From c3e259f4d29e9bdcb73617ad8e4d71f117b4d289 Mon Sep 17 00:00:00 2001
From: chai
Date: Sat, 30 Oct 2021 13:28:39 +0800
Subject: +freetype
---
ThirdParty/freetype/builds/wince/ftdebug.c | 354 --
.../freetype/builds/wince/vc2005-ce/freetype.sln | 157 -
.../builds/wince/vc2005-ce/freetype.vcproj | 874 -----
.../freetype/builds/wince/vc2005-ce/index.html | 47 -
.../freetype/builds/wince/vc2008-ce/freetype.sln | 157 -
.../builds/wince/vc2008-ce/freetype.vcproj | 3508 --------------------
.../freetype/builds/wince/vc2008-ce/index.html | 47 -
7 files changed, 5144 deletions(-)
delete mode 100644 ThirdParty/freetype/builds/wince/ftdebug.c
delete mode 100644 ThirdParty/freetype/builds/wince/vc2005-ce/freetype.sln
delete mode 100644 ThirdParty/freetype/builds/wince/vc2005-ce/freetype.vcproj
delete mode 100644 ThirdParty/freetype/builds/wince/vc2005-ce/index.html
delete mode 100644 ThirdParty/freetype/builds/wince/vc2008-ce/freetype.sln
delete mode 100644 ThirdParty/freetype/builds/wince/vc2008-ce/freetype.vcproj
delete mode 100644 ThirdParty/freetype/builds/wince/vc2008-ce/index.html
(limited to 'ThirdParty/freetype/builds/wince')
diff --git a/ThirdParty/freetype/builds/wince/ftdebug.c b/ThirdParty/freetype/builds/wince/ftdebug.c
deleted file mode 100644
index d0ca999..0000000
--- a/ThirdParty/freetype/builds/wince/ftdebug.c
+++ /dev/null
@@ -1,354 +0,0 @@
-/****************************************************************************
- *
- * ftdebug.c
- *
- * Debugging and logging component for WinCE (body).
- *
- * Copyright (C) 1996-2019 by
- * David Turner, Robert Wilhelm, and Werner Lemberg.
- *
- * This file is part of the FreeType project, and may only be used,
- * modified, and distributed under the terms of the FreeType project
- * license, LICENSE.TXT. By continuing to use, modify, or distribute
- * this file you indicate that you have read the license and
- * understand and accept it fully.
- *
- */
-
-
- /**************************************************************************
- *
- * This component contains various macros and functions used to ease the
- * debugging of the FreeType engine. Its main purpose is in assertion
- * checking, tracing, and error detection.
- *
- * There are now three debugging modes:
- *
- * - trace mode
- *
- * Error and trace messages are sent to the log file (which can be the
- * standard error output).
- *
- * - error mode
- *
- * Only error messages are generated.
- *
- * - release mode:
- *
- * No error message is sent or generated. The code is free from any
- * debugging parts.
- *
- */
-
-
-#include
-#include FT_FREETYPE_H
-#include FT_INTERNAL_DEBUG_H
-
-
-#ifdef FT_DEBUG_LEVEL_ERROR
-
-#include
-#include
-#include
-
-#include
-
-
- static void
- OutputDebugStringEx( const char* str )
- {
- static WCHAR buf[8192];
-
- int sz = MultiByteToWideChar( CP_ACP, 0, str, -1, buf,
- sizeof ( buf ) / sizeof ( *buf ) );
-
-
- if ( !sz )
- lstrcpyW( buf, L"OutputDebugStringEx: MultiByteToWideChar failed" );
-
- OutputDebugStringW( buf );
- }
-
-
