From ff0f488c97fe8b554b909a0057cebc4c860eac8f Mon Sep 17 00:00:00 2001 From: chai Date: Wed, 20 Oct 2021 13:40:34 +0800 Subject: +luasocket src --- ThirdParty/luasocket/src/unixstream.h | 29 +++++++++++++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 ThirdParty/luasocket/src/unixstream.h (limited to 'ThirdParty/luasocket/src/unixstream.h') diff --git a/ThirdParty/luasocket/src/unixstream.h b/ThirdParty/luasocket/src/unixstream.h new file mode 100644 index 0000000..7916aff --- /dev/null +++ b/ThirdParty/luasocket/src/unixstream.h @@ -0,0 +1,29 @@ +#ifndef UNIXSTREAM_H +#define UNIXSTREAM_H +/*=========================================================================*\ +* UNIX STREAM object +* LuaSocket toolkit +* +* The unixstream.h module is basicly a glue that puts together modules buffer.h, +* timeout.h socket.h and inet.h to provide the LuaSocket UNIX STREAM (AF_UNIX, +* SOCK_STREAM) support. +* +* Three classes are defined: master, client and server. The master class is +* a newly created unixstream object, that has not been bound or connected. Server +* objects are unixstream objects bound to some local address. Client objects are +* unixstream objects either connected to some address or returned by the accept +* method of a server object. +\*=========================================================================*/ +#include "unix.h" + +#ifndef _WIN32 +#pragma GCC visibility push(hidden) +#endif + +int unixstream_open(lua_State *L); + +#ifndef _WIN32 +#pragma GCC visibility pop +#endif + +#endif /* UNIXSTREAM_H */ -- cgit v1.1-26-g67d0