From b2433cf2faf5c5c3d82d61c7b44928923c5fdcda Mon Sep 17 00:00:00 2001 From: chai Date: Sat, 30 Oct 2021 12:16:59 +0800 Subject: +freetype --- ThirdParty/freetype/builds/wince/ftdebug.c | 354 ++ .../freetype/builds/wince/vc2005-ce/freetype.sln | 157 + .../builds/wince/vc2005-ce/freetype.vcproj | 874 +++++ .../freetype/builds/wince/vc2005-ce/index.html | 47 + .../freetype/builds/wince/vc2008-ce/freetype.sln | 157 + .../builds/wince/vc2008-ce/freetype.vcproj | 3508 ++++++++++++++++++++ .../freetype/builds/wince/vc2008-ce/index.html | 47 + 7 files changed, 5144 insertions(+) create mode 100644 ThirdParty/freetype/builds/wince/ftdebug.c create mode 100644 ThirdParty/freetype/builds/wince/vc2005-ce/freetype.sln create mode 100644 ThirdParty/freetype/builds/wince/vc2005-ce/freetype.vcproj create mode 100644 ThirdParty/freetype/builds/wince/vc2005-ce/index.html create mode 100644 ThirdParty/freetype/builds/wince/vc2008-ce/freetype.sln create mode 100644 ThirdParty/freetype/builds/wince/vc2008-ce/freetype.vcproj create mode 100644 ThirdParty/freetype/builds/wince/vc2008-ce/index.html (limited to 'ThirdParty/freetype/builds/wince') diff --git a/ThirdParty/freetype/builds/wince/ftdebug.c b/ThirdParty/freetype/builds/wince/ftdebug.c new file mode 100644 index 0000000..d0ca999 --- /dev/null +++ b/ThirdParty/freetype/builds/wince/ftdebug.c @@ -0,0 +1,354 @@ +/**************************************************************************** + * + * ftdebug.c + * + * Debugging and logging component for WinCE (body). + * + * Copyright (C) 1996-2019 by + * David Turner, Robert Wilhelm, and Werner Lemberg. + * + * This file is part of the FreeType project, and may only be used, + * modified, and distributed under the terms of the FreeType project + * license, LICENSE.TXT. By continuing to use, modify, or distribute + * this file you indicate that you have read the license and + * understand and accept it fully. + * + */ + + + /************************************************************************** + * + * This component contains various macros and functions used to ease the + * debugging of the FreeType engine. Its main purpose is in assertion + * checking, tracing, and error detection. + * + * There are now three debugging modes: + * + * - trace mode + * + * Error and trace messages are sent to the log file (which can be the + * standard error output). + * + * - error mode + * + * Only error messages are generated. + * + * - release mode: + * + * No error message is sent or generated. The code is free from any + * debugging parts. + * + */ + + +#include +#include FT_FREETYPE_H +#include FT_INTERNAL_DEBUG_H + + +#ifdef FT_DEBUG_LEVEL_ERROR + +#include +#include +#include + +#include + + + static void + OutputDebugStringEx( const char* str ) + { + static WCHAR buf[8192]; + + int sz = MultiByteToWideChar( CP_ACP, 0, str, -1, buf, + sizeof ( buf ) / sizeof ( *buf ) ); + + + if ( !sz ) + lstrcpyW( buf, L"OutputDebugStringEx: MultiByteToWideChar failed" ); + + OutputDebugStringW( buf ); + } + + + /* documentation is in ftdebug.h */ + + FT_BASE_DEF( void ) + FT_Message( const char* fmt, + ... ) + { + static char buf[8192]; + va_list ap; + + + va_start( ap, fmt ); + vfprintf( stderr, fmt, ap ); + /* send the string to the debugger as well */ + vsprintf( buf, fmt, ap ); + OutputDebugStringEx( buf ); + va_end( ap ); + } + + + /* documentation is in ftdebug.h */ + + FT_BASE_DEF( void ) + FT_Panic( const char* fmt, + ... ) + { + static char buf[8192]; + va_list ap; + + + va_start( ap, fmt ); + vsprintf( buf, fmt, ap ); + OutputDebugStringEx( buf ); + va_end( ap ); + + exit( EXIT_FAILURE ); + } + + + /* documentation is in ftdebug.h */ + + FT_BASE_DEF( int ) + FT_Throw( FT_Error error, + int line, + const char* file ) + { +#if 0 + /* activating the code in this block makes FreeType very chatty */ + fprintf( stderr, + "%s:%d: error 0x%02x: %s\n", + file, + line, + error, + FT_Error_String( error ) ); +#else + FT_UNUSED( error ); + FT_UNUSED( line ); + FT_UNUSED( file ); +#endif + + return 0; + } + +#endif /* FT_DEBUG_LEVEL_ERROR */ + + +#ifdef FT_DEBUG_LEVEL_TRACE + + /* array of trace levels, initialized to 0; */ + /* this gets adjusted at run-time */ + static int ft_trace_levels_enabled[trace_count]; + + /* array of trace levels, always initialized to 0 */ + static int ft_trace_levels_disabled[trace_count]; + + /* a pointer to either `ft_trace_levels_enabled' */ + /* or `ft_trace_levels_disabled' */ + int* ft_trace_levels; + + /* define array of trace toggle names */ +#define FT_TRACE_DEF( x ) #x , + + static const char* ft_trace_toggles[trace_count + 1] = + { +#include FT_INTERNAL_TRACE_H + NULL + }; + +#undef FT_TRACE_DEF + + + /* documentation is in ftdebug.h */ + + FT_BASE_DEF( FT_Int ) + FT_Trace_Get_Count( void ) + { + return trace_count; + } + + + /* documentation is in ftdebug.h */ + + FT_BASE_DEF( const char * ) + FT_Trace_Get_Name( FT_Int idx ) + { + int max = FT_Trace_Get_Count(); + + + if ( idx < max ) + return ft_trace_toggles[idx]; + else + return NULL; + } + + + /* documentation