diff options
author | chai <chaifix@163.com> | 2018-10-05 15:40:31 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2018-10-05 15:40:31 +0800 |
commit | 789895b4b9f99668b8b772f271d07d1ce3115742 (patch) | |
tree | 3ae85381358445b2c29c9a0afb59375de9a7ce66 /build/vc++ | |
parent | 846d6ab0ec1033481574e8324a43fc547ecf5882 (diff) |
*update
Diffstat (limited to 'build/vc++')
-rw-r--r-- | build/vc++/jin.vcxproj | 2 | ||||
-rw-r--r-- | build/vc++/jin.vcxproj.filters | 6 | ||||
-rw-r--r-- | build/vc++/libjin/libjin.vcxproj | 25 | ||||
-rw-r--r-- | build/vc++/libjin/libjin.vcxproj.filters | 127 |
4 files changed, 113 insertions, 47 deletions
diff --git a/build/vc++/jin.vcxproj b/build/vc++/jin.vcxproj index 41626e1..727385e 100644 --- a/build/vc++/jin.vcxproj +++ b/build/vc++/jin.vcxproj @@ -154,7 +154,9 @@ <ClCompile Include="..\..\src\lua\modules\graphics\bitmap.cpp" /> <ClCompile Include="..\..\src\lua\modules\graphics\canvas.cpp" /> <ClCompile Include="..\..\src\lua\modules\graphics\font.cpp" /> + <ClCompile Include="..\..\src\lua\modules\graphics\fontData.cpp" /> <ClCompile Include="..\..\src\lua\modules\graphics\graphics.cpp" /> + <ClCompile Include="..\..\src\lua\modules\graphics\page.cpp" /> <ClCompile Include="..\..\src\lua\modules\graphics\texture.cpp" /> <ClCompile Include="..\..\src\lua\modules\graphics\shader.cpp" /> <ClCompile Include="..\..\src\lua\modules\joypad\joypad.cpp" /> diff --git a/build/vc++/jin.vcxproj.filters b/build/vc++/jin.vcxproj.filters index b44ba99..9612793 100644 --- a/build/vc++/jin.vcxproj.filters +++ b/build/vc++/jin.vcxproj.filters @@ -135,6 +135,12 @@ <ClCompile Include="..\..\src\lua\main.cpp"> <Filter>src</Filter> </ClCompile> + <ClCompile Include="..\..\src\lua\modules\graphics\page.cpp"> + <Filter>src\modules\graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\src\lua\modules\graphics\fontData.cpp"> + <Filter>src\modules\graphics</Filter> + </ClCompile> </ItemGroup> <ItemGroup> <ClInclude Include="resource.h"> diff --git a/build/vc++/libjin/libjin.vcxproj b/build/vc++/libjin/libjin.vcxproj index dc0ed9b..10301e9 100644 --- a/build/vc++/libjin/libjin.vcxproj +++ b/build/vc++/libjin/libjin.vcxproj @@ -131,6 +131,7 @@ </ItemDefinitionGroup> <ItemGroup> <ClInclude Include="..\..\..\src\libjin\3rdparty\GLee\GLee.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\ogl\OpenGL.h" /> <ClInclude Include="..\..\..\src\libjin\3rdparty\smount\dirent.h" /> <ClInclude Include="..\..\..\src\libjin\3rdparty\smount\smount.h" /> <ClInclude Include="..\..\..\src\libjin\3rdparty\stb\stb_image.h" /> @@ -143,25 +144,33 @@ <ClInclude Include="..\..\..\src\libjin\Audio\Source.h" /> <ClInclude Include="..\..\..\src\libjin\Common\Array.hpp" /> <ClInclude Include="..\..\..\src\libjin\Common\common.h" /> + <ClInclude Include="..\..\..\src\libjin\Common\Data.h" /> <ClInclude Include="..\..\..\src\libjin\Common\Object.h" /> <ClInclude Include="..\..\..\src\libjin\Common\Singleton.hpp" /> <ClInclude Include="..\..\..\src\libjin\Common\StringMap.hpp" /> <ClInclude Include="..\..\..\src\libjin\Common\Subsystem.hpp" /> + <ClInclude Include="..\..\..\src\libjin\Common\types.h" /> <ClInclude Include="..\..\..\src\libjin\Common\utf8.h" /> - <ClInclude Include="..\..\..\src\libjin\Core\Core.h" /> - <ClInclude Include="..\..\..\src\libjin\Core\Game.h" /> <ClInclude Include="..\..\..\src\libjin\Filesystem\Buffer.h" /> <ClInclude Include="..\..\..\src\libjin\Filesystem\Filesystem.h" /> + <ClInclude Include="..\..\..\src\libjin\Game\Game.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\Bitmap.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\Canvas.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\Color.