_addon.name = 'Treasury' _addon.author = 'Ihina' _addon.version = '1.2.1.1' _addon.commands = {'treasury', 'tr'} res = require('resources') config = require('config') packets = require('packets') require('logger') defaults = {} defaults.Pass = S{} defaults.Lot = S{} defaults.Drop = S{} defaults.AutoDrop = false defaults.AutoStack = true defaults.Delay = 0 defaults.Verbose = false settings = config.load(defaults) all_ids = T{} for item in res.items:it() do local name = item.name:lower() if not all_ids[name] then all_ids[name] = S{} end local name_log = item.name_log:lower() if not all_ids[name_log] then all_ids[name_log] = S{} end all_ids[name]:add(item.id) all_ids[name_log]:add(item.id) end code = {} code.pass = S{} code.lot = S{} code.drop = S{} local flatten = function(s) return s:reduce(function(s1, s2) return s1 + s2 end, S{}) end local extract_ids = function(settings_table, key) local valid = settings_table[key]:filter(function(name) local found = all_ids[name:lower()] ~= nil if not found then print('Treasury: Item "%s" not found in %s list.':format(name, key)) end return found end) return flatten(valid:map(table.get+{all_ids} .. string.lower)) end config.register(settings, function(settings_table) code.pass = extract_ids(settings_table, 'Pass') code.lot = extract_ids(settings_table, 'Lot') code.drop = extract_ids(settings_table, 'Drop') end) lotpassdrop_commands = T{ lot = 'Lot', l = 'Lot', pass = 'Pass', p = 'Pass', drop = 'Drop', d = 'Drop', } addremove_commands = T{ add = 'add', a = 'add', ['+'] = 'add', remove = 'remove', r = 'remove', ['-'] = 'remove', } bool_values = T{ ['on'] = true, ['1'] = true, ['true'] = true, ['off'] = false, ['0'] = false, ['false'] = false, } inventory_id = res.bags:with('english', 'Inventory').id function lotpassdrop(command1, command2, ids) local action = command1:lower() names = ids:map(table.get-{'name'} .. table.get+{res.items}) if command2 == 'add' then log('Adding to ' .. action .. ' list:', names) code[action] = code[action] + ids settings[command1] = settings[command1] + names else log('Removing from ' .. action .. ' list:', names) code[action] = code[action] - ids settings[command1] = settings[command1] - names end settings:save() force_check(command1 == 'Drop') end function act(action, output, id, ...) if settings.Verbose then log('%s %s':format(output, res.items[id].name:color(258))) end windower.ffxi[action]:prepare(...):schedule((math.random() + 1) / 2 * settings.Delay) end pass = act+{'pass_item', 'Passing'} lot = act+{'lot_item', 'Lotting'} drop = act+{'drop_item', 'Dropping'} function force_check() local items = windower.ffxi.get_items() -- Check treasure pool for index, item in pairs(items.treasure) do check(index, item.item_id) end -- Check inventory for unwanted items if settings.AutoDrop then for index, item in pairs(items.inventory) do if type(item) == 'table' and code.drop:contains(item.id) and item.status == 0 then drop(item.id, index, item.count) end end end end function check(slot_index, item_id) if (code.drop:contains(item_id) or code.pass:contains(item_id)) and not code.lot:contains(item_id) then pass(item_id, slot_index) elseif code.lot:contains(item_id) then local inventory = windower.ffxi.get_items(inventory_id) if inventory.max - inventory.count > 1 then lot(item_id, slot_index) end end end function find_id(name) if name == 'pool' then return pool_ids() elseif name == 'seals' then return S{1126, 1127, 2955, 2956, 2957} elseif name == 'currency' then return S{1449, 1450, 1451, 1452, 1453, 1454, 1455, 1456, 1457} elseif name == 'geodes' then return S{3297, 