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-rw-r--r--bin/Jin.exebin477696 -> 477696 bytes
-rw-r--r--bin/jin.exebin477696 -> 477696 bytes
-rw-r--r--build/vc++/jin.vcxproj8
-rw-r--r--build/vc++/jin.vcxproj.filters14
-rw-r--r--build/vc++/libjin/libjin.vcxproj193
-rw-r--r--build/vc++/libjin/libjin.vcxproj.filters512
-rw-r--r--src/libjin/Audio/SDL/je_sdl_audio.h6
-rw-r--r--src/libjin/Audio/SDL/je_sdl_source.h6
-rw-r--r--src/libjin/Audio/je_audio.h6
-rw-r--r--src/libjin/Audio/je_source.h6
-rw-r--r--src/libjin/Common/je_array.hpp4
-rw-r--r--src/libjin/Common/je_common.h4
-rw-r--r--src/libjin/Common/je_object.h4
-rw-r--r--src/libjin/Common/je_singleton.hpp6
-rw-r--r--src/libjin/Common/je_stringmap.hpp4
-rw-r--r--src/libjin/Common/je_subsystem.hpp4
-rw-r--r--src/libjin/Common/je_types.h4
-rw-r--r--src/libjin/Common/je_utf8.h6
-rw-r--r--src/libjin/Filesystem/je_buffer.h4
-rw-r--r--src/libjin/Game/je_game.h6
-rw-r--r--src/libjin/Graphics/Font/je_decoder.h4
-rw-r--r--src/libjin/Graphics/Font/je_font.h4
-rw-r--r--src/libjin/Graphics/Font/je_page.h4
-rw-r--r--src/libjin/Graphics/Font/je_text.h4
-rw-r--r--src/libjin/Graphics/Font/je_texture_font.h4
-rw-r--r--src/libjin/Graphics/Font/je_ttf.h6
-rw-r--r--src/libjin/Graphics/Shader/je_base.shader.h4
-rw-r--r--src/libjin/Graphics/Shader/je_shader.h6
-rw-r--r--src/libjin/Graphics/je_bitmap.h4
-rw-r--r--src/libjin/Graphics/je_canvas.h6
-rw-r--r--src/libjin/Graphics/je_color.h6
-rw-r--r--src/libjin/Graphics/je_drawable.h6
-rw-r--r--src/libjin/Graphics/je_gl.h4
-rw-r--r--src/libjin/Graphics/je_graphics.h6
-rw-r--r--src/libjin/Graphics/je_image.h4
-rw-r--r--src/libjin/Graphics/je_mesh.h4
-rw-r--r--src/libjin/Graphics/je_shapes.h6
-rw-r--r--src/libjin/Graphics/je_sprite.h4
-rw-r--r--src/libjin/Graphics/je_texture.h6
-rw-r--r--src/libjin/Graphics/je_window.h6
-rw-r--r--src/libjin/Input/je_event.h4
-rw-r--r--src/libjin/Input/je_input.h4
-rw-r--r--src/libjin/Input/je_joypad.h4
-rw-r--r--src/libjin/Input/je_keyboard.h6
-rw-r--r--src/libjin/Input/je_mouse.h6
-rw-r--r--src/libjin/Math/je_constant.h4
-rw-r--r--src/libjin/Math/je_math.h4
-rw-r--r--src/libjin/Math/je_matrix.h4
-rw-r--r--src/libjin/Math/je_quad.h4
-rw-r--r--src/libjin/Math/je_vector2.hpp4
-rw-r--r--src/libjin/Math/je_vector3.hpp4
-rw-r--r--src/libjin/Math/je_vector4.hpp4
-rw-r--r--src/libjin/Net/je_net.h6
-rw-r--r--src/libjin/Net/je_socket.h6
-rw-r--r--src/libjin/Thread/je_thread.h6
-rw-r--r--src/libjin/Time/je_timer.h6
-rw-r--r--src/libjin/Utils/je_macros.h4
-rw-r--r--src/libjin/Utils/je_utils.h4
-rw-r--r--src/libjin/core/je_configuration.h4
-rw-r--r--src/libjin/core/je_types.h6
-rw-r--r--src/libjin/jin.h6
-rw-r--r--src/lua/modules/graphics/graphics.cpp41
-rw-r--r--src/lua/modules/graphics/texture_font.cpp (renamed from src/lua/modules/graphics/textureFont.cpp)0
63 files changed, 534 insertions, 502 deletions
diff --git a/bin/Jin.exe b/bin/Jin.exe
index a245433..43a10b2 100644
--- a/bin/Jin.exe
+++ b/bin/Jin.exe
Binary files differ
diff --git a/bin/jin.exe b/bin/jin.exe
index a245433..43a10b2 100644
--- a/bin/jin.exe
+++ b/bin/jin.exe
Binary files differ
diff --git a/build/vc++/jin.vcxproj b/build/vc++/jin.vcxproj
index b996f7d..2febc9b 100644
--- a/build/vc++/jin.vcxproj
+++ b/build/vc++/jin.vcxproj
@@ -124,7 +124,7 @@
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>opengl32.lib;glu32.lib;lua51.lib;SDL2.lib;SDL2main.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(SolutionDir)libs\SDL2-2.0.5\lib\x86;$(SolutionDir)libs\LuaJIT-2.0.5\src;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <SubSystem>Windows</SubSystem>
+ <SubSystem>Console</SubSystem>
<EntryPointSymbol>
</EntryPointSymbol>
</Link>
@@ -154,7 +154,7 @@
<ClCompile Include="..\..\src\lua\modules\graphics\bitmap.cpp" />
<ClCompile Include="..\..\src\lua\modules\graphics\canvas.cpp" />
<ClCompile Include="..\..\src\lua\modules\graphics\text.cpp" />
- <ClCompile Include="..\..\src\lua\modules\graphics\textureFont.cpp" />
+ <ClCompile Include="..\..\src\lua\modules\graphics\texture_font.cpp" />
<ClCompile Include="..\..\src\lua\modules\graphics\ttf.cpp" />
