--[[ vwhl - voidwatch highlighter v1.20131102 Copyright (c) 2013, Giuliano Riccio All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of vwhl nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL Giuliano Riccio BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ]] require 'chat' _addon.name = 'vwhl' _addon.author = 'Zohno' _addon.version = '1.20131102' _addon.command = 'vwhl' windower.register_event('incoming text', function(original, modified, mode) if mode ~= 148 then return modified, mode end if original:match('The fiend appears') then if original:match('extremely vulnerable') then original = original:gsub('extremely vulnerable', ('extremely vulnerable (5)'):color(258)) elseif original:match('highly vulnerable') then original = original:gsub('highly vulnerable', ('highly vulnerable (3)'):color(258)) else original = original:gsub('vulnerable', ('vulnerable (1)'):color(258)) end if original:match('great sword') then original = original:gsub('great sword', ('great sword'):color(258)) elseif original:match('sword') then original = original:gsub('sword', ('sword'):color(258)) elseif original:match('great axe') then original = original:gsub('great axe', ('great axe'):color(258)) elseif original:match('axe') then original = original:gsub('axe', ('axe'):color(258)) end original = original :gsub('(%w+) elemental', ('%1'):color(258)..' elemental') :gsub('white magic', ('white magic'):color(258)) :gsub('black magic', ('black magic'):color(258)) :gsub('ninjutsu', ('ninjutsu'):color(258)) :gsub('bard songs', ('bard songs'):color(258)) :gsub('blue magic', ('blue magic'):color(258)) :gsub('abilities', ('abilities'):color(258)) :gsub('warrior', ('warrior'):color(258)) :gsub('monk', ('monk'):color(258)) :gsub('white mage', ('white mage'):color(258)) :gsub('black mage', ('black mage'):color(258)) :gsub('red mage', ('red mage'):color(258)) :gsub('thief', ('thief'):color(258)) :gsub('paladin', ('paladin'):color(258)) :gsub('dark knight', ('dark knight'):color(258)) :gsub('beastmaster', ('beastmaster'):color(258)) :gsub('bard', ('bard'):color(258)) :gsub('ranger', ('ranger'):color(258)) :gsub('samurai', ('samurai'):color(258)) :gsub('ninja', ('ninja'):color(258)) :gsub('dragoon', ('dragoon'):color(258)) :gsub('summoner', ('summoner'):color(258)) :gsub('blue mage', ('blue mage'):color(258)) :gsub('corsair', ('corsair'):color(258)) :gsub('puppetmaster', ('puppetmaster'):color(258)) :gsub('dancer', ('dancer'):color(258)) :gsub('scholar', ('scholar'):color(258)) :gsub('hand%-to%-hand', ('hand-to-hand'):color(258)) :gsub('dagger', ('dagger'):color(258)) :gsub('scythe', ('scythe'):color(258)) :gsub('polearm', ('polearm'):color(258)) :gsub('katana', ('katana'):color(258)) :gsub('great katana', ('great katana'):color(258)) :gsub('club', ('club'):color(258)) :gsub('staff', ('staff'):color(258)) :gsub('archery', ('archery'):color(258)) :gsub('marksmanship', ('marksmanship'):color(258)) :gsub('pet', ('pet'):color(258)) :gsub('automaton', ('automaton'):color(258)) :gsub('avatar', ('avatar'):color(258)) :gsub('wyvern', ('wyvern'):color(258)) :gsub('weapon skills', ('weapon skills'):color(258)) :gsub('special attacks', ('special attacks'):color(258)) :gsub('blood pacts', ('blood pacts'):color(258)) windower.add_to_chat(12, '>>> '..original) elseif original:match('L\'un des points faibles') then if original:match('points faibles critiques') then original = original:gsub('points faibles critiques', ('points faibles critiques (5)'):color(258)) elseif original:match('points faibles majeurs') then original = original:gsub('points faibles majeurs', ('points faibles majeurs (3)'):color(258)) else original = original:gsub('points faibles', ('points faibles (1)'):color(258)) end if original:match('grande épée') then original = original:gsub('grande épée', ('grande épée'):color(258)) elseif original:match('épée') then original = original:gsub('épée', ('épée'):color(258)) elseif original:match('grande hache') then original = original:gsub('grande hache', ('grande hache'):color(258)) elseif original:match('hache') then original = original:gsub('hache', ('hache'):color(258)) end original = original :gsub('feu', ('feu'):color(258)) :gsub('glace', ('glace'):color(258)) :gsub('vent', ('vent'):color(258)) :gsub('terre', ('terre'):color(258)) :gsub('foudre', ('foudre'):color(258)) :gsub('eau', ('eau'):color(258)) :gsub('lumière', ('lumière'):color(258)) :gsub('ténèbres', ('ténèbres'):color(258)) :gsub('magie blanche', ('magie blanche'):color(258)) :gsub('magie noire', ('magie