- /* documentation is in ftdebug.h */
-
- FT_BASE_DEF( void )
- FT_Message( const char* fmt,
- ... )
- {
- static char buf[8192];
- va_list ap;
-
-
- va_start( ap, fmt );
- vfprintf( stderr, fmt, ap );
- /* send the string to the debugger as well */
- vsprintf( buf, fmt, ap );
- OutputDebugStringEx( buf );
- va_end( ap );
- }
-
-
- /* documentation is in ftdebug.h */
-
- FT_BASE_DEF( void )
- FT_Panic( const char* fmt,
- ... )
- {
- static char buf[8192];
- va_list ap;
-
-
- va_start( ap, fmt );
- vsprintf( buf, fmt, ap );
- OutputDebugStringEx( buf );
- va_end( ap );
-
- exit( EXIT_FAILURE );
- }
-
-
- /* documentation is in ftdebug.h */
-
- FT_BASE_DEF( int )
- FT_Throw( FT_Error error,
- int line,
- const char* file )
- {
-#if 0
- /* activating the code in this block makes FreeType very chatty */
- fprintf( stderr,
- "%s:%d: error 0x%02x: %s\n",
- file,
- line,
- error,
- FT_Error_String( error ) );
-#else
- FT_UNUSED( error );
- FT_UNUSED( line );
- FT_UNUSED( file );
-#endif
-
- return 0;
- }
-
-#endif /* FT_DEBUG_LEVEL_ERROR */
-
-
-#ifdef FT_DEBUG_LEVEL_TRACE
-
- /* array of trace levels, initialized to 0; */
- /* this gets adjusted at run-time */
- static int ft_trace_levels_enabled[trace_count];
-
- /* array of trace levels, always initialized to 0 */
- static int ft_trace_levels_disabled[trace_count];
-
- /* a pointer to either `ft_trace_levels_enabled' */
- /* or `ft_trace_levels_disabled' */
- int* ft_trace_levels;
-
- /* define array of trace toggle names */
-#define FT_TRACE_DEF( x ) #x ,
-
- static const char* ft_trace_toggles[trace_count + 1] =
- {
-#include FT_INTERNAL_TRACE_H
- NULL
- };
-
-#undef FT_TRACE_DEF
-
-
- /* documentation is in ftdebug.h */
-
- FT_BASE_DEF( FT_Int )
- FT_Trace_Get_Count( void )
- {
- return trace_count;
- }
-
-
- /* documentation is in ftdebug.h */
-
- FT_BASE_DEF( const char * )
- FT_Trace_Get_Name( FT_Int idx )
- {
- int max = FT_Trace_Get_Count();
-
-
- if ( idx < max )
- return ft_trace_toggles[idx];
- else
- return NULL;
- }
-
-
- /* documentation is in ftdebug.h */
-
- FT_BASE_DEF( void )
- FT_Trace_Disable( void )
- {
- ft_trace_levels = ft_trace_levels_disabled;
- }
-
-
- /* documentation is in ftdebug.h */
-
- FT_BASE_DEF( void )
- FT_Trace_Enable( void )
- {
- ft_trace_levels = ft_trace_levels_enabled;
- }
-
-
- /**************************************************************************
- *
- * Initialize the tracing sub-system. This is done by retrieving the
- * value of the `FT2_DEBUG' environment variable. It must be a list of
- * toggles, separated by spaces, `;', or `,'. Example:
- *
- * export FT2_DEBUG="any:3 memory:7 stream:5"
- *
- * This requests that all levels be set to 3, except the trace level for
- * the memory and stream components which are set to 7 and 5,
- * respectively.
- *
- * See the file `include/freetype/internal/fttrace.h' for details of
- * the available toggle names.
- *
- * The level must be between 0 and 7; 0 means quiet (except for serious
- * runtime errors), and 7 means _very_ verbose.
