From b2433cf2faf5c5c3d82d61c7b44928923c5fdcda Mon Sep 17 00:00:00 2001
From: chai
Date: Sat, 30 Oct 2021 12:16:59 +0800
Subject: +freetype
---
ThirdParty/freetype/builds/wince/ftdebug.c | 354 ++
.../freetype/builds/wince/vc2005-ce/freetype.sln | 157 +
.../builds/wince/vc2005-ce/freetype.vcproj | 874 +++++
.../freetype/builds/wince/vc2005-ce/index.html | 47 +
.../freetype/builds/wince/vc2008-ce/freetype.sln | 157 +
.../builds/wince/vc2008-ce/freetype.vcproj | 3508 ++++++++++++++++++++
.../freetype/builds/wince/vc2008-ce/index.html | 47 +
7 files changed, 5144 insertions(+)
create mode 100644 ThirdParty/freetype/builds/wince/ftdebug.c
create mode 100644 ThirdParty/freetype/builds/wince/vc2005-ce/freetype.sln
create mode 100644 ThirdParty/freetype/builds/wince/vc2005-ce/freetype.vcproj
create mode 100644 ThirdParty/freetype/builds/wince/vc2005-ce/index.html
create mode 100644 ThirdParty/freetype/builds/wince/vc2008-ce/freetype.sln
create mode 100644 ThirdParty/freetype/builds/wince/vc2008-ce/freetype.vcproj
create mode 100644 ThirdParty/freetype/builds/wince/vc2008-ce/index.html
(limited to 'ThirdParty/freetype/builds/wince')
diff --git a/ThirdParty/freetype/builds/wince/ftdebug.c b/ThirdParty/freetype/builds/wince/ftdebug.c
new file mode 100644
index 0000000..d0ca999
--- /dev/null
+++ b/ThirdParty/freetype/builds/wince/ftdebug.c
@@ -0,0 +1,354 @@
+/****************************************************************************
+ *
+ * ftdebug.c
+ *
+ * Debugging and logging component for WinCE (body).
+ *
+ * Copyright (C) 1996-2019 by
+ * David Turner, Robert Wilhelm, and Werner Lemberg.
+ *
+ * This file is part of the FreeType project, and may only be used,
+ * modified, and distributed under the terms of the FreeType project
+ * license, LICENSE.TXT. By continuing to use, modify, or distribute
+ * this file you indicate that you have read the license and
+ * understand and accept it fully.
+ *
+ */
+
+
+ /**************************************************************************
+ *
+ * This component contains various macros and functions used to ease the
+ * debugging of the FreeType engine. Its main purpose is in assertion
+ * checking, tracing, and error detection.
+ *
+ * There are now three debugging modes:
+ *
+ * - trace mode
+ *
+ * Error and trace messages are sent to the log file (which can be the
+ * standard error output).
+ *
+ * - error mode
+ *
+ * Only error messages are generated.
+ *
+ * - release mode:
+ *
+ * No error message is sent or generated. The code is free from any
+ * debugging parts.