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\base.shader.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\Drawable.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\Font.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Shapes.h" /> + <ClInclude Include="..\..\..\src\libjin\Graphics\FontData.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\Graphics.h" /> + <ClInclude Include="..\..\..\src\libjin\Graphics\Mesh.h" /> + <ClInclude Include="..\..\..\src\libjin\Graphics\OpenGL.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\Shader.h" /> + <ClInclude Include="..\..\..\src\libjin\Graphics\Shaders\base.shader.h" /> + <ClInclude Include="..\..\..\src\libjin\Graphics\Shaders\default.shader.h" /> + <ClInclude Include="..\..\..\src\libjin\Graphics\Shaders\font.shader.h" /> + <ClInclude Include="..\..\..\src\libjin\Graphics\Shaders\texture.shader.h" /> + <ClInclude Include="..\..\..\src\libjin\Graphics\Shapes.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\Texture.h" /> + <ClInclude Include="..\..\..\src\libjin\Graphics\Utf8.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\Window.h" /> <ClInclude Include="..\..\..\src\libjin\Input\Event.h" /> <ClInclude Include="..\..\..\src\libjin\Input\Input.h" /> @@ -201,16 +210,20 @@ <ClCompile Include="..\..\..\src\libjin\Audio\Source.cpp" /> <ClCompile Include="..\..\..\src\libjin\Common\Object.cpp" /> <ClCompile Include="..\..\..\src\libjin\Common\utf8.cpp" /> - <ClCompile Include="..\..\..\src\libjin\Core\Game.cpp" /> <ClCompile Include="..\..\..\src\libjin\Filesystem\Filesystem.cpp" /> + <ClCompile Include="..\..\..\src\libjin\Game\Game.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\Bitmap.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\Canvas.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\Color.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\Drawable.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\Font.cpp" /> - <ClCompile Include="..\..\..\src\libjin\Graphics\Shapes.cpp" /> + <ClCompile Include="..\..\..\src\libjin\Graphics\FontData.cpp" /> + <ClCompile Include="..\..\..\src\libjin\Graphics\Mesh.cpp" /> + <ClCompile Include="..\..\..\src\libjin\Graphics\OpenGL.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\Shader.cpp" /> + <ClCompile Include="..\..\..\src\libjin\Graphics\Shapes.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\Texture.cpp" /> + <ClCompile Include="..\..\..\src\libjin\Graphics\Utf8.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\Window.cpp" /> <ClCompile Include="..\..\..\src\libjin\Input\Event.cpp" /> <ClCompile Include="..\..\..\src\libjin\Input\Joypad.cpp" /> diff --git a/build/vc++/libjin/libjin.vcxproj.filters b/build/vc++/libjin/libjin.vcxproj.filters index b96ecf5..17ff93c 100644 --- a/build/vc++/libjin/libjin.vcxproj.filters +++ b/build/vc++/libjin/libjin.vcxproj.filters @@ -31,9 +31,6 @@ <Filter Include="Source\Common"> <UniqueIdentifier>{908f94da-1fc4-42db-abe9-8c8e17051f9d}</UniqueIdentifier> </Filter> - <Filter Include="Source\Core"> - <UniqueIdentifier>{c002d452-c7a0-4161-a419-c10fd3d1c297}</UniqueIdentifier> - </Filter> <Filter Include="Source\Filesystem"> <UniqueIdentifier>{3a98cf95-d45a-4a0e-b3fe-65b5accdb75f}</UniqueIdentifier> </Filter> @@ -58,6 +55,15 @@ <Filter Include="Source\Utils"> <UniqueIdentifier>{6259760f-501a-4b52-b9a1-4abb4d788a99}</UniqueIdentifier> </Filter> + <Filter Include="Source\Graphics\Shaders"> + <UniqueIdentifier>{bed786b4-6d8a-4c8d-b04f-67eb0f7435b8}</UniqueIdentifier> + </Filter> + <Filter Include="Source\3rdparty\ogl2d"> + <UniqueIdentifier>{c582e534-7e96-484c-ae1b-a9e7962ab6c2}</UniqueIdentifier> + </Filter> + <Filter Include="Source\Game"> + <UniqueIdentifier>{c002d452-c7a0-4161-a419-c10fd3d1c297}</UniqueIdentifier> + </Filter> </ItemGroup> <ItemGroup> <ClInclude Include="..