3298, 3299, 3300, 3301, 3302, 3303, 3304} elseif name == 'avatarites' then return S{3520, 3521, 3522, 3523, 3524, 3525, 3526, 3527} elseif name == 'crystals' then return S{4096, 4097, 4098, 4099, 4100, 4101, 4102, 4103} elseif name == 'detritus' then return S{9875, 9876} elseif name == 'heroism' then return S{9877, 9878} elseif name == 'moldy' then return S{9773, 9830, 9831, 9832, 9833, 9834, 9835, 9836, 9837, 9838, 9839, 9840, 9841, 9843, 9868, 9869, 9870, 9871, 9872, 9873, 9874} elseif name == 'dynad' then return S{9538, 9539, 9540, 9541, 9542, 9543, 9844, 9845} elseif name == 'papers' then return S{9544, 9545, 9546, 9547, 9548, 9549, 9550, 9551, 9552, 9553, 9554, 9555, 9556, 9557, 9558, 9559, 9560, 9561, 9562, 9563, 9564, 9565, 9566, 9567, 9568, 9569, 9570, 9571, 9572, 9573, 9574, 9575, 9576, 9577, 9578, 9579, 9580, 9581, 9582, 9583, 9584, 9585, 9586, 9587, 9588, 9589, 9590, 9591, 9592, 9593, 9594, 9595, 9596, 9597, 9598, 9599, 9600, 9601, 9602, 9603, 9604, 9605, 9606, 9607, 9608, 9609, 9610, 9611, 9612, 9613, 9614, 9615, 9616, 9617, 9618, 9619, 9620, 9621, 9622, 9623, 9624, 9625, 9626, 9627, 9628, 9629, 9630, 9631, 9632, 9633, 9634, 9635, 9636, 9637, 9638, 9639, 9640, 9641, 9642, 9643, 9644, 9645, 9646, 9647, 9648, 9649, 9650, 9651, 9652, 9653, 9654, 9655, 9656, 9657, 9658, 9659, 9660, 9661, 9662, 9663, 9664, 9665, 9666, 9667, 9668, 9669, 9670, 9671, 9672, 9673, 9674, 9675, 9676, 9677, 9678, 9679, 9680, 9681, 9682, 9683, 9684, 9685, 9686, 9687, 9688, 9689, 9690, 9691, 9692, 9693, 9694, 9695, 9696, 9697, 9698, 9699, 9700, 9701, 9702, 9703, 9704, 9705, 9706, 9707, 9708, 9709, 9710, 9711, 9712, 9713, 9714, 9715, 9716, 9717, 9718, 9719, 9720, 9721, 9722, 9723, 9724, 9725, 9726, 9727, 9728, 9729, 9730, 9731, 9732, 9733, 9734, 9735, 9736, 9737, 9738, 9739, 9740, 9741, 9742, 9743, 9744, 9745, 9746, 9747, 9748, 9749, 9750, 9751, 9752, 9753, 9754, 9755, 9756, 9757, 9758, 9759, 9760, 9761, 9762, 9763} else return flatten(S(all_ids:key_filter(windower.wc_match-{name}))) end end function pool_ids() return S(T(windower.ffxi.get_items().treasure):map(table.get-{'item_id'})) end stack = function() local wait_time = 0 return function() if os.clock() - last_stack_time > 2 then packets.inject(packets.new('outgoing', 0x03A)) last_stack_time = os.clock() wait_time = 0 elseif os.clock() - last_stack_time > wait_time then wait_time = wait_time + 0.45 stack:schedule(0.5) end end:cond(function() return settings.AutoStack end) end() stack_ids = S{0x01F, 0x020} last_stack_time = 0 windower.register_event('incoming chunk', function(id, data) if id == 0x0D2 then local treasure = packets.parse('incoming', data) check(treasure.Index, treasure.Item) elseif stack_ids:contains(id) then local chunk = packets.parse('incoming', data) -- Ignore items in other bags if chunk.Bag ~= inventory_id then return end if id == 0x020 and settings.AutoDrop and code.drop:contains(chunk.Item) and chunk.Status == 0 then drop(chunk.Item, chunk.Index, chunk.Count) else -- Don't need to stack in the other case, as a new inventory packet will come in after the drop anyway stack() end end end) windower.register_event('ipc message', function(msg) local args = msg:split(' ') if args:remove(1) == 'treasury' then command1 = args:remove(1) command2 = args:remove(1) lotpassdrop(command1, command2, S(args):map(tonumber)) end end) windower.register_event('load', force_check:cond(table.get-{'logged_in'} .. windower.ffxi.get_info)) windower.register_event('addon command', function(command1, command2, ...) local args = L{...