is in ftdebug.h */ + + FT_BASE_DEF( void ) + FT_Trace_Disable( void ) + { + ft_trace_levels = ft_trace_levels_disabled; + } + + + /* documentation is in ftdebug.h */ + + FT_BASE_DEF( void ) + FT_Trace_Enable( void ) + { + ft_trace_levels = ft_trace_levels_enabled; + } + + + /************************************************************************** + * + * Initialize the tracing sub-system. This is done by retrieving the + * value of the `FT2_DEBUG' environment variable. It must be a list of + * toggles, separated by spaces, `;', or `,'. Example: + * + * export FT2_DEBUG="any:3 memory:7 stream:5" + * + * This requests that all levels be set to 3, except the trace level for + * the memory and stream components which are set to 7 and 5, + * respectively. + * + * See the file `include/freetype/internal/fttrace.h' for details of + * the available toggle names. + * + * The level must be between 0 and 7; 0 means quiet (except for serious + * runtime errors), and 7 means _very_ verbose. + */ + FT_BASE_DEF( void ) + ft_debug_init( void ) + { + /* Windows Mobile doesn't have environment API: */ + /* GetEnvironmentStrings, GetEnvironmentVariable, getenv. */ + /* */ + /* FIXME!!! How to set debug mode? */ + + /* const char* ft2_debug = getenv( "FT2_DEBUG" ); */ + + const char* ft2_debug = 0; + + + if ( ft2_debug ) + { + const char* p = ft2_debug; + const char* q; + + + for ( ; *p; p++ ) + { + /* skip leading whitespace and separators */ + if ( *p == ' ' || *p == '\t' || *p == ',' || *p == ';' || *p == '=' ) + continue; + + /* read toggle name, followed by ':' */ + q = p; + while ( *p && *p != ':' ) + p++; + + if ( !*p ) + break; + + if ( *p == ':' && p > q ) + { + FT_Int n, i, len = (FT_Int)( p - q ); + FT_Int level = -1, found = -1; + + + for ( n = 0; n < trace_count; n++ ) + { + const char* toggle = ft_trace_toggles[n]; + + + for ( i = 0; i < len; i++ ) + { + if ( toggle[i] != q[i] ) + break; + } + + if ( i == len && toggle[i] == 0 ) + { + found = n; + break; + } + } + + /* read level */ + p++; + if ( *p ) + { + level = *p - '0'; + if ( level < 0 || level > 7 ) + level = -1; + } + + if ( found >= 0 && level >= 0 ) + { + if ( found == trace_any ) + { + /* special case for `any' */ + for ( n = 0; n < trace_count; n++ ) + ft_trace_levels_enabled[n] = level; + } + else + ft_trace_levels_enabled[found] = level; + } + } + } + } + + ft_trace_levels = ft_trace_levels_enabled; + } + + +#else /* !FT_DEBUG_LEVEL_TRACE */ + + + FT_BASE_DEF( void ) + ft_debug_init( void ) + { + /* nothing */ + } + + + FT_BASE_DEF( FT_Int ) + FT_Trace_Get_Count( void ) + { + return 0; + } + + + FT_BASE_DEF( const char * ) + FT_Trace_Get_Name( FT_Int idx ) + { + FT_UNUSED( idx ); + + return NULL; + } + + + FT_BASE_DEF( void ) + FT_Trace_Disable( void ) + { + /* nothing */ + } + + + /* documentation is in ftdebug.h */ + + FT_BASE_DEF( void ) + FT_Trace_Enable( void ) + { + /* nothing */ + } + + +#endif /* !FT_DEBUG_LEVEL_TRACE */ + + +/* END */ diff --git a/ThirdParty/freetype/builds/wince/vc2005-ce/freetype.sln b/ThirdParty/freetype/builds/wince/vc2005-ce/freetype.sln new file mode 100644 index 0000000..4e0b28a --- /dev/null +++ b/ThirdParty/freetype/builds/wince/vc2005-ce/freetype.sln @@ -0,0 +1,157 @@ +Microsoft Visual Studio Solution File, Format Version 9.00 +# Visual Studio 2005 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "freetype", "freetype.vcproj", "{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + LIB Debug Multithreaded|Pocket PC 2003 (ARMV4) = LIB Debug Multithreaded|Pocket PC 2003 (ARMV4) + LIB Debug Multithreaded|Smartphone 2003 (ARMV4) = LIB Debug Multithreaded|Smartphone 2003 (ARMV4) + LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) + LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) + LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4) = LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4) + LIB Debug Singlethreaded|Smartphone 2003 (ARMV4) = LIB Debug Singlethreaded|Smartphone 2003 (ARMV4) + LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) + LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) + LIB Debug|Pocket PC 2003 (ARMV4) = LIB Debug|Pocket PC 2003 (ARMV4) + LIB Debug|Smartphone 2003 (ARMV4) = LIB Debug|Smartphone 2003 (ARMV4) + LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I) + LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I) + LIB Release Multithreaded|Pocket PC 2003 (ARMV4) = LIB Release Multithreaded|Pocket PC 2003 (ARMV4) + LIB Release Multithreaded|Smartphone 2003 (ARMV4) = LIB Release Multithreaded|Smartphone 2003 (ARMV4) + LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) + LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) + LIB Release Singlethreaded|Pocket PC 2003 (ARMV4) = LIB Release Singlethreaded|Pocket PC 2003 (ARMV4) + LIB Release Singlethreaded|Smartphone 2003 (ARMV4) = LIB Release Singlethreaded|Smartphone 2003 (ARMV4) + LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) + LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) + LIB Release|Pocket PC 2003 (ARMV4) = LIB