From 71b1d8bea34f72f5fb220a1816f6c9bfaee522e1 Mon Sep 17 00:00:00 2001
From: chai <chaifix@163.com>
Date: Mon, 22 Nov 2021 09:57:58 +0800
Subject: *misc

---
 Data/Resources/Shaders/Editor-Text.glsl | 7 ++-----
 1 file changed, 2 insertions(+), 5 deletions(-)

(limited to 'Data/Resources')

diff --git a/Data/Resources/Shaders/Editor-Text.glsl b/Data/Resources/Shaders/Editor-Text.glsl
index 7db820c..79f4d5d 100644
--- a/Data/Resources/Shaders/Editor-Text.glsl
+++ b/Data/Resources/Shaders/Editor-Text.glsl
@@ -9,14 +9,13 @@ CMD_END
 uniform mat4 gamelab_mat_mvp;
 uniform sampler2D gamelab_main_tex;
 uniform vec2 gamelab_ui_position;
+uniform vec4 gamelab_color;
 
 VSH_BEGIN
 layout (location = 0) in vec2 vPos;
 layout (location = 1) in vec2 vUV;
-layout (location = 2) in vec4 vColor;
 
 out vec2 uv;
-out vec4 color;
 
 void main()
 {
@@ -24,20 +23,18 @@ void main()
 	vec4 clip = gamelab_mat_mvp * vec4(pos, -1, 1.0);
 	gl_Position = clip;
 	uv = vUV;
-	color = vColor;
 }
 VSH_END
 
 FSH_BEGIN
 in vec2 uv;
-in vec4 color;
 
 out vec4 FragColor;
 
 void main()
 {
     vec4 sampled = vec4(1,1,1,texture(gamelab_main_tex, uv).r);
-	sampled *= color;
+	sampled *= gamelab_color;
 	FragColor = sampled;
 }
 FSH_END
-- 
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