<ClCompile Include="..\..\src\lua\modules\graphics\ttfData.cpp" />
<ClCompile Include="..\..\src\lua\modules\graphics\graphics.cpp" />
@@ -165,7 +165,7 @@
<ClCompile Include="..\..\src\lua\modules\keyboard\keyboard.cpp" />
<ClCompile Include="..\..\src\lua\modules\math\math.cpp" />
<ClCompile Include="..\..\src\lua\modules\mouse\mouse.cpp" />
- <ClCompile Include="..\..\src\lua\modules\net\Buffer.cpp" />
+ <ClCompile Include="..\..\src\lua\modules\net\buffer.cpp" />
<ClCompile Include="..\..\src\lua\modules\net\net.cpp" />
<ClCompile Include="..\..\src\lua\modules\net\socket.cpp" />
<ClCompile Include="..\..\src\lua\modules\thread\thread.cpp" />
@@ -188,7 +188,7 @@
<ClInclude Include="..\..\src\lua\libraries\luax\luax.h" />
<ClInclude Include="..\..\src\lua\luax.h" />
<ClInclude Include="..\..\src\lua\modules\luax.h" />
- <ClInclude Include="..\..\src\lua\modules\net\Buffer.h" />
+ <ClInclude Include="..\..\src\lua\modules\net\buffer.h" />
<ClInclude Include="..\..\src\lua\modules\thread\thread.h" />
<ClInclude Include="..\..\src\lua\modules\types.h" />
<ClInclude Include="..\..\src\lua\resources\font.ttf.h" />
diff --git a/build/vc++/jin.vcxproj.filters b/build/vc++/jin.vcxproj.filters
index 18f4535..1a17f85 100644
--- a/build/vc++/jin.vcxproj.filters
+++ b/build/vc++/jin.vcxproj.filters
@@ -102,9 +102,6 @@
<ClCompile Include="..\..\src\lua\modules\mouse\mouse.cpp">
<Filter>src\modules\mouse</Filter>
</ClCompile>
- <ClCompile Include="..\..\src\lua\modules\net\Buffer.cpp">
- <Filter>src\modules\net</Filter>
- </ClCompile>
<ClCompile Include="..\..\src\lua\modules\net\net.cpp">
<Filter>src\modules\net</Filter>
</ClCompile>
@@ -144,9 +141,12 @@
<ClCompile Include="..\..\src\lua\modules\graphics\text.cpp">
<Filter>src\modules\graphics</Filter>
</ClCompile>
- <ClCompile Include="..\..\src\lua\modules\graphics\textureFont.cpp">
+ <ClCompile Include="..\..\src\lua\modules\graphics\texture_font.cpp">
<Filter>src\modules\graphics</Filter>
</ClCompile>
+ <ClCompile Include="..\..\src\lua\modules\net\buffer.cpp">
+ <Filter>src\modules\net</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="resource.h">
@@ -164,9 +164,6 @@
<ClInclude Include="..\..\src\lua\common\constant.h">
<Filter>src\common</Filter>
</ClInclude>
- <ClInclude Include="..\..\src\lua\modules\net\Buffer.h">
- <Filter>src\modules\net</Filter>
- </ClInclude>
<ClInclude Include="..\..\src\lua\libraries\luax\luax.h">
<Filter>src\libraries\luax</Filter>
</ClInclude>
@@ -212,6 +209,9 @@
<ClInclude Include="..\..\src\lua\luax.h">
<Filter>src</Filter>
</ClInclude>
+ <ClInclude Include="..\..\src\lua\modules\net\buffer.h">
+ <Filter>src\modules\net</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="jin.rc">
diff --git a/build/vc++/libjin/libjin.vcxproj b/build/vc++/libjin/libjin.vcxproj
index acb4ab9..6fca2e9 100644
--- a/build/vc++/libjin/libjin.vcxproj
+++ b/build/vc++/libjin/libjin.vcxproj
@@ -139,67 +139,68 @@
<ClInclude Include="..\..\..\src\libjin\3rdparty\stb\stb_truetype.h" />
<ClInclude Include="..\..\..\src\libjin\3rdparty\tekcos\tekcos.h" />
<ClInclude Include="..\..\..\src\libjin\3rdparty\wav\wav.h" />
- <ClInclude Include="..\..\..\src\libjin\Audio\Audio.h" />
- <ClInclude Include="..\..\..\src\libjin\Audio\SDL\SDLAudio.h" />
- <ClInclude Include="..\..\..\src\libjin\Audio\SDL\SDLSource.h" />
- <ClInclude Include="..\..\..\src\libjin\Audio\Source.h" />
- <ClInclude Include="..\..\..\src\libjin\Common\Array.hpp" />
- <ClInclude Include="..\..\..\src\libjin\Common\common.h" />
- <ClInclude Include="..\..\..\src\libjin\Common\Exception.h" />
- <ClInclude Include="..\..\..\src\libjin\Common\Object.h" />
- <ClInclude Include="..\..\..\src\libjin\Common\Singleton.hpp" />
- <ClInclude Include="..\..\..\src\libjin\Common\StringMap.hpp" />
- <ClInclude Include="..\..\..\src\libjin\Common\Subsystem.hpp" />
- <ClInclude Include="..\..\..\src\libjin\Common\types.h" />
- <ClInclude Include="..\..\..\src\libjin\Common\utf8.h" />
- <ClInclude Include="..\..\..\src\libjin\Filesystem\Buffer.h" />
- <ClInclude Include="..\..\..\src\libjin\Filesystem\Filesystem.h" />
