From d2e4b2839bc7ce874370ff4c52dcfdadf666ff52 Mon Sep 17 00:00:00 2001 From: chai Date: Sun, 15 Nov 2020 09:59:32 +0800 Subject: +lua binding --- Runtime/Scripting/LuaBindRefTable.h | 67 +++++++++++++++++++++++++++++++++++++ 1 file changed, 67 insertions(+) create mode 100644 Runtime/Scripting/LuaBindRefTable.h (limited to 'Runtime/Scripting/LuaBindRefTable.h') diff --git a/Runtime/Scripting/LuaBindRefTable.h b/Runtime/Scripting/LuaBindRefTable.h new file mode 100644 index 0000000..95a21f9 --- /dev/null +++ b/Runtime/Scripting/LuaBindRefTable.h @@ -0,0 +1,67 @@ +#ifndef __LUA_BIND_REFTABLE_H__ +#define __LUA_BIND_REFTABLE_H__ + +#include "LuaBindConfig.h" + +namespace LuaBind +{ + + class LuaBindState; + + /// + /// ref table 管理,对strong ref table和weak ref table两个table的代理。 + /// + class LuaBindRefTable + { + public: + + enum + { + WEAK_KEY = 1, + WEAK_VALUE = 1 << 1 + }; + + LuaBindRefTable(); + ~LuaBindRefTable(); + + inline operator bool() { return mState; }; + + void Init(LuaBindState& state, cc8* name, cc8* mode = nullptr); + + bool IsKeyWeak(); + bool IsValueWeak(); + + /// + /// 对stack[idx]的实体在此ref table中增加一个引用,并返回refID + /// + int Ref(LuaBindState& state, int idx); + void Unref(LuaBindState& state, int refID); + + /// + /// 将此 ref table 放在栈顶 + /// + void PushRefTable(LuaBindState& state); + + /// + /// 将 reftable[refID] 放在栈顶 + /// + void PushRef(LuaBindState& state, int refID); + + /// + /// 清空 ref table,表还留在LUA_REGISTRYINDEX[mName] + /// + void Clear(LuaBindState& state); + + private: + + friend class LuaBindState; + + lua_State* mState; // 用来做一些确认工作 + cc8* mName; // ref table的名称 + int mMode; // ref table的类型 + + }; + +} + +#endif \ No newline at end of file -- cgit v1.1-26-g67d0