diff options
Diffstat (limited to 'Projects/VisualStudio/Editor/Editor.vcxproj')
-rw-r--r-- | Projects/VisualStudio/Editor/Editor.vcxproj | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/Projects/VisualStudio/Editor/Editor.vcxproj b/Projects/VisualStudio/Editor/Editor.vcxproj index ab1a930..8d8afbe 100644 --- a/Projects/VisualStudio/Editor/Editor.vcxproj +++ b/Projects/VisualStudio/Editor/Editor.vcxproj @@ -87,7 +87,7 @@ <Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
- <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;GAMELAB_DEBUG;GAMELAB_EDITOR;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <PreprocessorDefinitions>GAMELAB_WIN;_CRT_SECURE_NO_WARNINGS;GAMELAB_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)..\..\;$(SolutionDir)..\..\ThirdParty\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
@@ -134,6 +134,7 @@ <SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(SolutionDir)..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>GAMELAB_WIN;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@@ -156,7 +157,6 @@ <ClCompile Include="..\..\..\Editor\GUI\WindowUtil.cpp" />
<ClCompile Include="..\..\..\Editor\GUI\WinUtils.cpp" />
<ClCompile Include="..\..\..\Editor\IMGUI\GUIButton.cpp" />
- <ClCompile Include="..\..\..\Editor\Path.cpp" />
<ClCompile Include="..\..\..\Editor\Resource\ResourceManager.cpp" />
<ClCompile Include="..\..\..\Editor\Scripting\EditorGUI\ContainerWindow.bind.cpp" />
<ClCompile Include="..\..\..\Editor\Scripting\EditorGUI\EditorGUI.bind.cpp" />
@@ -170,6 +170,7 @@ <ClCompile Include="..\..\..\Editor\Utils\HelperFuncs.cpp" />
<ClCompile Include="..\..\..\Editor\Win\Win.cpp" />
<ClCompile Include="..\..\..\Runtime\Debug\Log.cpp" />
+ <ClCompile Include="..\..\..\Runtime\FileSystem\Path.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\OpenGL.cpp" />
<ClCompile Include="..\..\..\Runtime\Lua\LuaBind\LuaBindCFunctions.cpp" />
<ClCompile Include="..\..\..\Runtime\Lua\LuaBind\LuaBindClass.cpp" />
@@ -184,7 +185,9 @@ <ClCompile Include="..\..\..\Runtime\Math\Vector2.cpp" />
<ClCompile Include="..\..\..\Runtime\Math\Vector3.cpp" />
<ClCompile Include="..\..\..\Runtime\Scripting\Debug\Debug.bind.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Scripting\FileSystem\FileSystem.bind.cpp" />
<ClCompile Include="..\..\..\Runtime\Scripting\GL\GL.bind.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Scripting\Path.bind.cpp" />
<ClCompile Include="..\..\..\Runtime\Utilities\Base64.cpp" />
<ClCompile Include="..\..\..\Runtime\Utilities\Utf8.cpp" />
</ItemGroup>
@@ -197,13 +200,13 @@ <ClInclude Include="..\..\..\Editor\GUI\MenuManager.h" />
<ClInclude Include="..\..\..\Editor\GUI\Rect.h" />
<ClInclude Include="..\..\..\Editor\GUI\WinUtils.h" />
- <ClInclude Include="..\..\..\Editor\Path.h" />
<ClInclude Include="..\..\..\Editor\Resource\ResourceManager.h" />
<ClInclude Include="..\..\..\Editor\Scripting\EditorScripting.h" />
<ClInclude Include="..\..\..\Editor\Shaders\BuiltinShaders.h" />
<ClInclude Include="..\..\..\Editor\Utils\HelperFuncs.h" />
<ClInclude Include="..\..\..\Editor\Win\Win.h" />
<ClInclude Include="..\..\..\Runtime\Debug\Log.h" />
+ <ClInclude Include="..\..\..\Runtime\FileSystem\Path.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\OpenGL.h" />
<ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBind.h" />
<ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBindCFunctions.h" />
|