+ *
+ */
+
+
+#include
+#include FT_FREETYPE_H
+#include FT_INTERNAL_DEBUG_H
+
+
+#ifdef FT_DEBUG_LEVEL_ERROR
+
+#include
+#include
+#include
+
+#include
+
+
+ static void
+ OutputDebugStringEx( const char* str )
+ {
+ static WCHAR buf[8192];
+
+ int sz = MultiByteToWideChar( CP_ACP, 0, str, -1, buf,
+ sizeof ( buf ) / sizeof ( *buf ) );
+
+
+ if ( !sz )
+ lstrcpyW( buf, L"OutputDebugStringEx: MultiByteToWideChar failed" );
+
+ OutputDebugStringW( buf );
+ }
+
+
+ /* documentation is in ftdebug.h */
+
+ FT_BASE_DEF( void )
+ FT_Message( const char* fmt,
+ ... )
+ {
+ static char buf[8192];
+ va_list ap;
+
+
+ va_start( ap, fmt );
+ vfprintf( stderr, fmt, ap );
+ /* send the string to the debugger as well */
+ vsprintf( buf, fmt, ap );
+ OutputDebugStringEx( buf );
+ va_end( ap );
+ }
+
+
+ /* documentation is in ftdebug.h */
+
+ FT_BASE_DEF( void )
+ FT_Panic( const char* fmt,
+ ... )
+ {
+ static char buf[8192];
+ va_list ap;
+
+
+ va_start( ap, fmt );
+ vsprintf( buf, fmt, ap );
+ OutputDebugStringEx( buf );
+ va_end( ap );
+
+ exit( EXIT_FAILURE );
+ }
+
+
+ /* documentation is in ftdebug.h */
+
+ FT_BASE_DEF( int )
+ FT_Throw( FT_Error error,
+ int line,
+ const char* file )
+ {
+#if 0
+ /* activating the code in this block makes FreeType very chatty */
+ fprintf( stderr,
+ "%s:%d: error 0x%02x: %s\n",
+ file,
+ line,
+ error,
+ FT_Error_String( error ) );
+#else
+ FT_UNUSED( error );
+ FT_UNUSED( line );
+ FT_UNUSED( file );
+#endif
+
+ return 0;
+ }
+
+#endif /* FT_DEBUG_LEVEL_ERROR */
+
+
+#ifdef FT_DEBUG_LEVEL_TRACE
+
+ /* array of trace levels, initialized to 0; */
+ /* this gets adjusted at run-time */
+ static int ft_trace_levels_enabled[trace_count];
+
+ /* array of trace levels, always initialized to 0 */
+ static int ft_trace_levels_disabled[trace_count];
+
+ /* a pointer to either `ft_trace_levels_enabled' */
+ /* or `ft_trace_levels_disabled' */
+ int* ft_trace_levels;
+
+ /* define array of trace toggle names */
+#define FT_TRACE_DEF( x ) #x ,
+
+ static const char* ft_trace_toggles[trace_count + 1] =
+ {
+#include FT_INTERNAL_TRACE_H
+ NULL
+ };
+
+#undef FT_TRACE_DEF
+
+
+ /* documentation is in ftdebug.h */
+
+ FT_BASE_DEF( FT_Int )
+ FT_Trace_Get_Count( void )
+ {
+ return trace_count;
+ }
+
+
+ /* documentation is in ftdebug.h */
+
+ FT_BASE_DEF( const char * )
+ FT_Trace_Get_Name( FT_Int idx )
+ {
+ int max = FT_Trace_Get_Count();
+
+
+ if ( idx < max )
+ return ft_trace_toggles[idx];
+ else
+ return NULL;
+ }
+
+
+ /* documentation is in ftdebug.h */
+
+ FT_BASE_DEF( void )
+ FT_Trace_Disable( void )
+ {
+ ft_trace_levels = ft_trace_levels_disabled;
+ }
+
+
+ /* documentation is in ftdebug.h */
+
+ FT_BASE_DEF( void )
+ FT_Trace_Enable( void )
+ {
+ ft_trace_levels = ft_trace_levels_enabled;
+ }
+
+
+ /**************************************************************************
+ *
+ * Initialize the tracing sub-system. This is done by retrieving the
+ * value of the `FT2_DEBUG' environment variable. It must be a list of
+ * toggles, separated by spaces, `;', or `,'. Example:
+ *
+ * export FT2_DEBUG="any:3 memory:7 stream:5"
+ *
+ * This requests that all levels be set to 3, except the trace level for
+ * the memory and stream components which are set to 7 and 5,
+ * respectively.
+ *
+ * See the file `include/freetype/internal/fttrace.h' for details of
+ * the available toggle names.
+ *
+ * The level must be between 0 and 7; 0 means quiet (except for serious
+ * runtime errors), and 7 means _very_ verbose.
