From 796b4b05ec62eb5d58a634854998f485072e8a2b Mon Sep 17 00:00:00 2001 From: chai Date: Fri, 29 Oct 2021 15:02:46 +0800 Subject: *passing texture to glsl --- .../Libraries/GameLab/Engine/Rendering/init.lua | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'Data/DefaultContent') diff --git a/Data/DefaultContent/Libraries/GameLab/Engine/Rendering/init.lua b/Data/DefaultContent/Libraries/GameLab/Engine/Rendering/init.lua index d9b4e3e..caefccf 100644 --- a/Data/DefaultContent/Libraries/GameLab/Engine/Rendering/init.lua +++ b/Data/DefaultContent/Libraries/GameLab/Engine/Rendering/init.lua @@ -3,6 +3,8 @@ GameLab.Engine.Rendering = m local import = GameLab.import(...) +local Shader = GameLab.Engine.Rendering.Shader + m.Color = import("Color") m.Color32 = import("Color32") @@ -10,4 +12,13 @@ m.LoadTexture = function(path) end +m.SetMatrix44 = Shader.SetMatrix44 +m.SetVector2 = Shader.SetVector2 +m.SetVector3 = Shader.SetVector3 +m.SetVector4 = Shader.SetVector4 +m.SetTexture = Shader.SetTexture + +m.UseShader = Shader.Use +m.UnuseShader = Shader.Unuse + return m \ No newline at end of file -- cgit v1.1-26-g67d0