Editor\Scripting\EditorGUI\EditorGUI.bind.cpp" />
- <ClCompile Include="..\..\..\Editor\Scripting\EditorGUI\GUIWindow.bind.cpp" />
- <ClCompile Include="..\..\..\Editor\Scripting\EditorGUI\SplitWindow.bind.cpp" />
- <ClCompile Include="..\..\..\Editor\Scripting\EditorScripting.cpp" />
- <ClCompile Include="..\..\..\Editor\Scripting\Editor\Editor.bind.cpp" />
- <ClCompile Include="..\..\..\Editor\Scripting\Editor\EditorApplication.bind.cpp" />
- <ClCompile Include="..\..\..\Editor\Scripting\IMGUI\GUIButton.bind.cpp" />
- <ClCompile Include="..\..\..\Editor\Shaders\BuiltinShaders.cpp" />
- <ClCompile Include="..\..\..\Editor\Utils\HelperFuncs.cpp" />
- <ClCompile Include="..\..\..\Runtime\Debug\Log.cpp" />
- <ClCompile Include="..\..\..\Runtime\Graphics\OpenGL.cpp" />
- <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindCFunctions.cpp" />
- <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindClass.cpp" />
- <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindEnum.cpp" />
- <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindMemberRef.cpp" />
- <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindRef.cpp" />
- <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindRefTable.cpp" />
- <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindState.cpp" />
- <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindVM.cpp" />
- <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindWatchDog.cpp" />
- <ClCompile Include="..\..\..\Runtime\Math\Vector2.cpp" />
- <ClCompile Include="..\..\..\Runtime\Math\Vector3.cpp" />
- <ClCompile Include="..\..\..\Runtime\Scripting\Debug\Debug.bind.cpp" />
- <ClCompile Include="..\..\..\Runtime\Scripting\GL\GL.bind.cpp" />
- <ClCompile Include="..\..\..\Runtime\Utilities\Base64.cpp" />
- <ClCompile Include="..\..\..\Runtime\Utilities\Utf8.cpp" />
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\..\..\Editor\EditorManager.h" />
- <ClInclude Include="..\..\..\Editor\GUI\Dock.h" />
- <ClInclude Include="..\..\..\Editor\GUI\EditorWindows.h" />
- <ClInclude Include="..\..\..\Editor\GUI\MenuManager.h" />
- <ClInclude Include="..\..\..\Editor\GUI\Rect.h" />
- <ClInclude Include="..\..\..\Editor\GUI\WinUtils.h" />
- <ClInclude Include="..\..\..\Editor\Resource\ResourceManager.h" />
- <ClInclude Include="..\..\..\Editor\Scripting\EditorScripting.h" />
- <ClInclude Include="..\..\..\Editor\Shaders\BuiltinShaders.h" />
- <ClInclude Include="..\..\..\Editor\Utils\HelperFuncs.h" />
- <ClInclude Include="..\..\..\Runtime\Debug\Log.h" />
- <ClInclude Include="..\..\..\Runtime\Graphics\OpenGL.h" />
- <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBind.h" />
- <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindCFunctions.h" />
- <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindClass.hpp" />
- <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindConfig.h" />
- <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindEnum.h" />
- <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindGlobalState.h" />
- <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindInternal.h" />
- <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindMemberRef.h" />
- <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindRef.h" />
- <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindRefTable.h" />
- <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindState.h" />
- <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindUtility.h" />
- <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindVM.h" />
- <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindWatchDog.h" />
- <ClInclude Include="..\..\..\Runtime\Math\AABB.h" />
- <ClInclude Include="..\..\..\Runtime\Math\FloatConversion.h" />
- <ClInclude Include="..\..\..\Runtime\Math\Rect.h" />
- <ClInclude Include="..\..\..\Runtime\Math\Vector2.h" />
- <ClInclude Include="..\..\..\Runtime\Math\Vector3.h" />
- <ClInclude Include="..\..\..\Runtime\Utilities\Assert.h" />
- <ClInclude Include="..\..\..\Runtime\Utilities\Base64.h" />
- <ClInclude Include="..\..\..\Runtime\Utilities\Exception.h" />
- <ClInclude Include="..\..\..\Runtime\Utilities\NonCopyable.h" />
- <ClInclude Include="..\..\..\Runtime\Utilities\Singleton.h" />
- <ClInclude Include="..\..\..\Runtime\Utilities\Type.h" />
- <ClInclude Include="..\..\..\Runtime\Utilities\UIDGenerator.h" />
- <ClInclude Include="..\..\..\Runtime\Utilities\Utf8.h" />