noire'):color(258)) :gsub('ninjutsu', ('ninjutsu'):color(258)) :gsub('chant', ('chant'):color(258)) :gsub('magie bleue', ('magie bleue'):color(258)) :gsub('souffle', ('souffle'):color(258)) :gsub('guerrier', ('guerrier'):color(258)) :gsub('moine', ('moine'):color(258)) :gsub('mage blanc', ('mage blanc'):color(258)) :gsub('mage noir', ('mage noir'):color(258)) :gsub('mage rouge', ('mage rouge'):color(258)) :gsub('voleur', ('voleur'):color(258)) :gsub('paladin', ('paladin'):color(258)) :gsub('chevalier noir', ('chevalier noir'):color(258)) :gsub('dresseur', ('dresseur'):color(258)) :gsub('barde', ('barde'):color(258)) :gsub('chasseur', ('chasseur'):color(258)) :gsub('samouraï', ('samouraï'):color(258)) :gsub('ninja', ('ninja'):color(258)) :gsub('chevalier dragon', ('chevalier dragon'):color(258)) :gsub('invocateur', ('invocateur'):color(258)) :gsub('mage bleu', ('mage bleu'):color(258)) :gsub('corsaire', ('corsaire'):color(258)) :gsub('marionnettiste', ('marionnettiste'):color(258)) :gsub('danseur', ('danseur'):color(258)) :gsub('érudit', ('érudit'):color(258)) :gsub('corps à corps', ('corps à corps'):color(258)) :gsub('dague', ('dague'):color(258)) :gsub('faux', ('faux'):color(258)) :gsub('arme d\'hast', ('arme d\'hast'):color(258)) :gsub('katana', ('katana'):color(258)) :gsub('grand katana', ('grand katana'):color(258)) :gsub('massue', ('massue'):color(258)) :gsub('crosse', ('crosse'):color(258)) :gsub('archerie', ('archerie'):color(258)) :gsub('artillerie', ('artillerie'):color(258)) :gsub('familier', ('familier'):color(258)) :gsub('automate', ('automate'):color(258)) :gsub('avatar', ('avatar'):color(258)) :gsub('wyvern', ('wyvern'):color(258)) :gsub('compétence arme', ('compétence arme'):color(258)) :gsub('attaque spéciale', ('attaque spéciale'):color(258)) :gsub('pacte de sang', ('pacte de sang'):color(258)) windower.add_to_chat(12, '>>> '..original) elseif original:match('Das Monster ist nun') then if original:match('ganz besonders anfällig') then original = original:gsub('ganz besonders anfällig', ('ganz besonders anfällig (5)'):color(258)) elseif original:match('besonders anfällig') then original = original:gsub('besonders anfällig', ('besonders anfällig (3)'):color(258)) else original = original:gsub('anfällig', ('anfällig (1)'):color(258)) end original = original :gsub('(%w+)%-Elementarschaden', ('%1'):color(258)..'-Elementarschaden') :gsub('(%w+)%-Magie', ('%1'):color(258)..'-Magie') :gsub('Weißmagie', ('Weißmagie'):color(258)) :gsub('Schwarzmagie', ('Schwarzmagie'):color(258)) :gsub('Ninjutsu', ('Ninjutsu'):color(258)) :gsub('Gesang', ('Gesang'):color(258)) :gsub('Blaumagie', ('Blaumagie'):color(258)) :gsub('Kriegern', ('Kriegern'):color(258)) :gsub('Mönchen', ('Mönchen'):color(258)) :gsub('Weißmagiern', ('Weißmagiern'):color(258)) :gsub('Schwarzmagiern', ('Schwarzmagiern'):color(258)) :gsub('Rotmagiern', ('Rotmagiern'):color(258)) :gsub('Dieben', ('Dieben'):color(258)) :gsub('Paladinen', ('Paladinen'):color(258)) :gsub('Dunkelrittern', ('Dunkelrittern'):color(258)) :gsub('Bestienbändigern', ('Bestienbändigern'):color(258)) :gsub('Barden', ('Barden'):color(258)) :gsub('Jägern', ('Jägern'):color(258)) :gsub('Samurai', ('Samurai'):color(258)) :gsub('Ninja', ('Ninja'):color(258)) :gsub('Dragoons', ('Dragoons'):color(258)) :gsub('Beschwörern', ('Beschwörern'):color(258)) :gsub('Blaumagiern', ('Blaumagiern'):color(258)) :gsub('Freibeutern', ('Freibeutern'):color(258)) :gsub('Puppenmeistern', ('Puppenmeistern'):color(258)) :gsub('Tänzern', ('Tänzern'):color(258)) :gsub('Gelehrten', ('Gelehrten'):color(258)) :gsub('Fäusten', ('Fäusten'):color(258)) :gsub('Dolchen', ('Dolchen'):color(258)) :gsub('Schwertern', ('Schwertern'):color(258)) :gsub('Großschwertern', ('Großschwertern'):color(258)) :gsub('Äxten', ('Äxten'):color(258)) :gsub('Großäxten', ('Großäxten'):color(258)) :gsub('Sensen', ('Sensen'):color(258)) :gsub('Lanzen', ('Lanzen'):color(258)) :gsub('Katanas', ('Katanas'):color(258)) :gsub('Großkatanas', ('Großkatanas'):color(258)) :gsub('Keulen', ('Keulen'):color(258)) :gsub('Kampfstöcken', ('Kampfstöcken'):color(258)) :gsub('Bögen', ('Bögen'):color(258)) :gsub('Schusswaffen', ('Schusswaffen'):color(258)) :gsub('Haustieren', ('Haustieren'):color(258)) :gsub('Automaten', ('Automaten'):color(258)) :gsub('Avataren', ('Avataren'):color(258)) :gsub('(Wyverns?)', ('%1'):color(258)) :gsub('Waffenfertigkeiten', ('Waffenfertigkeiten'):color(258)) :gsub('Spezialattacken', ('Spezialattacken'):color(258)) :gsub('Blutsbünde', ('Blutsbünde'):color(258)) windower.add_to_chat(12, '>>> '..original) end return modified, mode end)