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-rw-r--r--Projects/VisualStudio/Editor/Editor.vcxproj5
1 files changed, 5 insertions, 0 deletions
diff --git a/Projects/VisualStudio/Editor/Editor.vcxproj b/Projects/VisualStudio/Editor/Editor.vcxproj
index e2fbda7..04a853b 100644
--- a/Projects/VisualStudio/Editor/Editor.vcxproj
+++ b/Projects/VisualStudio/Editor/Editor.vcxproj
@@ -178,6 +178,7 @@
<ClCompile Include="..\..\..\Runtime\FileSystem\Path.cpp" />
<ClCompile Include="..\..\..\Runtime\FileSystem\Unzip.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\CustomVertexLayout.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Graphics\CustomVertexLayout.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\DefaultVertexLayout.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\GfxDevice.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\FrameBuffer.cpp" />
@@ -193,6 +194,7 @@
<ClCompile Include="..\..\..\Runtime\Graphics\ShaderCompiler.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\SharedVertexBuffer.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\Texture.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Graphics\UIQuad.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\VertexAttribute.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\VertexBuffer.cpp" />
<ClCompile Include="..\..\..\Runtime\Lua\LuaBind\LuaBindCFunctions.cpp" />
@@ -264,11 +266,14 @@
<ClInclude Include="..\..\..\Runtime\Graphics\OpenGL.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\Point.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\PolyLine.h" />
+ <ClInclude Include="..\..\..\Runtime\Graphics\Primitive.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\Quad.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\RenderTexture.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\Shader.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\ShaderCompiler.h" />
+ <ClInclude Include="..\..\..\Runtime\Graphics\SharedVertexBuffer.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\Texture.h" />
+ <ClInclude Include="..\..\..\Runtime\Graphics\UIQuad.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\VertexAttribute.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\VertexBuffer.h" />
<ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBind.h" />