Release|Pocket PC 2003 (ARMV4) + LIB Release|Smartphone 2003 (ARMV4) = LIB Release|Smartphone 2003 (ARMV4) + LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + LIB Release|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Release|Windows Mobile 6 Professional SDK (ARMV4I) + LIB Release|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Release|Windows Mobile 6 Standard SDK (ARMV4I) + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Debug Multithreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Pocket PC 2003 (ARMV4).Build.0 = Debug Multithreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Debug Multithreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Smartphone 2003 (ARMV4).ActiveCfg = Debug Multithreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Smartphone 2003 (ARMV4).Build.0 = Debug Multithreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Smartphone 2003 (ARMV4).Deploy.0 = Debug Multithreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK 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{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Debug Singlethreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4).Build.0 = Debug Singlethreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Debug Singlethreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Smartphone 2003 (ARMV4).ActiveCfg = Debug Singlethreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Smartphone 2003 (ARMV4).Build.0 = Debug Singlethreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Smartphone 2003 (ARMV4).Deploy.0 = Debug Singlethreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug 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{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Pocket PC 2003 (ARMV4).Deploy.0 = Debug|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Smartphone 2003 (ARMV4).ActiveCfg = Debug|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Smartphone 2003 (ARMV4).Build.0 = Debug|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Smartphone 2003 (ARMV4).Deploy.0 = Debug|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Debug|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Debug|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Release Multithreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Pocket PC 2003 (ARMV4).Build.0 = Release Multithreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Release Multithreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Smartphone 2003 (ARMV4).ActiveCfg = Release Multithreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Smartphone 2003 (ARMV4).Build.0 = Release Multithreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Smartphone 2003 (ARMV4).Deploy.0 = Release Multithreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Release Singlethreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Pocket PC 2003 (ARMV4).Build.0 = Release Singlethreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Release Singlethreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Smartphone 2003 (ARMV4).ActiveCfg = Release Singlethreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Smartphone 2003 (ARMV4).Build.0 = Release Singlethreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Smartphone 2003 (ARMV4).Deploy.0 = Release Singlethreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Pocket PC 2003 (ARMV4).ActiveCfg = Release|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Pocket PC 2003 (ARMV4).Build.0 = Release|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Pocket PC 2003 (ARMV4).Deploy.0 = Release|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Smartphone 2003 (ARMV4).ActiveCfg = Release|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Smartphone 2003 (ARMV4).Build.0 = Release|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Smartphone 2003 (ARMV4).Deploy.0 = Release|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Release|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Release|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Releaase|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Release|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Release|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Release|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Release|Windows Mobile 6 Standard SDK (ARMV4I) + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection +EndGlobal diff --git a/ThirdParty/freetype/builds/wince/vc2005-ce/freetype.vcproj b/ThirdParty/freetype/builds/wince/vc2005-ce/freetype.vcproj new file mode 100644 index 0000000..61a8a10 --- /dev/null +++ b/ThirdParty/freetype/builds/wince/vc2005-ce/freetype.vcproj @@ -0,0 +1,874 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/ThirdParty/freetype/builds/wince/vc2005-ce/index.html b/ThirdParty/freetype/builds/wince/vc2005-ce/index.html new file mode 100644 index 0000000..76f56cf --- /dev/null +++ b/ThirdParty/freetype/builds/wince/vc2005-ce/index.html @@ -0,0 +1,47 @@ + +
+ + FreeType 2 Project Files for VS.NET 2005 + (Pocket PC) + + + +

