From c10e0d92f46e5eaf25a69e1fafe5f4dbd8eaab9d Mon Sep 17 00:00:00 2001 From: chai Date: Wed, 3 Nov 2021 09:52:26 +0800 Subject: *misc --- Data/Scripts/Editor/AssetBrowser.lua | 6 ++++-- Data/Scripts/EditorApplication.lua | 2 +- 2 files changed, 5 insertions(+), 3 deletions(-) (limited to 'Data/Scripts') diff --git a/Data/Scripts/Editor/AssetBrowser.lua b/Data/Scripts/Editor/AssetBrowser.lua index ecaecda..0c2d03f 100644 --- a/Data/Scripts/Editor/AssetBrowser.lua +++ b/Data/Scripts/Editor/AssetBrowser.lua @@ -27,7 +27,7 @@ AssetBrowser.OnGUI = function(self) end local ortho = Matrix44.New() - ortho:SetOrtho(0, 400, 0, 400, 0.1, 10) + ortho:SetOrtho(0, 400, 400, 0, 0.1, 10) Debug.Log("AssetBrowser.OnGUI()") GL.ClearColor({0.1,0.1,0.1,1}) @@ -35,9 +35,11 @@ AssetBrowser.OnGUI = function(self) Engine.Rendering.UseShader(shader) Engine.Rendering.SetMatrix44("gamelab_mat_mvp", ortho) + Engine.Rendering.SetVector2("gamelab_ui_position", {0, 0}) --Engine.Rendering.SetTexture("gamelab_main_tex", tex) --Engine.Rendering.DrawUIQuad({0, 0, 10, 20}) - _G["default_font"]:GetCharacters("你好世界!Hello,World! Project Window Properties", 12) + -- _G["default_font"]:GetCharacters("你好世界!Hello,World! Project Window Properties", 15) + _G["default_font"]:GetCharacters("A", 17) Engine.Rendering.ResetUniformState() end diff --git a/Data/Scripts/EditorApplication.lua b/Data/Scripts/EditorApplication.lua index 103dcdf..0aae504 100644 --- a/Data/Scripts/EditorApplication.lua +++ b/Data/Scripts/EditorApplication.lua @@ -113,7 +113,7 @@ local fsh = [[ BeforeMainLoop() -local font = Engine.GUI.Font.New("./Resources/Font/consola.ttf", {512, 512}, 5, 5) +local font = Engine.GUI.Font.New("./Resources/Font/simsun.ttc", {512, 512}, 5, 5) _G["default_font"] = font while true do -- cgit v1.1-26-g67d0