- <ClInclude Include="..\..\..\src\libjin\Game\Game.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Bitmap.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Canvas.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Color.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Drawable.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Font\Decoder.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Font\Font.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Font\Page.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Font\Text.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Font\TextureFont.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Font\TTF.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Graphics.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Image.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Mesh.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\OpenGL.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\base.shader.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\default.shader.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\font.shader.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\Shader.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\texture.shader.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Shapes.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Sprite.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Texture.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Window.h" />
- <ClInclude Include="..\..\..\src\libjin\Input\Event.h" />
- <ClInclude Include="..\..\..\src\libjin\Input\Input.h" />
- <ClInclude Include="..\..\..\src\libjin\Input\Joypad.h" />
- <ClInclude Include="..\..\..\src\libjin\Input\Keyboard.h" />
- <ClInclude Include="..\..\..\src\libjin\Input\Mouse.h" />
+ <ClInclude Include="..\..\..\src\libjin\Audio\je_audio.h" />
+ <ClInclude Include="..\..\..\src\libjin\Audio\SDL\je_sdl_audio.h" />
+ <ClInclude Include="..\..\..\src\libjin\Audio\SDL\je_sdl_source.h" />
+ <ClInclude Include="..\..\..\src\libjin\Audio\je_source.h" />
+ <ClInclude Include="..\..\..\src\libjin\Common\je_array.hpp" />
+ <ClInclude Include="..\..\..\src\libjin\Common\je_common.h" />
+ <ClInclude Include="..\..\..\src\libjin\Common\je_exception.h" />
+ <ClInclude Include="..\..\..\src\libjin\Common\je_object.h" />
+ <ClInclude Include="..\..\..\src\libjin\Common\je_singleton.hpp" />
+ <ClInclude Include="..\..\..\src\libjin\Common\je_stringmap.hpp" />
+ <ClInclude Include="..\..\..\src\libjin\Common\je_subsystem.hpp" />
+ <ClInclude Include="..\..\..\src\libjin\Common\je_types.h" />
+ <ClInclude Include="..\..\..\src\libjin\Common\je_utf8.h" />
+ <ClInclude Include="..\..\..\src\libjin\core\je_configuration.h" />
+ <ClInclude Include="..\..\..\src\libjin\core\je_types.h" />
+ <ClInclude Include="..\..\..\src\libjin\Filesystem\je_buffer.h" />
+ <ClInclude Include="..\..\..\src\libjin\Filesystem\je_filesystem.h" />
+ <ClInclude Include="..\..\..\src\libjin\Game\je_game.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_bitmap.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_canvas.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_color.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_drawable.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_decoder.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_font.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_page.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_text.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_texture_font.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_ttf.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_graphics.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_image.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_mesh.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_gl.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_base.shader.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_default.shader.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_font.shader.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_shader.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_texture.shader.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_shapes.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_sprite.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_texture.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_window.h" />