+ */
+ FT_BASE_DEF( void )
+ ft_debug_init( void )
+ {
+ /* Windows Mobile doesn't have environment API: */
+ /* GetEnvironmentStrings, GetEnvironmentVariable, getenv. */
+ /* */
+ /* FIXME!!! How to set debug mode? */
+
+ /* const char* ft2_debug = getenv( "FT2_DEBUG" ); */
+
+ const char* ft2_debug = 0;
+
+
+ if ( ft2_debug )
+ {
+ const char* p = ft2_debug;
+ const char* q;
+
+
+ for ( ; *p; p++ )
+ {
+ /* skip leading whitespace and separators */
+ if ( *p == ' ' || *p == '\t' || *p == ',' || *p == ';' || *p == '=' )
+ continue;
+
+ /* read toggle name, followed by ':' */
+ q = p;
+ while ( *p && *p != ':' )
+ p++;
+
+ if ( !*p )
+ break;
+
+ if ( *p == ':' && p > q )
+ {
+ FT_Int n, i, len = (FT_Int)( p - q );
+ FT_Int level = -1, found = -1;
+
+
+ for ( n = 0; n < trace_count; n++ )
+ {
+ const char* toggle = ft_trace_toggles[n];
+
+
+ for ( i = 0; i < len; i++ )
+ {
+ if ( toggle[i] != q[i] )
+ break;
+ }
+
+ if ( i == len && toggle[i] == 0 )
+ {
+ found = n;
+ break;
+ }
+ }
+
+ /* read level */
+ p++;
+ if ( *p )
+ {
+ level = *p - '0';
+ if ( level < 0 || level > 7 )
+ level = -1;
+ }
+
+ if ( found >= 0 && level >= 0 )
+ {
+ if ( found == trace_any )
+ {
+ /* special case for `any' */
+ for ( n = 0; n < trace_count; n++ )
+ ft_trace_levels_enabled[n] = level;
+ }
+ else
+ ft_trace_levels_enabled[found] = level;
+ }
+ }
+ }
+ }
+
+ ft_trace_levels = ft_trace_levels_enabled;
+ }
+
+
+#else /* !FT_DEBUG_LEVEL_TRACE */
+
+
+ FT_BASE_DEF( void )
+ ft_debug_init( void )
+ {
+ /* nothing */
+ }
+
+
+ FT_BASE_DEF( FT_Int )
+ FT_Trace_Get_Count( void )
+ {
+ return 0;
+ }
+
+
+ FT_BASE_DEF( const char * )
+ FT_Trace_Get_Name( FT_Int idx )
+ {
+ FT_UNUSED( idx );
+
+ return NULL;
+ }
+
+
+ FT_BASE_DEF( void )
+ FT_Trace_Disable( void )
+ {
+ /* nothing */
+ }
+
+
+ /* documentation is in ftdebug.h */
+
+ FT_BASE_DEF( void )
+ FT_Trace_Enable( void )
+ {
+ /* nothing */
+ }
+
+
+#endif /* !FT_DEBUG_LEVEL_TRACE */
+
+
+/* END */
diff --git a/ThirdParty/freetype/builds/wince/vc2005-ce/freetype.sln b/ThirdParty/freetype/builds/wince/vc2005-ce/freetype.sln
new file mode 100644
index 0000000..4e0b28a
--- /dev/null
+++ b/ThirdParty/freetype/builds/wince/vc2005-ce/freetype.sln
@@ -0,0 +1,157 @@
+Microsoft Visual Studio Solution File, Format Version 9.00
+# Visual Studio 2005
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "freetype", "freetype.vcproj", "{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ LIB Debug Multithreaded|Pocket PC 2003 (ARMV4) = LIB Debug Multithreaded|Pocket PC 2003 (ARMV4)
+ LIB Debug Multithreaded|Smartphone 2003 (ARMV4) = LIB Debug Multithreaded|Smartphone 2003 (ARMV4)
+ LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4) = LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4)
+ LIB Debug Singlethreaded|Smartphone 2003 (ARMV4) = LIB Debug Singlethreaded|Smartphone 2003 (ARMV4)
+ LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ LIB Debug|Pocket PC 2003 (ARMV4) = LIB Debug|Pocket PC 2003 (ARMV4)
+ LIB Debug|Smartphone 2003 (ARMV4) = LIB Debug|Smartphone 2003 (ARMV4)
+ LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I)
+ LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I)
+ LIB Release Multithreaded|Pocket PC 2003 (ARMV4) = LIB Release Multithreaded|Pocket PC 2003 (ARMV4)
+ LIB Release Multithreaded|Smartphone 2003 (ARMV4) = LIB Release Multithreaded|Smartphone 2003 (ARMV4)
+ LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ LIB Release Singlethreaded|Pocket PC 2003 (ARMV4) = LIB Release Singlethreaded|Pocket PC 2003 (ARMV4)
+ LIB Release Singlethreaded|Smartphone 2003 (ARMV4) = LIB Release Singlethreaded|Smartphone 2003 (ARMV4)
+ LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ LIB Release|Pocket PC 2003 (ARMV4) = LIB Release|Pocket PC 2003 (ARMV4)
+ LIB Release|Smartphone 2003 (ARMV4) = LIB Release|Smartphone 2003 (ARMV4)
+ LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ LIB Release|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Release|Windows Mobile 6 Professional SDK (ARMV4I)
+ LIB Release|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Release|Windows Mobile 6 Standard SDK (ARMV4I)