- */
- FT_BASE_DEF( void )
- ft_debug_init( void )
- {
- /* Windows Mobile doesn't have environment API: */
- /* GetEnvironmentStrings, GetEnvironmentVariable, getenv. */
- /* */
- /* FIXME!!! How to set debug mode? */
-
- /* const char* ft2_debug = getenv( "FT2_DEBUG" ); */
-
- const char* ft2_debug = 0;
-
-
- if ( ft2_debug )
- {
- const char* p = ft2_debug;
- const char* q;
-
-
- for ( ; *p; p++ )
- {
- /* skip leading whitespace and separators */
- if ( *p == ' ' || *p == '\t' || *p == ',' || *p == ';' || *p == '=' )
- continue;
-
- /* read toggle name, followed by ':' */
- q = p;
- while ( *p && *p != ':' )
- p++;
-
- if ( !*p )
- break;
-
- if ( *p == ':' && p > q )
- {
- FT_Int n, i, len = (FT_Int)( p - q );
- FT_Int level = -1, found = -1;
-
-
- for ( n = 0; n < trace_count; n++ )
- {
- const char* toggle = ft_trace_toggles[n];
-
-
- for ( i = 0; i < len; i++ )
- {
- if ( toggle[i] != q[i] )
- break;
- }
-
- if ( i == len && toggle[i] == 0 )
- {
- found = n;
- break;
- }
- }
-
- /* read level */
- p++;
- if ( *p )
- {
- level = *p - '0';
- if ( level < 0 || level > 7 )
- level = -1;
- }
-
- if ( found >= 0 && level >= 0 )
- {
- if ( found == trace_any )
- {
- /* special case for `any' */
- for ( n = 0; n < trace_count; n++ )
- ft_trace_levels_enabled[n] = level;
- }
- else
- ft_trace_levels_enabled[found] = level;
- }
- }
- }
- }
-
- ft_trace_levels = ft_trace_levels_enabled;
- }
-
-
-#else /* !FT_DEBUG_LEVEL_TRACE */
-
-
- FT_BASE_DEF( void )
- ft_debug_init( void )
- {
- /* nothing */
- }
-
-
- FT_BASE_DEF( FT_Int )
- FT_Trace_Get_Count( void )
- {
- return 0;
- }
-
-
- FT_BASE_DEF( const char * )
- FT_Trace_Get_Name( FT_Int idx )
- {
- FT_UNUSED( idx );
-
- return NULL;
- }
-
-
- FT_BASE_DEF( void )
- FT_Trace_Disable( void )
- {
- /* nothing */
- }
-
-
- /* documentation is in ftdebug.h */
-
- FT_BASE_DEF( void )
- FT_Trace_Enable( void )
- {
- /* nothing */
- }
-
-
-#endif /* !FT_DEBUG_LEVEL_TRACE */
-
-
-/* END */
diff --git a/ThirdParty/freetype/builds/wince/vc2005-ce/freetype.sln b/ThirdParty/freetype/builds/wince/vc2005-ce/freetype.sln
deleted file mode 100644
index 4e0b28a..0000000
--- a/ThirdParty/freetype/builds/wince/vc2005-ce/freetype.sln
+++ /dev/null
@@ -1,157 +0,0 @@
-Microsoft Visual Studio Solution File, Format Version 9.00
-# Visual Studio 2005
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "freetype", "freetype.vcproj", "{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}"
-EndProject
-Global
- GlobalSection(SolutionConfigurationPlatforms) = preSolution
- LIB Debug Multithreaded|Pocket PC 2003 (ARMV4) = LIB Debug Multithreaded|Pocket PC 2003 (ARMV4)
- LIB Debug Multithreaded|Smartphone 2003 (ARMV4) = LIB Debug Multithreaded|Smartphone 2003 (ARMV4)
- LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
- LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
- LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
- LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
- LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4) = LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4)
- LIB Debug Singlethreaded|Smartphone 2003 (ARMV4) = LIB Debug Singlethreaded|Smartphone 2003 (ARMV4)
- LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
- LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
- LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
- LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
- LIB Debug|Pocket PC 2003 (ARMV4) = LIB Debug|Pocket PC 2003 (ARMV4)
- LIB Debug|Smartphone 2003 (ARMV4) = LIB Debug|Smartphone 2003 (ARMV4)
- LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
- LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
- LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I)
- LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I)
- LIB Release Multithreaded|Pocket PC 2003 (ARMV4) = LIB Release Multithreaded|Pocket PC 2003 (ARMV4)
- LIB Release Multithreaded|Smartphone 2003 (ARMV4) = LIB Release Multithreaded|Smartphone 2003 (ARMV4)
- LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
- LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
- LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
- LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
- LIB Release Singlethreaded|Pocket PC 2003 (ARMV4) = LIB Release Singlethreaded|Pocket PC 2003 (ARMV4)
- LIB Release Singlethreaded|Smartphone 2003 (ARMV4) = LIB Release Singlethreaded|Smartphone 2003 (ARMV4)
- LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
- LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
- LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
- LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
- LIB Release|Pocket PC 2003 (ARMV4) = LIB Release|Pocket PC 2003 (ARMV4)
- LIB Release|Smartphone 2003 (ARMV4) = LIB Release|Smartphone 2003 (ARMV4)
- LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
- LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