+ <ClInclude Include="..\..\..\src\libjin\Input\je_event.h" />
+ <ClInclude Include="..\..\..\src\libjin\Input\je_input.h" />
+ <ClInclude Include="..\..\..\src\libjin\Input\je_joypad.h" />
+ <ClInclude Include="..\..\..\src\libjin\Input\je_keyboard.h" />
+ <ClInclude Include="..\..\..\src\libjin\Input\je_mouse.h" />
<ClInclude Include="..\..\..\src\libjin\jin.h" />
- <ClInclude Include="..\..\..\src\libjin\configuration.h" />
- <ClInclude Include="..\..\..\src\libjin\Math\constant.h" />
- <ClInclude Include="..\..\..\src\libjin\Math\Math.h" />
- <ClInclude Include="..\..\..\src\libjin\Math\Matrix.h" />
- <ClInclude Include="..\..\..\src\libjin\Math\Quad.h" />
- <ClInclude Include="..\..\..\src\libjin\Math\Vector2.hpp" />
- <ClInclude Include="..\..\..\src\libjin\Math\Vector3.hpp" />
- <ClInclude Include="..\..\..\src\libjin\Math\Vector4.hpp" />
- <ClInclude Include="..\..\..\src\libjin\Net\Net.h" />
- <ClInclude Include="..\..\..\src\libjin\Net\Socket.h" />
- <ClInclude Include="..\..\..\src\libjin\Thread\Thread.h" />
- <ClInclude Include="..\..\..\src\libjin\Time\Timer.h" />
- <ClInclude Include="..\..\..\src\libjin\Utils\endian.h" />
- <ClInclude Include="..\..\..\src\libjin\Utils\Log.h" />
- <ClInclude Include="..\..\..\src\libjin\Utils\macros.h" />
- <ClInclude Include="..\..\..\src\libjin\Utils\utils.h" />
+ <ClInclude Include="..\..\..\src\libjin\Math\je_constant.h" />
+ <ClInclude Include="..\..\..\src\libjin\Math\je_math.h" />
+ <ClInclude Include="..\..\..\src\libjin\Math\je_matrix.h" />
+ <ClInclude Include="..\..\..\src\libjin\Math\je_quad.h" />
+ <ClInclude Include="..\..\..\src\libjin\Math\je_vector2.hpp" />
+ <ClInclude Include="..\..\..\src\libjin\Math\je_vector3.hpp" />
+ <ClInclude Include="..\..\..\src\libjin\Math\je_vector4.hpp" />
+ <ClInclude Include="..\..\..\src\libjin\Net\je_net.h" />
+ <ClInclude Include="..\..\..\src\libjin\Net\je_socket.h" />
+ <ClInclude Include="..\..\..\src\libjin\Thread\je_thread.h" />
+ <ClInclude Include="..\..\..\src\libjin\Time\je_timer.h" />
+ <ClInclude Include="..\..\..\src\libjin\Utils\je_endian.h" />
+ <ClInclude Include="..\..\..\src\libjin\Utils\je_log.h" />
+ <ClInclude Include="..\..\..\src\libjin\Utils\je_macros.h" />
+ <ClInclude Include="..\..\..\src\libjin\Utils\je_utils.h" />
</ItemGroup>
<ItemGroup>
<None Include="..\..\..\src\libjin\README.md" />
@@ -210,42 +211,42 @@
<ClCompile Include="..\..\..\src\libjin\3rdparty\stb\stb_vorbis.c" />
<ClCompile Include="..\..\..\src\libjin\3rdparty\tekcos\tekcos.c" />
<ClCompile Include="..\..\..\src\libjin\3rdparty\wav\wav.c" />
- <ClCompile Include="..\..\..\src\libjin\Audio\Audio.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Audio\SDL\SDLAudio.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Audio\SDL\SDLSource.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Audio\Source.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Common\Exception.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Common\Object.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Common\utf8.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Filesystem\Filesystem.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Game\Game.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Bitmap.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Canvas.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Color.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Drawable.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Font\Decoder.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Font\Text.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Font\TextureFont.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Font\TTF.