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authorchai <chaifix@163.com>2018-10-19 08:36:44 +0800
committerchai <chaifix@163.com>2018-10-19 08:36:44 +0800
commit7d5f055547e70fa93ee9ac944e62f8d657b9dc55 (patch)
tree081782a1541854db4b8eb69c4b43081f52711286 /src/libjin/Graphics/Drawable.cpp
parent02dd1f38008594048f0e28bad01e7c6d18844198 (diff)
*修改文件名
Diffstat (limited to 'src/libjin/Graphics/Drawable.cpp')
-rw-r--r--src/libjin/Graphics/Drawable.cpp123
1 files changed, 0 insertions, 123 deletions
diff --git a/src/libjin/Graphics/Drawable.cpp b/src/libjin/Graphics/Drawable.cpp
deleted file mode 100644
index f819c9c..0000000
--- a/src/libjin/Graphics/Drawable.cpp
+++ /dev/null
@@ -1,123 +0,0 @@
-#include "../configuration.h"
-#if LIBJIN_MODULES_RENDER
-
-#include "./Shader/Shader.h"
-#include "drawable.h"
-#include "../math/matrix.h"
-#include <stdlib.h>
-
-namespace jin
-{
- namespace graphics
- {
-
- Drawable::Drawable(int w, int h)
- : texture(0)
- , size(w, h)
- , anchor(0, 0)
- {
- vertex_coords[0] = 0; vertex_coords[1] = 0;
- vertex_coords[2] = 0; vertex_coords[3] = h;
- vertex_coords[4] = w; vertex_coords[5] = h;
- vertex_coords[6] = w; vertex_coords[7] = 0;
-
- texture_coords[0] = 0; texture_coords[1] = 0;
- texture_coords[2] = 0; texture_coords[3] = 1;
- texture_coords[4] = 1; texture_coords[5] = 1;
- texture_coords[6] = 1; texture_coords[7] = 0;
- }
-
- Drawable::Drawable(const Bitmap* bitmap)
- : texture(0)
- , anchor(0, 0)
- {
- unsigned int w = size.w = bitmap->getWidth();
- unsigned int h = size.h = bitmap->getHeight();
-
- vertex_coords[0] = 0; vertex_coords[1] = 0;
- vertex_coords[2] = 0; vertex_coords[3] = h;
- vertex_coords[4] = w; vertex_coords[5] = h;
- vertex_coords[6] = w; vertex_coords[7] = 0;
-
- texture_coords[0] = 0; texture_coords[1] = 0;
- texture_coords[2] = 0; texture_coords[3] = 1;
- texture_coords[4] = 1; texture_coords[5] = 1;
- texture_coords[6] = 1; texture_coords[7] = 0;
-
- const Color* pixels = bitmap->getPixels();
-
- texture = gl.genTexture();
- gl.bindTexture(texture);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- gl.texImage(GL_RGBA8, w, h, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
- gl.bindTexture(0);
- }
-
- Drawable::~Drawable()
- {
- glDeleteTextures(1, &texture);
- }
-
- void Drawable::setAnchor(int x, int y)
- {
- anchor.x = x;
- anchor.y = y;
- }
-
- void Drawable::draw(int x, int y, float sx, float sy, float r)
- {
- gl.ModelMatrix.setTransformation(x, y, r, sx, sy, anchor.x, anchor.y);
-
- Shader* shader = Shader::getCurrentShader();
- shader->sendMatrix4(SHADER_MODEL_MATRIX, &gl.ModelMatrix);
- shader->sendMatrix4(SHADER_PROJECTION_MATRIX, &gl.ProjectionMatrix);
- shader->bindVertexPointer(2, GL_FLOAT, 0, vertex_coords);
- shader->bindUVPointer(2, GL_FLOAT, 0, texture_coords);
-
- gl.bindTexture(texture);
- gl.drawArrays(GL_QUADS, 0, 4);
- gl.bindTexture(0);
- }
-
- void Drawable::draw(const math::Quad& slice, int x, int y, float sx, float sy, float r, float ax, float ay)
- {
- float vertCoords[8] = {
- 0, 0,
- 0, slice.h,
- slice.w, slice.h,
- slice.w, 0
- };
- float slx = slice.x / size.w;
- float sly = slice.y / size.h;
- float slw = slice.w / size.w;
- float slh = slice.h / size.h;
- float texCoords[8] = {
- slx, sly,
- slx, sly + slh,
- slx + slw, sly + slh,
- slx + slw, sly
- };
-
- gl.ModelMatrix.setTransformation(x, y, r, sx, sy, ax, ay);
-
- Shader* shader = Shader::getCurrentShader();
- shader->sendMatrix4(SHADER_MODEL_MATRIX, &gl.ModelMatrix);
- shader->sendMatrix4(SHADER_PROJECTION_MATRIX, &gl.ProjectionMatrix);
- shader->bindVertexPointer(2, GL_FLOAT, 0, vertCoords);
- shader->bindUVPointer(2, GL_FLOAT, 0, texCoords);
-
- gl.bindTexture(texture);
- gl.drawArrays(GL_QUADS, 0, 4);
- gl.bindTexture(0);
- }
-
- //void Drawable::setFilter(GLint min, GLint max)
- //{
- // glTexParameteri(GL_)
- //}
-
- } // namespace graphics
-} // namespace jin
-
-#endif // LIBJIN_MODULES_RENDER \ No newline at end of file