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-rw-r--r--Projects/VisualStudio/Editor/Editor.vcxproj46
1 files changed, 38 insertions, 8 deletions
diff --git a/Projects/VisualStudio/Editor/Editor.vcxproj b/Projects/VisualStudio/Editor/Editor.vcxproj
index 21ae963..c682fe5 100644
--- a/Projects/VisualStudio/Editor/Editor.vcxproj
+++ b/Projects/VisualStudio/Editor/Editor.vcxproj
@@ -88,7 +88,7 @@
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>D:\Documents\VisualStudio2017\Projects\GameLab\ThirdParty;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>$(SolutionDir)..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@@ -101,10 +101,10 @@
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>D:\Documents\VisualStudio2017\Projects\GameLab\ThirdParty;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>$(SolutionDir)..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
- <SubSystem>Console</SubSystem>
+ <SubSystem>Windows</SubSystem>
<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
@@ -116,9 +116,10 @@
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
+ <AdditionalIncludeDirectories>$(SolutionDir)..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
- <SubSystem>Console</SubSystem>
+ <SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
@@ -131,22 +132,31 @@
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
+ <AdditionalIncludeDirectories>$(SolutionDir)..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
- <SubSystem>Console</SubSystem>
+ <SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
+ <ClCompile Include="..\..\..\Editor\EditorMain.cpp" />
<ClCompile Include="..\..\..\Editor\GUI\Dock.cpp" />
<ClCompile Include="..\..\..\Editor\GUI\EditorWindows.cpp" />
<ClCompile Include="..\..\..\Editor\GUI\MenuController.cpp" />
<ClCompile Include="..\..\..\Editor\GUI\WinUtils.cpp" />
- <ClCompile Include="..\..\..\Editor\main.cpp" />
- <ClCompile Include="..\..\..\Editor\wog.c" />
<ClCompile Include="..\..\..\Runtime\Math\Vector2.cpp" />
<ClCompile Include="..\..\..\Runtime\Math\Vector3.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindCFunctions.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindClass.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindEnum.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindMemberRef.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindRef.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindRefTable.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindState.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindVM.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindWatchDog.cpp" />
<ClCompile Include="..\..\..\Runtime\Utilities\Base64.cpp" />
<ClCompile Include="..\..\..\Runtime\Utilities\Utf8.cpp" />
</ItemGroup>
@@ -155,12 +165,25 @@
<ClInclude Include="..\..\..\Editor\GUI\EditorWindows.h" />
<ClInclude Include="..\..\..\Editor\GUI\MenuController.h" />
<ClInclude Include="..\..\..\Editor\GUI\WinUtils.h" />
- <ClInclude Include="..\..\..\Editor\wog.h" />
<ClInclude Include="..\..\..\Runtime\Math\AABB.h" />
<ClInclude Include="..\..\..\Runtime\Math\FloatConversion.h" />
<ClInclude Include="..\..\..\Runtime\Math\Rect.h" />
<ClInclude Include="..\..\..\Runtime\Math\Vector2.h" />
<ClInclude Include="..\..\..\Runtime\Math\Vector3.h" />
+ <ClInclude Include="..\..\..\Runtime\Scripting\LuaBind.h" />
+ <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindCFunctions.h" />
+ <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindClass.hpp" />
+ <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindConfig.h" />
+ <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindEnum.h" />
+ <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindGlobalState.h" />
+ <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindInternal.h" />
+ <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindMemberRef.h" />
+ <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindRef.h" />
+ <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindRefTable.h" />
+ <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindState.h" />
+ <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindUtility.h" />
+ <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindVM.h" />
+ <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindWatchDog.h" />
<ClInclude Include="..\..\..\Runtime\Utilities\Assert.h" />
<ClInclude Include="..\..\..\Runtime\Utilities\Base64.h" />
<ClInclude Include="..\..\..\Runtime\Utilities\Exception.h" />
@@ -175,6 +198,13 @@
<ProjectReference Include="..\glad\glad.vcxproj">
<Project>{385f2d3a-1cef-4aa1-8051-527f6b68dd81}</Project>
</ProjectReference>
+ <ProjectReference Include="..\lua51\lua51.vcxproj">
+ <Project>{ad09415f-4bf9-4fce-901f-7ab22d429cfc}</Project>
+ </ProjectReference>
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="..\..\..\Runtime\Scripting\LuaBindClass.inc" />
+ <None Include="..\..\..\Runtime\Scripting\LuaBindState.inc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">