+ FreeType 2 Project Files for VS.NET 2005 + (Pocket PC) +

+ +

This directory contains project files for Visual C++, named +freetype.vcproj, and Visual Studio, called freetype.sln for +the following targets: + +

    +
  • PPC/SP 2003 (Pocket PC 2003)
  • +
  • PPC/SP WM5 (Windows Mobile 5)
  • +
  • PPC/SP WM6 (Windows Mobile 6)
  • +
+ +It compiles the following libraries from the FreeType 2.10.0 sources:

+ +
    +
    +    freetype2100.lib     - release build; single threaded
    +    freetype2100_D.lib   - debug build;   single threaded
    +    freetype2100MT.lib   - release build; multi-threaded
    +    freetype2100MT_D.lib - debug build;   multi-threaded
    +
+ +

Be sure to extract the files with the Windows (CR+LF) line endings. ZIP +archives are already stored this way, so no further action is required. If +you use some .tar.*z archives, be sure to configure your extracting +tool to convert the line endings. For example, with WinZip, you should activate the TAR +file smart CR/LF Conversion option. Alternatively, you may consider +using the unix2dos or u2d utilities that are floating +around, which specifically deal with this particular problem. + +

Build directories are placed in the top-level objs +directory.

+ + + diff --git a/ThirdParty/freetype/builds/wince/vc2008-ce/freetype.sln b/ThirdParty/freetype/builds/wince/vc2008-ce/freetype.sln new file mode 100644 index 0000000..a8010f0 --- /dev/null +++ b/ThirdParty/freetype/builds/wince/vc2008-ce/freetype.sln @@ -0,0 +1,157 @@ +Microsoft Visual Studio Solution File, Format Version 10.00 +# Visual Studio 2008 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "freetype", "freetype.vcproj", "{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + LIB Debug Multithreaded|Pocket PC 2003 (ARMV4) = LIB Debug Multithreaded|Pocket PC 2003 (ARMV4) + LIB Debug Multithreaded|Smartphone 2003 (ARMV4) = LIB Debug Multithreaded|Smartphone 2003 (ARMV4) + LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) + LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) + LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4) = LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4) + LIB Debug Singlethreaded|Smartphone 2003 (ARMV4) = LIB Debug Singlethreaded|Smartphone 2003 (ARMV4) + LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) + LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) + LIB Debug|Pocket PC 2003 (ARMV4) = LIB Debug|Pocket PC 2003 (ARMV4) + LIB Debug|Smartphone 2003 (ARMV4) = LIB Debug|Smartphone 2003 (ARMV4) + LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I) + LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I) + LIB Release Multithreaded|Pocket PC 2003 (ARMV4) = LIB Release Multithreaded|Pocket PC 2003 (ARMV4) + LIB Release Multithreaded|Smartphone 2003 (ARMV4) = LIB Release Multithreaded|Smartphone 2003 (ARMV4) + LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) + LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) + LIB Release Singlethreaded|Pocket PC 2003 (ARMV4) = LIB Release Singlethreaded|Pocket PC 2003 (ARMV4) + LIB Release Singlethreaded|Smartphone 2003 (ARMV4) = LIB Release Singlethreaded|Smartphone 2003 (ARMV4) + LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) + LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) + LIB Release|Pocket PC 2003 (ARMV4) = LIB Release|Pocket PC 2003 (ARMV4) + LIB Release|Smartphone 2003 (ARMV4) = LIB Release|Smartphone 2003 (ARMV4) + LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + LIB Release|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Release|Windows Mobile 6 Professional SDK (ARMV4I) + LIB Release|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Release|Windows Mobile 6 Standard SDK (ARMV4I) + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Debug Multithreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Pocket PC 2003 (ARMV4).Build.0 = Debug Multithreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Debug Multithreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Smartphone 2003 (ARMV4).ActiveCfg = Debug Multithreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Smartphone 2003 (ARMV4).Build.0 = Debug Multithreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Smartphone 2003 (ARMV4).Deploy.0 = Debug Multithreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Debug Singlethreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4).Build.0 = Debug Singlethreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Debug Singlethreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Smartphone 2003 (ARMV4).ActiveCfg = Debug Singlethreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Smartphone 2003 (ARMV4).Build.0 = Debug Singlethreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Smartphone 2003 (ARMV4).Deploy.0 = Debug Singlethreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Pocket PC 2003 (ARMV4).ActiveCfg = Debug|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Pocket PC 2003 (ARMV4).Build.0 = Debug|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Pocket PC 2003 (ARMV4).Deploy.0 = Debug|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Smartphone 2003 (ARMV4).ActiveCfg = Debug|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Smartphone 2003 (ARMV4).Build.0 = Debug|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Smartphone 2003 (ARMV4).Deploy.0 = Debug|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Debug|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Debug|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Release Multithreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Pocket PC 2003 (ARMV4).Build.0 = Release Multithreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Release Multithreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Smartphone 2003 (ARMV4).ActiveCfg = Release Multithreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Smartphone 2003 (ARMV4).Build.0 = Release Multithreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Smartphone 2003 (ARMV4).Deploy.0 = Release Multithreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Release Singlethreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Pocket PC 2003 (ARMV4).Build.0 = Release Singlethreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Release Singlethreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Smartphone 2003 (ARMV4).ActiveCfg = Release Singlethreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Smartphone 2003 (ARMV4).Build.0 = Release Singlethreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Smartphone 2003 (ARMV4).Deploy.0 = Release Singlethreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Pocket PC 2003 (ARMV4).ActiveCfg = Release|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Pocket PC 2003 (ARMV4).Build.0 = Release|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Pocket PC 2003 (ARMV4).Deploy.0 = Release|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Smartphone 2003 (ARMV4).ActiveCfg = Release|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Smartphone 2003 (ARMV4).Build.0 = Release|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Smartphone 2003 (ARMV4).Deploy.0 = Release|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Release|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Release|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Release|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 6 Standard SDK 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+ + FreeType 2 Project Files for VS.NET 2008 + (Pocket PC) + + + +

+ FreeType 2 Project Files for VS.NET 2008 + (Pocket PC) +

+ +

This directory contains project files for Visual C++, named +freetype.dsp, and Visual Studio, called freetype.sln for +the following targets: + +

    +
  • PPC/SP 2003 (Pocket PC 2003)
  • +
  • PPC/SP WM5 (Windows Mobile 5)
  • +
  • PPC/SP WM6 (Windows Mobile 6)
  • +
+ +It compiles the following libraries from the FreeType 2.10.0 sources:

+ +
    +
    +    freetype2100.lib     - release build; single threaded
    +    freetype2100_D.lib   - debug build;   single threaded
    +    freetype2100MT.lib   - release build; multi-threaded
    +    freetype2100MT_D.lib - debug build;   multi-threaded
    +
+ +

Be sure to extract the files with the Windows (CR+LF) line endings. ZIP +archives are already stored this way, so no further action is required. If +you use some .tar.*z archives, be sure to configure your extracting +tool to convert the line endings. For example, with WinZip, you should activate the TAR +file smart CR/LF Conversion option. Alternatively, you may consider +using the unix2dos or u2d utilities that are floating +around, which specifically deal with this particular problem. + +

Build directories are placed in the top-level objs +directory.

+ + + -- cgit v1.1-26-g67d0