\..\..\src\libjin\modules.h"> @@ -90,12 +96,6 @@ <ClInclude Include="..\..\..\src\libjin\Common\utf8.h"> <Filter>Source\Common</Filter> </ClInclude> - <ClInclude Include="..\..\..\src\libjin\Core\Core.h"> - <Filter>Source\Core</Filter> - </ClInclude> - <ClInclude Include="..\..\..\src\libjin\Core\Game.h"> - <Filter>Source\Core</Filter> - </ClInclude> <ClInclude Include="..\..\..\src\libjin\Filesystem\Buffer.h"> <Filter>Source\Filesystem</Filter> </ClInclude> @@ -171,6 +171,39 @@ <ClInclude Include="..\..\..\src\libjin\3rdparty\smount\smount.h"> <Filter>Source\3rdparty\smount</Filter> </ClInclude> + <ClInclude Include="..\..\..\src\libjin\Time\Timer.h"> + <Filter>Source\Time</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\Math\Vector2.hpp"> + <Filter>Source\Math</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\Math\Vector3.hpp"> + <Filter>Source\Math</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\Math\Vector4.hpp"> + <Filter>Source\Math</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\jin.h"> + <Filter>Source</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\Common\Array.hpp"> + <Filter>Source\Common</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\Common\common.h"> + <Filter>Source\Common</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\Graphics\Shaders\base.shader.h"> + <Filter>Source\Graphics\Shaders</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\Graphics\Shaders\default.shader.h"> + <Filter>Source\Graphics\Shaders</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\Graphics\Shaders\font.shader.h"> + <Filter>Source\Graphics\Shaders</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\Graphics\Bitmap.h"> + <Filter>Source\Graphics</Filter> + </ClInclude> <ClInclude Include="..\..\..\src\libjin\Graphics\Canvas.h"> <Filter>Source\Graphics</Filter> </ClInclude> @@ -183,47 +216,47 @@ <ClInclude Include="..\..\..\src\libjin\Graphics\Font.h"> <Filter>Source\Graphics</Filter> </ClInclude> - <ClInclude Include="..\..\..\src\libjin\Graphics\Graphics.h"> + <ClInclude Include="..\..\..\src\libjin\Graphics\FontData.h"> <Filter>Source\Graphics</Filter> </ClInclude> - <ClInclude Include="..\..\..\src\libjin\Graphics\Texture.h"> + <ClInclude Include="..\..\..\src\libjin\Graphics\Graphics.h"> <Filter>Source\Graphics</Filter> </ClInclude> - <ClInclude Include="..\..\..\src\libjin\Graphics\Window.h"> + <ClInclude Include="..\..\..\src\libjin\Graphics\Mesh.h"> <Filter>Source\Graphics</Filter> </ClInclude> - <ClInclude Include="..\..\..\src\libjin\Graphics\Shapes.h"> + <ClInclude Include="..\..\..\src\libjin\Graphics\OpenGL.h"> <Filter>Source\Graphics</Filter> </ClInclude> - <ClInclude Include="..\..\..\src\libjin\Time\Timer.h"> - <Filter>Source\Time</Filter> - </ClInclude> <ClInclude Include="..\..\..\src\libjin\Graphics\Shader.h"> <Filter>Source\Graphics</Filter> </ClInclude> - <ClInclude Include="..\..\..\src\libjin\Graphics\base.shader.h"> + <ClInclude Include="..\..\..\src\libjin\Graphics\Shapes.h"> <Filter>Source\Graphics</Filter> </ClInclude> - <ClInclude Include="..\..\..\src\libjin\Graphics\Bitmap.h"> + <ClInclude Include="..\..\..\src\libjin\Graphics\Texture.h"> <Filter>Source\Graphics</Filter> </ClInclude> - <ClInclude Include="..\..\..\src\libjin\Math\Vector2.hpp"> - <Filter>Source\Math</Filter> + <ClInclude Include="..\..\..\src\libjin\Graphics\Window.h"> + <Filter>Source\Graphics</Filter> </ClInclude> - <ClInclude Include="..\..\..\src\libjin\Math\Vector3.hpp"> - <Filter>Source\Math</Filter> + <ClInclude Include="..