From 72812a7b47f90f9460e54e8149ba9199a7841244 Mon Sep 17 00:00:00 2001 From: chai Date: Tue, 2 Nov 2021 19:44:01 +0800 Subject: ! Text mesh done --- Data/Scripts/Editor/AssetBrowser.lua | 15 ++++----------- 1 file changed, 4 insertions(+), 11 deletions(-) (limited to 'Data/Scripts/Editor/AssetBrowser.lua') diff --git a/Data/Scripts/Editor/AssetBrowser.lua b/Data/Scripts/Editor/AssetBrowser.lua index d726654..ecaecda 100644 --- a/Data/Scripts/Editor/AssetBrowser.lua +++ b/Data/Scripts/Editor/AssetBrowser.lua @@ -27,24 +27,17 @@ AssetBrowser.OnGUI = function(self) end local ortho = Matrix44.New() - ortho:SetOrtho(0, 400, 400, 0, 0.1, 10) + ortho:SetOrtho(0, 400, 0, 400, 0.1, 10) Debug.Log("AssetBrowser.OnGUI()") GL.ClearColor({0.1,0.1,0.1,1}) GL.Clear(GL.EBufferType.ColorBuffer) - -- GL.Color({1,1,0,1}) - -- GL.LoadPixelMatrix(-250, 250, -300, 300) - -- GL.Begin(GL.EPrimitiveType.Triangles) - -- GL.Vertex({0,0,-1}) - -- GL.Vertex({0,300,-1}) - -- GL.Vertex({250,0,-1}) - -- GL.End() Engine.Rendering.UseShader(shader) Engine.Rendering.SetMatrix44("gamelab_mat_mvp", ortho) - Engine.Rendering.SetTexture("uiTex", tex) - Engine.Rendering.DrawUIQuad({10, 30, 300, 300}) - + --Engine.Rendering.SetTexture("gamelab_main_tex", tex) + --Engine.Rendering.DrawUIQuad({0, 0, 10, 20}) + _G["default_font"]:GetCharacters("你好世界!Hello,World! Project Window Properties", 12) Engine.Rendering.ResetUniformState() end -- cgit v1.1-26-g67d0