- <ClInclude Include="..\..\..\Runtime\Utilities\UtilMacros.h" />
- </ItemGroup>
- <ItemGroup>
- <ProjectReference Include="..\glad\glad.vcxproj">
- <Project>{385f2d3a-1cef-4aa1-8051-527f6b68dd81}</Project>
- </ProjectReference>
- <ProjectReference Include="..\lua51\lua51.vcxproj">
- <Project>{ad09415f-4bf9-4fce-901f-7ab22d429cfc}</Project>
- </ProjectReference>
- </ItemGroup>
- <ItemGroup>
- <None Include="..\..\..\Runtime\LuaBind\LuaBindClass.inc" />
- <None Include="..\..\..\Runtime\LuaBind\LuaBindState.inc" />
- </ItemGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
- <ImportGroup Label="ExtensionTargets">
- </ImportGroup>
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <VCProjectVersion>15.0</VCProjectVersion>
+ <ProjectGuid>{CB47B19A-6649-4A1A-8FE5-6359178AA48F}</ProjectGuid>
+ <RootNamespace>Editor</RootNamespace>
+ <WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="Shared">
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <OutDir>$(SolutionDir)..\..\Build</OutDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <OutDir>$(SolutionDir)..\..\Build</OutDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <OutDir>$(SolutionDir)..\..\Build</OutDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <OutDir>$(SolutionDir)..\..\Build</OutDir>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>Disabled</Optimization>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>true</ConformanceMode>
+ <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;GAMELAB_DEBUG;GAMELAB_EDITOR;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>$(SolutionDir)..\..\;$(SolutionDir)..\..\ThirdParty\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>Disabled</Optimization>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>true</ConformanceMode>
+ <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>$(SolutionDir)..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <SubSystem>Windows</SubSystem>
+ <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>true</ConformanceMode>
+ <AdditionalIncludeDirectories>$(SolutionDir)..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <SubSystem>Windows</SubSystem>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>true</ConformanceMode>
+ <AdditionalIncludeDirectories>$(SolutionDir)..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <SubSystem>Windows</SubSystem>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\Editor\EditorApplication.cpp" />
+ <ClCompile Include="..\..\..\Editor\EditorMain.cpp" />
+ <ClCompile Include="..\..\..\Editor\EditorManager.cpp" />
+ <ClCompile Include="..\..\..\Editor\Graphics\Graphics.cpp" />
+ <ClCompile Include="..\..\..\Editor\GUI\ContainnerWindow.cpp" />
+ <ClCompile Include="..\..\..\Editor\GUI\Dock.cpp" />
+ <ClCompile Include="..\..\..\Editor\GUI\MainWindow.cpp" />
+ <ClCompile Include="..\..\..\Editor\GUI\WindowManager.cpp" />
+ <ClCompile Include="..\..\..\Editor\GUI\GUIWindow.cpp" />
+ <ClCompile Include="..\..\..\Editor\GUI\MenuManager.cpp" />
+ <ClCompile Include="..\..\..\Editor\GUI\SplitWindow.cpp" />
+ <ClCompile Include="..\..\..\Editor\GUI\WindowUtil.cpp" />
+ <ClCompile Include="..\..\..\Editor\GUI\WinUtils.cpp" />
+ <ClCompile Include="..\..\..\Editor\IMGUI\GUIButton.cpp" />
+ <ClCompile Include="..\..\..\Editor\Resource\ResourceManager.cpp" />
+ <ClCompile Include="..\..\..\Editor\Scripting\EditorGUI\ContainerWindow.bind.cpp" />
+ <ClCompile Include="..\..\..\Editor\Scripting\EditorGUI\EditorGUI.bind.cpp" />
+ <ClCompile Include="..\..\..\Editor\Scripting\EditorGUI\GUIWindow.bind.cpp" />
+ <ClCompile Include="..\..\..\Editor\Scripting\EditorGUI\SplitWindow.bind.cpp" />
+ <ClCompile Include="..\..\..\Editor\Scripting\EditorScripting.cpp" />
+ <ClCompile Include="..\..\..\Editor\Scripting\Editor\Editor.bind.cpp" />
+ <ClCompile Include="..\..\..\Editor\Scripting\Editor\EditorApplication.bind.cpp" />
+ <ClCompile Include="..\..\..\Editor\Scripting\IMGUI\GUIButton.bind.cpp" />
+ <ClCompile Include="..\..\..\Editor\Shaders\BuiltinShaders.cpp" />