\..\..\src\libjin\Common\Data.h"> + <Filter>Source\Common</Filter> </ClInclude> - <ClInclude Include="..\..\..\src\libjin\Math\Vector4.hpp"> - <Filter>Source\Math</Filter> + <ClInclude Include="..\..\..\src\libjin\Common\types.h"> + <Filter>Source\Common</Filter> </ClInclude> - <ClInclude Include="..\..\..\src\libjin\jin.h"> - <Filter>Source</Filter> + <ClInclude Include="..\..\..\src\libjin\3rdparty\ogl\OpenGL.h"> + <Filter>Source\3rdparty\ogl2d</Filter> </ClInclude> - <ClInclude Include="..\..\..\src\libjin\Common\Array.hpp"> - <Filter>Source\Common</Filter> + <ClInclude Include="..\..\..\src\libjin\Graphics\Shaders\texture.shader.h"> + <Filter>Source\Graphics\Shaders</Filter> </ClInclude> - <ClInclude Include="..\..\..\src\libjin\Common\common.h"> - <Filter>Source\Common</Filter> + <ClInclude Include="..\..\..\src\libjin\Graphics\Utf8.h"> + <Filter>Source\Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\Game\Game.h"> + <Filter>Source\Game</Filter> </ClInclude> </ItemGroup> <ItemGroup> @@ -250,9 +283,6 @@ <ClCompile Include="..\..\..\src\libjin\Common\utf8.cpp"> <Filter>Source\Common</Filter> </ClCompile> - <ClCompile Include="..\..\..\src\libjin\Core\Game.cpp"> - <Filter>Source\Core</Filter> - </ClCompile> <ClCompile Include="..\..\..\src\libjin\Filesystem\Filesystem.cpp"> <Filter>Source\Filesystem</Filter> </ClCompile> @@ -301,35 +331,50 @@ <ClCompile Include="..\..\..\src\libjin\3rdparty\smount\smount.c"> <Filter>Source\3rdparty\smount</Filter> </ClCompile> + <ClCompile Include="..\..\..\src\libjin\Time\Timer.cpp"> + <Filter>Source\Time</Filter> + </ClCompile> + <ClCompile Include="..\..\..\src\libjin\Graphics\Bitmap.cpp"> + <Filter>Source\Graphics</Filter> + </ClCompile> <ClCompile Include="..\..\..\src\libjin\Graphics\Canvas.cpp"> <Filter>Source\Graphics</Filter> </ClCompile> + <ClCompile Include="..\..\..\src\libjin\Graphics\Color.cpp"> + <Filter>Source\Graphics</Filter> + </ClCompile> <ClCompile Include="..\..\..\src\libjin\Graphics\Drawable.cpp"> <Filter>Source\Graphics</Filter> </ClCompile> <ClCompile Include="..\..\..\src\libjin\Graphics\Font.cpp"> <Filter>Source\Graphics</Filter> </ClCompile> - <ClCompile Include="..\..\..\src\libjin\Graphics\Texture.cpp"> + <ClCompile Include="..\..\..\src\libjin\Graphics\FontData.cpp"> <Filter>Source\Graphics</Filter> </ClCompile> - <ClCompile Include="..\..\..\src\libjin\Graphics\Window.cpp"> + <ClCompile Include="..\..\..\src\libjin\Graphics\Mesh.cpp"> <Filter>Source\Graphics</Filter> </ClCompile> - <ClCompile Include="..\..\..\src\libjin\Graphics\Shapes.cpp"> + <ClCompile Include="..\..\..\src\libjin\Graphics\OpenGL.cpp"> <Filter>Source\Graphics</Filter> </ClCompile> - <ClCompile Include="..\..\..\src\libjin\Time\Timer.cpp"> - <Filter>Source\Time</Filter> - </ClCompile> <ClCompile Include="..\..\..\src\libjin\Graphics\Shader.cpp"> <Filter>Source\Graphics</Filter> </ClCompile> - <ClCompile Include="..\..\..\src\libjin\Graphics\Bitmap.cpp"> + <ClCompile Include="..\..\..\src\libjin\Graphics\Shapes.cpp"> <Filter>Source\Graphics</Filter> </ClCompile> - <ClCompile Include="..\..\..\src\libjin\Graphics\Color.cpp"> + <ClCompile Include="..\..\..\src\libjin\Graphics\Texture.cpp"> <Filter>Source\Graphics</Filter> </ClCompile> + <ClCompile Include="..\..\..\src\libjin\Graphics\Window.cpp"> + <Filter>Source\Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\..\src\libjin\Graphics\Utf8.cpp"> + <Filter>Source\Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\..\src\libjin\Game\Game.cpp"> + <Filter>Source\Game</Filter> + </ClCompile> </ItemGroup> </Project>
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