summaryrefslogtreecommitdiff
path: root/Runtime/Graphics/Shader.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'Runtime/Graphics/Shader.cpp')
-rw-r--r--Runtime/Graphics/Shader.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/Runtime/Graphics/Shader.cpp b/Runtime/Graphics/Shader.cpp
index 4c41d6b..67bbe01 100644
--- a/Runtime/Graphics/Shader.cpp
+++ b/Runtime/Graphics/Shader.cpp
@@ -51,9 +51,10 @@ Shader::Shader(LuaBind::VM*vm, std::string& glslShader)
// stl的string会在大小超过阈值的情况下在栈里分配,并用RAII保证释放
std::string vsh ;
std::string fsh ;
+ RenderCommandGroup cmd;
try
{
- GLSLCompiler::Compile(glslShader, vsh, fsh);
+ GLSLCompiler::Compile(glslShader, vsh, fsh, cmd);
}
catch (GLSLCompileException& e)
{