+ <ClCompile Include="..\..\..\Editor\Utils\HelperFuncs.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Debug\Log.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Graphics\OpenGL.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Lua\LuaBind\LuaBindCFunctions.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Lua\LuaBind\LuaBindClass.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Lua\LuaBind\LuaBindEnum.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Lua\LuaBind\LuaBindMemberRef.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Lua\LuaBind\LuaBindRef.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Lua\LuaBind\LuaBindRefTable.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Lua\LuaBind\LuaBindState.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Lua\LuaBind\LuaBindVM.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Lua\LuaBind\LuaBindWatchDog.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Lua\LuaHelper.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Math\Vector2.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Math\Vector3.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Scripting\Debug\Debug.bind.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Scripting\GL\GL.bind.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Utilities\Base64.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Utilities\Utf8.cpp" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\Editor\EditorApplication.h" />
+ <ClInclude Include="..\..\..\Editor\EditorManager.h" />
+ <ClInclude Include="..\..\..\Editor\Graphics\Graphics.h" />
+ <ClInclude Include="..\..\..\Editor\GUI\Dock.h" />
+ <ClInclude Include="..\..\..\Editor\GUI\EditorWindows.h" />
+ <ClInclude Include="..\..\..\Editor\GUI\MenuManager.h" />
+ <ClInclude Include="..\..\..\Editor\GUI\Rect.h" />
+ <ClInclude Include="..\..\..\Editor\GUI\WinUtils.h" />
+ <ClInclude Include="..\..\..\Editor\Resource\ResourceManager.h" />
+ <ClInclude Include="..\..\..\Editor\Scripting\EditorScripting.h" />
+ <ClInclude Include="..\..\..\Editor\Shaders\BuiltinShaders.h" />
+ <ClInclude Include="..\..\..\Editor\Utils\HelperFuncs.h" />
+ <ClInclude Include="..\..\..\Runtime\Debug\Log.h" />
+ <ClInclude Include="..\..\..\Runtime\Graphics\OpenGL.h" />
+ <ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBind.h" />
+ <ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBindCFunctions.h" />
+ <ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBindClass.hpp" />
+ <ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBindConfig.h" />
+ <ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBindEnum.h" />
+ <ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBindGlobalState.h" />
+ <ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBindInternal.h" />
+ <ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBindMemberRef.h" />
+ <ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBindRef.h" />
+ <ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBindRefTable.h" />
+ <ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBindState.h" />
+ <ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBindUtility.h" />
+ <ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBindVM.h" />
+ <ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBindWatchDog.h" />
+ <ClInclude Include="..\..\..\Runtime\Lua\LuaHelper.h" />
+ <ClInclude Include="..\..\..\Runtime\Math\AABB.h" />
+ <ClInclude Include="..\..\..\Runtime\Math\FloatConversion.h" />
+ <ClInclude Include="..\..\..\Runtime\Math\Rect.h" />
+ <ClInclude Include="..\..\..\Runtime\Math\Vector2.h" />
+ <ClInclude Include="..\..\..\Runtime\Math\Vector3.h" />
+ <ClInclude Include="..\..\..\Runtime\Utilities\Assert.h" />
+ <ClInclude Include="..\..\..\Runtime\Utilities\Base64.h" />
+ <ClInclude Include="..\..\..\Runtime\Utilities\Exception.h" />
+ <ClInclude Include="..\..\..\Runtime\Utilities\NonCopyable.h" />
+ <ClInclude Include="..\..\..\Runtime\Utilities\Singleton.h" />
+ <ClInclude Include="..\..\..\Runtime\Utilities\Type.h" />
+ <ClInclude Include="..\..\..\Runtime\Utilities\UIDGenerator.h" />
+ <ClInclude Include="..\..\..\Runtime\Utilities\Utf8.h" />
+ <ClInclude Include="..\..\..\Runtime\Utilities\UtilMacros.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <ProjectReference Include="..\glad\glad.vcxproj">
+ <Project>{385f2d3a-1cef-4aa1-8051-527f6b68dd81}</Project>
+ </ProjectReference>
+ <ProjectReference Include="..\lua51\lua51.vcxproj">
+ <Project>{ad09415f-4bf9-4fce-901f-7ab22d429cfc}</Project>
+ </ProjectReference>
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="..\..\..\Runtime\Lua\LuaBind\LuaBindClass.inc" />
+ <None Include="..\..\..\Runtime\Lua\LuaBind\LuaBindState.inc" />
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
</Project> \ No newline at end of file