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Debug Multithreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Pocket PC 2003 (ARMV4).Build.0 = Debug Multithreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Debug Multithreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Smartphone 2003 (ARMV4).ActiveCfg = Debug Multithreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Smartphone 2003 (ARMV4).Build.0 = Debug Multithreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Smartphone 2003 (ARMV4).Deploy.0 = Debug Multithreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Debug Singlethreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4).Build.0 = Debug Singlethreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Debug Singlethreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Smartphone 2003 (ARMV4).ActiveCfg = Debug Singlethreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Smartphone 2003 (ARMV4).Build.0 = Debug Singlethreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Smartphone 2003 (ARMV4).Deploy.0 = Debug Singlethreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Pocket PC 2003 (ARMV4).ActiveCfg = Debug|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Pocket PC 2003 (ARMV4).Build.0 = Debug|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Pocket PC 2003 (ARMV4).Deploy.0 = Debug|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Smartphone 2003 (ARMV4).ActiveCfg = Debug|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Smartphone 2003 (ARMV4).Build.0 = Debug|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Smartphone 2003 (ARMV4).Deploy.0 = Debug|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Debug|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Debug|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Release Multithreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Pocket PC 2003 (ARMV4).Build.0 = Release Multithreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Release Multithreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Smartphone 2003 (ARMV4).ActiveCfg = Release Multithreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Smartphone 2003 (ARMV4).Build.0 = Release Multithreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Smartphone 2003 (ARMV4).Deploy.0 = Release Multithreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Release Singlethreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Pocket PC 2003 (ARMV4).Build.0 = Release Singlethreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Release Singlethreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Smartphone 2003 (ARMV4).ActiveCfg = Release Singlethreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Smartphone 2003 (ARMV4).Build.0 = Release Singlethreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Smartphone 2003 (ARMV4).Deploy.0 = Release Singlethreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Pocket PC 2003 (ARMV4).ActiveCfg = Release|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Pocket PC 2003 (ARMV4).Build.0 = Release|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Pocket PC 2003 (ARMV4).Deploy.0 = Release|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Smartphone 2003 (ARMV4).ActiveCfg = Release|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Smartphone 2003 (ARMV4).Build.0 = Release|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Smartphone 2003 (ARMV4).Deploy.0 = Release|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Release|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Release|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Releaase|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Release|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Release|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Release|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Release|Windows Mobile 6 Standard SDK (ARMV4I)
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/ThirdParty/freetype/builds/wince/vc2005-ce/freetype.vcproj b/ThirdParty/freetype/builds/wince/vc2005-ce/freetype.vcproj
new file mode 100644
index 0000000..61a8a10
--- /dev/null
+++ b/ThirdParty/freetype/builds/wince/vc2005-ce/freetype.vcproj
@@ -0,0 +1,874 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/ThirdParty/freetype/builds/wince/vc2005-ce/index.html b/ThirdParty/freetype/builds/wince/vc2005-ce/index.html
new file mode 100644
index 0000000..76f56cf
--- /dev/null
+++ b/ThirdParty/freetype/builds/wince/vc2005-ce/index.html
@@ -0,0 +1,47 @@
+
+
+
+ FreeType 2 Project Files for VS.NET 2005
+ (Pocket PC)
+
+
+
+
+ FreeType 2 Project Files for VS.NET 2005
+ (Pocket PC)
+
+
+This directory contains project files for Visual C++, named
+freetype.vcproj, and Visual Studio, called freetype.sln for
