From 0e0aa82ab2ebc9f15519cea710a52c5895690152 Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 11 Nov 2021 18:27:36 +0800 Subject: * rename Editor.GUI to Editor.Window --- .../Libraries/GameLab/Engine/GUI/IMGUI.lua | 39 ++++++++++++++++++++++ .../Libraries/GameLab/Engine/GUI/init.lua | 3 ++ .../Libraries/GameLab/Engine/Math/Rect.lua | 4 +++ 3 files changed, 46 insertions(+) create mode 100644 Data/DefaultContent/Libraries/GameLab/Engine/GUI/IMGUI.lua create mode 100644 Data/DefaultContent/Libraries/GameLab/Engine/GUI/init.lua (limited to 'Data/DefaultContent/Libraries') diff --git a/Data/DefaultContent/Libraries/GameLab/Engine/GUI/IMGUI.lua b/Data/DefaultContent/Libraries/GameLab/Engine/GUI/IMGUI.lua new file mode 100644 index 0000000..f8cc33b --- /dev/null +++ b/Data/DefaultContent/Libraries/GameLab/Engine/GUI/IMGUI.lua @@ -0,0 +1,39 @@ +local Debug = GameLab.Debug + +local GUI = GameLab.Engine.GUI or {} +GameLab.Engine.GUI = GUI + +local Event = GameLab.Events.Event + +local imgui = { + currentId = 0, -- 当前可分配的controlID +} + +GUI.GetControlID = function() + imgui.currentId = imgui.currentId + 1 + return imgui.currentId +end + +-- 每次调用OnGUI(无论是哪个事件)都要重新调用BeginOnGUI方法进行重置 +GUI.BeginOnGUI = function() + imgui.currentId = 0 +end + +GUI.EndOnGUI = function() + imgui.currentId = 0 +end + +GUI.BeginFrame = function() + +end + +GUI.EndFrame = function() + +end + +GUI.Button = function() + local id = GUI.GetControlID() + +end + +return GUI \ No newline at end of file diff --git a/Data/DefaultContent/Libraries/GameLab/Engine/GUI/init.lua b/Data/DefaultContent/Libraries/GameLab/Engine/GUI/init.lua new file mode 100644 index 0000000..4b83ddc --- /dev/null +++ b/Data/DefaultContent/Libraries/GameLab/Engine/GUI/init.lua @@ -0,0 +1,3 @@ +local import = GameLab.import(...) + +import("IMGUI") diff --git a/Data/DefaultContent/Libraries/GameLab/Engine/Math/Rect.lua b/Data/DefaultContent/Libraries/GameLab/Engine/Math/Rect.lua index f603ed5..75b550d 100644 --- a/Data/DefaultContent/Libraries/GameLab/Engine/Math/Rect.lua +++ b/Data/DefaultContent/Libraries/GameLab/Engine/Math/Rect.lua @@ -14,4 +14,8 @@ Rect.Set = function(self, rect) self.w = rect.w or rect[4] end +Rect.Contains = function(self, point) + +end + return Rect \ No newline at end of file -- cgit v1.1-26-g67d0