diff options
Diffstat (limited to 'Projects/VisualStudio/Editor/Editor.vcxproj')
-rw-r--r-- | Projects/VisualStudio/Editor/Editor.vcxproj | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/Projects/VisualStudio/Editor/Editor.vcxproj b/Projects/VisualStudio/Editor/Editor.vcxproj index d845f72..d35cb10 100644 --- a/Projects/VisualStudio/Editor/Editor.vcxproj +++ b/Projects/VisualStudio/Editor/Editor.vcxproj @@ -191,13 +191,11 @@ <ClCompile Include="..\..\..\Runtime\Graphics\OpenGL.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\Point.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\PolyLine.cpp" />
- <ClCompile Include="..\..\..\Runtime\Graphics\Quad.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\RenderTexture.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\Shader.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\ShaderCompiler.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\SharedVertexBuffer.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\Texture.cpp" />
- <ClCompile Include="..\..\..\Runtime\Graphics\UIQuad.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\VertexAttribute.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\VertexBuffer.cpp" />
<ClCompile Include="..\..\..\Runtime\GUI\TextGenerator.cpp" />
@@ -217,6 +215,8 @@ <ClCompile Include="..\..\..\Runtime\Math\Vector3.cpp" />
<ClCompile Include="..\..\..\Runtime\Math\Vector4.cpp" />
<ClCompile Include="..\..\..\Runtime\Profiling\FrameStats.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Rendering\Quad.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Rendering\UIQuad.cpp" />
<ClCompile Include="..\..\..\Runtime\Scripting\Common\Common.bind.cpp" />
<ClCompile Include="..\..\..\Runtime\Scripting\Common\DataBuffer.bind.cpp" />
<ClCompile Include="..\..\..\Runtime\Scripting\Debug\Debug.bind.cpp" />
@@ -274,13 +274,11 @@ <ClInclude Include="..\..\..\Runtime\Graphics\Point.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\PolyLine.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\Primitive.h" />
- <ClInclude Include="..\..\..\Runtime\Graphics\Quad.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\RenderTexture.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\Shader.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\ShaderCompiler.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\SharedVertexBuffer.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\Texture.h" />
- <ClInclude Include="..\..\..\Runtime\Graphics\UIQuad.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\VertexAttribute.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\VertexBuffer.h" />
<ClInclude Include="..\..\..\Runtime\GUI\freetype.h" />
@@ -315,6 +313,9 @@ <ClInclude Include="..\..\..\Runtime\Math\Vector4.h" />
<ClInclude Include="..\..\..\Runtime\Profiling\FrameStats.h" />
<ClInclude Include="..\..\..\Runtime\Profiling\Profiler.h" />
+ <ClInclude Include="..\..\..\Runtime\Rendering\DynamicMesh.h" />
+ <ClInclude Include="..\..\..\Runtime\Rendering\Quad.h" />
+ <ClInclude Include="..\..\..\Runtime\Rendering\UIQuad.h" />
<ClInclude Include="..\..\..\Runtime\Threading\Job.h" />
<ClInclude Include="..\..\..\Runtime\Threading\JobSystem.h" />
<ClInclude Include="..\..\..\Runtime\Threading\Mutex.h" />
@@ -328,6 +329,7 @@ <ClInclude Include="..\..\..\Runtime\Utilities\IncrementalTask.h" />
<ClInclude Include="..\..\..\Runtime\Utilities\NonCopyable.h" />
<ClInclude Include="..\..\..\Runtime\Utilities\Singleton.h" />
+ <ClInclude Include="..\..\..\Runtime\Utilities\StaticInitiator.h" />
<ClInclude Include="..\..\..\Runtime\Utilities\Type.h" />
<ClInclude Include="..\..\..\Runtime\Utilities\UIDGenerator.h" />
<ClInclude Include="..\..\..\Runtime\Utilities\Utf8.h" />
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