+the following targets:
+
+
+ - PPC/SP 2003 (Pocket PC 2003)
+ - PPC/SP WM5 (Windows Mobile 5)
+ - PPC/SP WM6 (Windows Mobile 6)
+
+
+It compiles the following libraries from the FreeType 2.10.0 sources:
+
+
+ freetype2100.lib - release build; single threaded
+ freetype2100_D.lib - debug build; single threaded
+ freetype2100MT.lib - release build; multi-threaded
+ freetype2100MT_D.lib - debug build; multi-threaded
+
+
+Be sure to extract the files with the Windows (CR+LF) line endings. ZIP
+archives are already stored this way, so no further action is required. If
+you use some .tar.*z archives, be sure to configure your extracting
+tool to convert the line endings. For example, with WinZip, you should activate the TAR
+file smart CR/LF Conversion option. Alternatively, you may consider
+using the unix2dos or u2d utilities that are floating
+around, which specifically deal with this particular problem.
+
+
Build directories are placed in the top-level objs
+directory.
+
+
+
diff --git a/ThirdParty/freetype/builds/wince/vc2008-ce/freetype.sln b/ThirdParty/freetype/builds/wince/vc2008-ce/freetype.sln
new file mode 100644
index 0000000..a8010f0
--- /dev/null
+++ b/ThirdParty/freetype/builds/wince/vc2008-ce/freetype.sln
@@ -0,0 +1,157 @@
+Microsoft Visual Studio Solution File, Format Version 10.00
+# Visual Studio 2008
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "freetype", "freetype.vcproj", "{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ LIB Debug Multithreaded|Pocket PC 2003 (ARMV4) = LIB Debug Multithreaded|Pocket PC 2003 (ARMV4)
+ LIB Debug Multithreaded|Smartphone 2003 (ARMV4) = LIB Debug Multithreaded|Smartphone 2003 (ARMV4)
+ LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4) = LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4)
+ LIB Debug Singlethreaded|Smartphone 2003 (ARMV4) = LIB Debug Singlethreaded|Smartphone 2003 (ARMV4)
+ LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ LIB Debug|Pocket PC 2003 (ARMV4) = LIB Debug|Pocket PC 2003 (ARMV4)
+ LIB Debug|Smartphone 2003 (ARMV4) = LIB Debug|Smartphone 2003 (ARMV4)
+ LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I)
+ LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I)
+ LIB Release Multithreaded|Pocket PC 2003 (ARMV4) = LIB Release Multithreaded|Pocket PC 2003 (ARMV4)
+ LIB Release Multithreaded|Smartphone 2003 (ARMV4) = LIB Release Multithreaded|Smartphone 2003 (ARMV4)
+ LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ LIB Release Singlethreaded|Pocket PC 2003 (ARMV4) = LIB Release Singlethreaded|Pocket PC 2003 (ARMV4)
+ LIB Release Singlethreaded|Smartphone 2003 (ARMV4) = LIB Release Singlethreaded|Smartphone 2003 (ARMV4)
+ LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ LIB Release|Pocket PC 2003 (ARMV4) = LIB Release|Pocket PC 2003 (ARMV4)
+ LIB Release|Smartphone 2003 (ARMV4) = LIB Release|Smartphone 2003 (ARMV4)
+ LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ LIB Release|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Release|Windows Mobile 6 Professional SDK (ARMV4I)
+ LIB Release|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Release|Windows Mobile 6 Standard SDK (ARMV4I)
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Debug Multithreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Pocket PC 2003 (ARMV4).Build.0 = Debug Multithreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Debug Multithreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Smartphone 2003 (ARMV4).ActiveCfg = Debug Multithreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Smartphone 2003 (ARMV4).Build.0 = Debug Multithreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Smartphone 2003 (ARMV4).Deploy.0 = Debug Multithreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Debug Singlethreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4).Build.0 = Debug Singlethreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Debug Singlethreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Smartphone 2003 (ARMV4).ActiveCfg = Debug Singlethreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Smartphone 2003 (ARMV4).Build.0 = Debug Singlethreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Smartphone 2003 (ARMV4).Deploy.0 = Debug Singlethreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Pocket PC 2003 (ARMV4).ActiveCfg = Debug|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Pocket PC 2003 (ARMV4).Build.0 = Debug|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Pocket PC 2003 (ARMV4).Deploy.0 = Debug|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Smartphone 2003 (ARMV4).ActiveCfg = Debug|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Smartphone 2003 (ARMV4).Build.0 = Debug|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Smartphone 2003 (ARMV4).Deploy.0 = Debug|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Debug|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Debug|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Release Multithreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Pocket PC 2003 (ARMV4).Build.0 = Release Multithreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Release Multithreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Smartphone 2003 (ARMV4).ActiveCfg = Release Multithreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Smartphone 2003 (ARMV4).Build.0 = Release Multithreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Smartphone 2003 (ARMV4).Deploy.0 = Release Multithreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Release Singlethreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Pocket PC 2003 (ARMV4).Build.0 = Release Singlethreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Release Singlethreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Smartphone 2003 (ARMV4).ActiveCfg = Release Singlethreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Smartphone 2003 (ARMV4).Build.0 = Release Singlethreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Smartphone 2003 (ARMV4).Deploy.0 = Release Singlethreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Pocket PC 2003 (ARMV4).ActiveCfg = Release|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Pocket PC 2003 (ARMV4).Build.0 = Release|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Pocket PC 2003 (ARMV4).Deploy.0 = Release|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Smartphone 2003 (ARMV4).ActiveCfg = Release|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Smartphone 2003 (ARMV4).Build.0 = Release|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Smartphone 2003 (ARMV4).Deploy.0 = Release|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Release|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Release|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Release|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Release|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Release|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Release|Windows Mobile 6 Standard SDK (ARMV4I)
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/ThirdParty/freetype/builds/wince/vc2008-ce/freetype.vcproj b/ThirdParty/freetype/builds/wince/vc2008-ce/freetype.vcproj
new file mode 100644
index 0000000..b2b3bc8
--- /dev/null
+++ b/ThirdParty/freetype/builds/wince/vc2008-ce/freetype.vcproj
@@ -0,0 +1,3508 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/ThirdParty/freetype/builds/wince/vc2008-ce/index.html b/ThirdParty/freetype/builds/wince/vc2008-ce/index.html
new file mode 100644
index 0000000..e0db981
--- /dev/null
+++ b/ThirdParty/freetype/builds/wince/vc2008-ce/index.html
@@ -0,0 +1,47 @@
+
+
+
+ FreeType 2 Project Files for VS.NET 2008
+ (Pocket PC)
+
+
+
+
+ FreeType 2 Project Files for VS.NET 2008
+ (Pocket PC)
+
+
+This directory contains project files for Visual C++, named
+freetype.dsp, and Visual Studio, called freetype.sln for
+the following targets:
+
+
+ - PPC/SP 2003 (Pocket PC 2003)
+ - PPC/SP WM5 (Windows Mobile 5)
+ - PPC/SP WM6 (Windows Mobile 6)
+
+
+It compiles the following libraries from the FreeType 2.10.0 sources:
+
+
+ freetype2100.lib - release build; single threaded
+ freetype2100_D.lib - debug build; single threaded
+ freetype2100MT.lib - release build; multi-threaded
+ freetype2100MT_D.lib - debug build; multi-threaded
+
+
+Be sure to extract the files with the Windows (CR+LF) line endings. ZIP
+archives are already stored this way, so no further action is required. If
+you use some .tar.*z archives, be sure to configure your extracting
+tool to convert the line endings. For example, with WinZip, you should activate the TAR
+file smart CR/LF Conversion option. Alternatively, you may consider
+using the unix2dos or u2d utilities that are floating
+around, which specifically deal with this particular problem.
+
+
Build directories are placed in the top-level objs
+directory.
+
+
+
--
cgit v1.1-26-g67d0