local jnet = require "jnet" local msg = {} local INT = jnet.DataType.INT local FLOAT = jnet.DataType.FLOAT local BOOL = jnet.DataType.BOOL local STRING = jnet.DataType.STRING msg.Skill = { id = INT, damage = FLOAT, name = STRING, description = STRING, -- bonus = { -- damage = FLOAT, -- range = FLOAT, -- cd = BOOL -- } cd = BOOL } msg.Move = { id = INT, x = FLOAT, y = FLOAT, } msg.Chat = { id = INT, content = STRING } return msg