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Image.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Mesh.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\OpenGL.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Shader\Shader.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Shapes.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Sprite.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Texture.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Window.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Input\Event.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Input\Joypad.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Input\Keyboard.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Input\Mouse.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Math\Matrix.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Net\Net.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Net\Socket.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Thread\Thread.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Time\Timer.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Utils\Log.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Utils\unittest.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Audio\je_audio.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Audio\SDL\je_sdl_audio.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Audio\SDL\je_sdl_source.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Audio\je_source.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Common\je_exception.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Common\je_object.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Common\je_utf8.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Filesystem\je_filesystem.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Game\je_game.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_bitmap.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_canvas.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_color.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_drawable.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_decoder.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_text.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_texture_font.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_ttf.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_image.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_mesh.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_gl.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\Shader\je_shader.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_shapes.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_sprite.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_texture.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_window.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Input\je_event.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Input\je_joypad.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Input\je_keyboard.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Input\je_mouse.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Math\je_matrix.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Net\je_net.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Net\je_socket.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Thread\je_thread.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Time\je_timer.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Utils\je_log.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Utils\je_unittest.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
diff --git a/build/vc++/libjin/libjin.vcxproj.filters b/build/vc++/libjin/libjin.vcxproj.filters
index 52e0af9..dc49cd4 100644
--- a/build/vc++/libjin/libjin.vcxproj.filters
+++ b/build/vc++/libjin/libjin.vcxproj.filters
@@ -22,263 +22,271 @@
<Filter Include="Source\3rdparty\smount">
<UniqueIdentifier>{60deec03-f023-4417-a058-c955d23f01d4}</UniqueIdentifier>
</Filter>
- <Filter Include="Source\Audio">
