From 0e0aa82ab2ebc9f15519cea710a52c5895690152 Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 11 Nov 2021 18:27:36 +0800 Subject: * rename Editor.GUI to Editor.Window --- Runtime/Scripting/RuntimeScriptGlobals.cpp | 5 +++++ Runtime/Scripting/RuntimeScriptGlobals.h | 5 +++++ 2 files changed, 10 insertions(+) (limited to 'Runtime/Scripting') diff --git a/Runtime/Scripting/RuntimeScriptGlobals.cpp b/Runtime/Scripting/RuntimeScriptGlobals.cpp index 5f140a1..bb3139c 100644 --- a/Runtime/Scripting/RuntimeScriptGlobals.cpp +++ b/Runtime/Scripting/RuntimeScriptGlobals.cpp @@ -6,5 +6,10 @@ namespace Scripting void FillRuntimeScriptGlobals(RuntimeScriptGlobals& globals) { globals.setCurrentEvent = "GameLab.Events.Event.SetCurrentEvent"; + + globals.guiBeginFrame = "GameLab.Engine.GUI.BeginFrame"; + globals.guiEndFrame = "GameLab.Engine.GUI.EndFrame"; + globals.guiBeginOnGUI = "GameLab.Engine.GUI.BeginOnGUI"; + globals.guiEndOnGUI = "GameLab.Engine.GUI.EndOnGUI"; } } \ No newline at end of file diff --git a/Runtime/Scripting/RuntimeScriptGlobals.h b/Runtime/Scripting/RuntimeScriptGlobals.h index 76448a9..e6e6347 100644 --- a/Runtime/Scripting/RuntimeScriptGlobals.h +++ b/Runtime/Scripting/RuntimeScriptGlobals.h @@ -13,6 +13,11 @@ struct RuntimeScriptGlobals { DECL_LUA_FUNC(setCurrentEvent); + + DECL_LUA_FUNC(guiBeginFrame); + DECL_LUA_FUNC(guiEndFrame); + DECL_LUA_FUNC(guiBeginOnGUI); + DECL_LUA_FUNC(guiEndOnGUI); }; namespace Scripting -- cgit v1.1-26-g67d0