From 208e23de77ad6d104f13a0bb591ae16c4a805fe9 Mon Sep 17 00:00:00 2001 From: chai Date: Tue, 26 Oct 2021 23:20:45 +0800 Subject: *load image async --- Data/Scripts/EditorApplication.lua | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) (limited to 'Data/Scripts/EditorApplication.lua') diff --git a/Data/Scripts/EditorApplication.lua b/Data/Scripts/EditorApplication.lua index 8b54e41..852069d 100644 --- a/Data/Scripts/EditorApplication.lua +++ b/Data/Scripts/EditorApplication.lua @@ -3,6 +3,7 @@ local inspect = require "inspect" local AssetBrowser = require "./Scripts/Editor/AssetBrowser" local EditorWindowManager = require "./Scripts/EditorGUI/EditorWindowManager" +local Resource = GameLab.Engine.Resource local Rendering = GameLab.Engine.Rendering local Debug = GameLab.Debug local GUI = GameLab.Editor.GUI @@ -69,9 +70,12 @@ Debug.Log(tostring(imgData:GetHeight())) local tex = Rendering.Texture.New(imgData, false) -while true do +local requets = Rendering.LoadImageDataAsync("./Resources/Images/brickwall.jpg") +while true do + if requets.isDone then + Debug.Log("read image done!!!") + end app:OnStep() app:PullMessage() - -end \ No newline at end of file +end -- cgit v1.1-26-g67d0