} local global = false if args[1] == 'global' then global = true args:remove(1) end command1 = command1 and command1:lower() or 'help' command2 = command2 and command2:lower() or nil local name = args:concat(' ') if lotpassdrop_commands:containskey(command1) then command1 = lotpassdrop_commands[command1] if addremove_commands:containskey(command2) then command2 = addremove_commands[command2] local ids = find_id(name) if ids:empty() then error('No items found that match: %s':format(name)) return end lotpassdrop(command1, command2, ids) if global then windower.send_ipc_message('treasury %s %s %s':format(command1, command2, ids:concat(' '))) end elseif command2 == 'clear' then code[command1:lower()]:clear() settings[command1]:clear() config.save(settings) elseif command2 == 'list' then log(command1 .. ':') for item in settings[command1]:it() do log(' ' .. item) end end elseif command1 == 'passall' then for slot_index, item_table in pairs(windower.ffxi.get_items().treasure) do windower.ffxi.pass_item(slot_index) end elseif command1 == 'lotall' then for slot_index, item_table in pairs(windower.ffxi.get_items().treasure) do windower.ffxi.lot_item(slot_index) end elseif command1 == 'clearall' then code.pass:clear() code.lot:clear() code.drop:clear() settings.Pass:clear() settings.Lot:clear() settings.Drop:clear() config.save(settings) elseif command1 == 'autodrop' then if command2 then settings.AutoDrop = bool_values[command2:lower()] else settings.AutoDrop = not settings.AutoDrop end config.save(settings) log('AutoDrop %s':format(settings.AutoDrop and 'enabled' or 'disabled')) elseif command1 == 'autostack' then if command2 then settings.AutoStack = bool_values[command2:lower()] else settings.AutoStack = not settings.AutoStack end config.save(settings) log('AutoStack %s':format(settings.AutoStack and 'enabled' or 'disabled')) elseif command1 == 'delay' then if not (command2 and tonumber(command2)) then error('Please specify a value in seconds for the new delay') return end settings.Delay = tonumber(command2) log('Delay set to %f seconds':format(settings.Delay)) elseif command1 == 'verbose' then if command2 then settings.Verbose = bool_values[command2:lower()] else settings.Verbose = not settings.Verbose end config.save(settings) log('Verbose output %s':format(settings.Verbose and 'enabled' or 'disabled')) elseif command1 == 'save' then config.save(settings, 'all') elseif command1 == 'help' then print('%s v%s':format(_addon.name, _addon.version)) print(' \\cs(255,255,255)lot|pass|drop add|remove \\cr - Adds or removes all items matching to the specified list') print(' \\cs(255,255,255)lot|pass|drop clear\\cr - Clears the specified list for the current character') print(' \\cs(255,255,255)lot|pass list\\cr - Lists all items on the specified list for the current character') print(' \\cs(255,255,255)lotall|passall\\cr - Lots/Passes all items currently in the pool') print(' \\cs(255,255,255)clearall\\cr - Removes lotting/passing/dropping settings for this character') print(' \\cs(255,255,255)autodrop [on|off]\\cr - Enables/disables (or toggles) the auto-drop setting') print(' \\cs(255,255,255)verbose [on|off]\\cr - Enables/disables (or toggles) the verbose setting') print(' \\cs(255,255,255)autostack [on|off]\\cr - Enables/disables (or toggles) the autostack feature') print(' \\cs(255,255,255)delay \\cr - Allows you to change the delay of actions (default: 0)') end end) --[[ Copyright © 2014-2018, Windower All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of Windower nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL Windower BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ]]