- LIB Release|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Release|Windows Mobile 6 Professional SDK (ARMV4I)
- LIB Release|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Release|Windows Mobile 6 Standard SDK (ARMV4I)
- EndGlobalSection
- GlobalSection(ProjectConfigurationPlatforms) = postSolution
- {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Debug Multithreaded|Pocket PC 2003 (ARMV4)
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- {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
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- GlobalSection(SolutionProperties) = preSolution
- HideSolutionNode = FALSE
- EndGlobalSection
-EndGlobal
diff --git a/ThirdParty/freetype/builds/wince/vc2005-ce/freetype.vcproj b/ThirdParty/freetype/builds/wince/vc2005-ce/freetype.vcproj
deleted file mode 100644
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+++ /dev/null
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diff --git a/ThirdParty/freetype/builds/wince/vc2005-ce/index.html b/ThirdParty/freetype/builds/wince/vc2005-ce/index.html
deleted file mode 100644
index 76f56cf..0000000
--- a/ThirdParty/freetype/builds/wince/vc2005-ce/index.html
+++ /dev/null
@@ -1,47 +0,0 @@
-
-
-
- FreeType 2 Project Files for VS.NET 2005
- (Pocket PC)
-
-
-
-
- FreeType 2 Project Files for VS.NET 2005
- (Pocket PC)
-
-
-This directory contains project files for Visual C++, named
-freetype.vcproj, and Visual Studio, called freetype.sln for
-the following targets:
-
-
- - PPC/SP 2003 (Pocket PC 2003)
- - PPC/SP WM5 (Windows Mobile 5)
- - PPC/SP WM6 (Windows Mobile 6)
-
-
-It compiles the following libraries from the FreeType 2.10.0 sources:
-
-
- freetype2100.lib - release build; single threaded
- freetype2100_D.lib - debug build; single threaded
- freetype2100MT.lib - release build; multi-threaded
- freetype2100MT_D.lib - debug build; multi-threaded
-
-
-Be sure to extract the files with the Windows (CR+LF) line endings. ZIP
-archives are already stored this way, so no further action is required. If
-you use some .tar.*z archives, be sure to configure your extracting
-tool to convert the line endings. For example, with WinZip, you should activate the TAR
-file smart CR/LF Conversion option. Alternatively, you may consider
-using the unix2dos or u2d utilities that are floating
-around, which specifically deal with this particular problem.
-
-
Build directories are placed in the top-level objs
-directory.
-
-
-
diff --git a/ThirdParty/freetype/builds/wince/vc2008-ce/freetype.sln b/ThirdParty/freetype/builds/wince/vc2008-ce/freetype.sln
deleted file mode 100644
index a8010f0..0000000
--- a/ThirdParty/freetype/builds/wince/vc2008-ce/freetype.sln
+++ /dev/null
@@ -1,157 +0,0 @@
-Microsoft Visual Studio Solution File, Format Version 10.00
-# Visual Studio 2008
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "freetype", "freetype.vcproj", "{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}"
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- LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
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- LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
- LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
- LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4) = LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4)
- LIB Debug Singlethreaded|Smartphone 2003 (ARMV4) = LIB Debug Singlethreaded|Smartphone 2003 (ARMV4)
- LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
- LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
- LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
- LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
- LIB Debug|Pocket PC 2003 (ARMV4) = LIB Debug|Pocket PC 2003 (ARMV4)
- LIB Debug|Smartphone 2003 (ARMV4) = LIB Debug|Smartphone 2003 (ARMV4)
- LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
- LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
- LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I)
- LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I)
- LIB Release Multithreaded|Pocket PC 2003 (ARMV4) = LIB Release Multithreaded|Pocket PC 2003 (ARMV4)
- LIB Release Multithreaded|Smartphone 2003 (ARMV4) = LIB Release Multithreaded|Smartphone 2003 (ARMV4)
- LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
- LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
- LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
- LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
- LIB Release Singlethreaded|Pocket PC 2003 (ARMV4) = LIB Release Singlethreaded|Pocket PC 2003 (ARMV4)
- LIB Release Singlethreaded|Smartphone 2003 (ARMV4) = LIB Release Singlethreaded|Smartphone 2003 (ARMV4)
- LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
- LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
- LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
- LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
- LIB Release|Pocket PC 2003 (ARMV4) = LIB Release|Pocket PC 2003 (ARMV4)
- LIB Release|Smartphone 2003 (ARMV4) = LIB Release|Smartphone 2003 (ARMV4)
- LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
- LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
- LIB Release|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Release|Windows Mobile 6 Professional SDK (ARMV4I)
- LIB Release|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Release|Windows Mobile 6 Standard SDK (ARMV4I)
- EndGlobalSection
- GlobalSection(ProjectConfigurationPlatforms) = postSolution
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- {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Pocket PC 2003 (ARMV4).Build.0 = Debug Multithreaded|Pocket PC 2003 (ARMV4)
- {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Debug Multithreaded|Pocket PC 2003 (ARMV4)
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- {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Smartphone 2003 (ARMV4).Build.0 = Debug Multithreaded|Smartphone 2003 (ARMV4)
- {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Smartphone 2003 (ARMV4).Deploy.0 = Debug Multithreaded|Smartphone 2003 (ARMV4)
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- {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
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- {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
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- {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4).Build.0 = Debug Singlethreaded|Pocket PC 2003 (ARMV4)
- {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Debug Singlethreaded|Pocket PC 2003 (ARMV4)
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- {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Smartphone 2003 (ARMV4).Deploy.0 = Debug Singlethreaded|Smartphone 2003 (ARMV4)
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- {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
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- {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
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- {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
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- {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
- {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
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- {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
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- {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Release|Windows Mobile 6 Professional SDK (ARMV4I)
- {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Release|Windows Mobile 6 Professional SDK (ARMV4I)
- {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Release|Windows Mobile 6 Standard SDK (ARMV4I)
- {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Release|Windows Mobile 6 Standard SDK (ARMV4I)
- {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Release|Windows Mobile 6 Standard SDK (ARMV4I)
- EndGlobalSection
- GlobalSection(SolutionProperties) = preSolution
- HideSolutionNode = FALSE
- EndGlobalSection
-EndGlobal
diff --git a/ThirdParty/freetype/builds/wince/vc2008-ce/freetype.vcproj b/ThirdParty/freetype/builds/wince/vc2008-ce/freetype.vcproj
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diff --git a/ThirdParty/freetype/builds/wince/vc2008-ce/index.html b/ThirdParty/freetype/builds/wince/vc2008-ce/index.html
deleted file mode 100644
index e0db981..0000000
--- a/ThirdParty/freetype/builds/wince/vc2008-ce/index.html
+++ /dev/null
@@ -1,47 +0,0 @@
-
-
-
- FreeType 2 Project Files for VS.NET 2008
- (Pocket PC)
-
-
-
-
- FreeType 2 Project Files for VS.NET 2008
- (Pocket PC)
-
-
-This directory contains project files for Visual C++, named
-freetype.dsp, and Visual Studio, called freetype.sln for
-the following targets:
-
-
- - PPC/SP 2003 (Pocket PC 2003)
- - PPC/SP WM5 (Windows Mobile 5)
- - PPC/SP WM6 (Windows Mobile 6)
-
-
-It compiles the following libraries from the FreeType 2.10.0 sources:
-
-
- freetype2100.lib - release build; single threaded
- freetype2100_D.lib - debug build; single threaded
- freetype2100MT.lib - release build; multi-threaded
- freetype2100MT_D.lib - debug build; multi-threaded
-
-
-Be sure to extract the files with the Windows (CR+LF) line endings. ZIP
-archives are already stored this way, so no further action is required. If
-you use some .tar.*z archives, be sure to configure your extracting
-tool to convert the line endings. For example, with WinZip, you should activate the TAR
-file smart CR/LF Conversion option. Alternatively, you may consider
-using the unix2dos or u2d utilities that are floating
-around, which specifically deal with this particular problem.
-
-
Build directories are placed in the top-level objs
-directory.
-
-
-
--
cgit v1.1-26-g67d0