diff options
author | chai <chaifix@163.com> | 2018-10-19 08:36:44 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2018-10-19 08:36:44 +0800 |
commit | 7d5f055547e70fa93ee9ac944e62f8d657b9dc55 (patch) | |
tree | 081782a1541854db4b8eb69c4b43081f52711286 /src/libjin/Graphics/Drawable.cpp | |
parent | 02dd1f38008594048f0e28bad01e7c6d18844198 (diff) |
*修改文件名
Diffstat (limited to 'src/libjin/Graphics/Drawable.cpp')
-rw-r--r-- | src/libjin/Graphics/Drawable.cpp | 123 |
1 files changed, 0 insertions, 123 deletions
diff --git a/src/libjin/Graphics/Drawable.cpp b/src/libjin/Graphics/Drawable.cpp deleted file mode 100644 index f819c9c..0000000 --- a/src/libjin/Graphics/Drawable.cpp +++ /dev/null @@ -1,123 +0,0 @@ -#include "../configuration.h" -#if LIBJIN_MODULES_RENDER - -#include "./Shader/Shader.h" -#include "drawable.h" -#include "../math/matrix.h" -#include <stdlib.h> - -namespace jin -{ - namespace graphics - { - - Drawable::Drawable(int w, int h) - : texture(0) - , size(w, h) - , anchor(0, 0) - { - vertex_coords[0] = 0; vertex_coords[1] = 0; - vertex_coords[2] = 0; vertex_coords[3] = h; - vertex_coords[4] = w; vertex_coords[5] = h; - vertex_coords[6] = w; vertex_coords[7] = 0; - - texture_coords[0] = 0; texture_coords[1] = 0; - texture_coords[2] = 0; texture_coords[3] = 1; - texture_coords[4] = 1; texture_coords[5] = 1; - texture_coords[6] = 1; texture_coords[7] = 0; - } - - Drawable::Drawable(const Bitmap* bitmap) - : texture(0) - , anchor(0, 0) - { - unsigned int w = size.w = bitmap->getWidth(); - unsigned int h = size.h = bitmap->getHeight(); - - vertex_coords[0] = 0; vertex_coords[1] = 0; - vertex_coords[2] = 0; vertex_coords[3] = h; - vertex_coords[4] = w; vertex_coords[5] = h; - vertex_coords[6] = w; vertex_coords[7] = 0; - - texture_coords[0] = 0; texture_coords[1] = 0; - texture_coords[2] = 0; texture_coords[3] = 1; - texture_coords[4] = 1; texture_coords[5] = 1; - texture_coords[6] = 1; texture_coords[7] = 0; - - const Color* pixels = bitmap->getPixels(); - - texture = gl.genTexture(); - gl.bindTexture(texture); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - gl.texImage(GL_RGBA8, w, h, GL_RGBA, GL_UNSIGNED_BYTE, pixels); - gl.bindTexture(0); - } - - Drawable::~Drawable() - { - glDeleteTextures(1, &texture); - } - - void Drawable::setAnchor(int x, int y) - { - anchor.x = x; - anchor.y = y; - } - - void Drawable::draw(int x, int y, float sx, float sy, float r) - { - gl.ModelMatrix.setTransformation(x, y, r, sx, sy, anchor.x, anchor.y); - - Shader* shader = Shader::getCurrentShader(); - shader->sendMatrix4(SHADER_MODEL_MATRIX, &gl.ModelMatrix); - shader->sendMatrix4(SHADER_PROJECTION_MATRIX, &gl.ProjectionMatrix); - shader->bindVertexPointer(2, GL_FLOAT, 0, vertex_coords); - shader->bindUVPointer(2, GL_FLOAT, 0, texture_coords); - - gl.bindTexture(texture); - gl.drawArrays(GL_QUADS, 0, 4); - gl.bindTexture(0); - } - - void Drawable::draw(const math::Quad& slice, int x, int y, float sx, float sy, float r, float ax, float ay) - { - float vertCoords[8] = { - 0, 0, - 0, slice.h, - slice.w, slice.h, - slice.w, 0 - }; - float slx = slice.x / size.w; - float sly = slice.y / size.h; - float slw = slice.w / size.w; - float slh = slice.h / size.h; - float texCoords[8] = { - slx, sly, - slx, sly + slh, - slx + slw, sly + slh, - slx + slw, sly - }; - - gl.ModelMatrix.setTransformation(x, y, r, sx, sy, ax, ay); - - Shader* shader = Shader::getCurrentShader(); - shader->sendMatrix4(SHADER_MODEL_MATRIX, &gl.ModelMatrix); - shader->sendMatrix4(SHADER_PROJECTION_MATRIX, &gl.ProjectionMatrix); - shader->bindVertexPointer(2, GL_FLOAT, 0, vertCoords); - shader->bindUVPointer(2, GL_FLOAT, 0, texCoords); - - gl.bindTexture(texture); - gl.drawArrays(GL_QUADS, 0, 4); - gl.bindTexture(0); - } - - //void Drawable::setFilter(GLint min, GLint max) - //{ - // glTexParameteri(GL_) - //} - - } // namespace graphics -} // namespace jin - -#endif // LIBJIN_MODULES_RENDER
\ No newline at end of file |