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- <ClCompile Include="..\..\..\src\libjin\Net\Socket.cpp">
- <Filter>Source\Net</Filter>
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_drawable.cpp">
+ <Filter>Source\graphics</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Thread\Thread.cpp">
- <Filter>Source\Thread</Filter>
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_color.cpp">
+ <Filter>Source\graphics</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Utils\Log.cpp">
- <Filter>Source\Utils</Filter>
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_canvas.cpp">
+ <Filter>Source\graphics</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Utils\unittest.cpp">
- <Filter>Source\Utils</Filter>
+ <ClCompile Include="..\..\..\src\libjin\Graphics\Shader\je_shader.cpp">
+ <Filter>Source\graphics\shader</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\src\libjin\3rdparty\GLee\GLee.c">
- <Filter>Source\3rdparty\GLee</Filter>
+ <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_decoder.cpp">
+ <Filter>Source\graphics\font</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\src\libjin\3rdparty\stb\stb_vorbis.c">
- <Filter>Source\3rdparty\stb</Filter>
+ <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_text.cpp">
+ <Filter>Source\graphics\font</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\src\libjin\3rdparty\wav\wav.c">
- <Filter>Source\3rdparty\wav</Filter>
+ <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_texture_font.cpp">
+ <Filter>Source\graphics\font</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\src\libjin\3rdparty\tekcos\tekcos.c">
- <Filter>Source\3rdparty\tekcos</Filter>
+ <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_ttf.cpp">
+ <Filter>Source\graphics\font</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\src\libjin\3rdparty\smount\smount.c">
- <Filter>Source\3rdparty\smount</Filter>
+ <ClCompile Include="..\..\..\src\libjin\Utils\je_unittest.cpp">
+ <Filter>Source\utils</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Time\Timer.cpp">
- <Filter>Source\Time</Filter>
+ <ClCompile Include="..\..\..\src\libjin\Utils\je_log.cpp">
+ <Filter>Source\utils</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Game\Game.cpp">
- <Filter>Source\Game</Filter>
+ <ClCompile Include="..\..\..\src\libjin\Time\je_timer.cpp">
+ <Filter>Source\time</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Common\Exception.cpp">
- <Filter>Source\Common</Filter>
+ <ClCompile Include="..\..\..\src\libjin\Thread\je_thread.cpp">
+ <Filter>Source\thread</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Graphics\Font\Decoder.cpp">
- <Filter>Source\Graphics\Font</Filter>
+ <ClCompile Include="..\..\..\src\libjin\Net\je_socket.cpp">
+ <Filter>Source\net</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Graphics\Font\Text.cpp">
- <Filter>Source\Graphics\Font</Filter>
+ <ClCompile Include="..\..\..\src\libjin\Net\je_net.cpp">
+ <Filter>Source\net</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Graphics\Font\TextureFont.cpp">
- <Filter>Source\Graphics\Font</Filter>
+ <ClCompile Include="..\..\..\src\libjin\Math\je_matrix.cpp">
+ <Filter>Source\math</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Graphics\Font\TTF.cpp">
- <Filter>Source\Graphics\Font</Filter>
+ <ClCompile Include="..\..\..\src\libjin\Input\je_mouse.cpp">
+ <Filter>Source\input</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Graphics\Bitmap.cpp">
- <Filter>Source\Graphics</Filter>
+ <ClCompile Include="..\..\..\src\libjin\Input\je_keyboard.cpp">
+ <Filter>Source\input</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Graphics\Canvas.cpp">
- <Filter>Source\Graphics</Filter>
+ <ClCompile Include="..\..\..\src\libjin\Input\je_joypad.cpp">
+ <Filter>Source\input</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Graphics\Color.cpp">
- <Filter>Source\Graphics</Filter>
+ <ClCompile Include="..\..\..\src\libjin\Input\je_event.cpp">
+ <Filter>Source\input</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Graphics\Drawable.cpp">
- <Filter>Source\Graphics</Filter>
+ <ClCompile Include="..\..\..\src\libjin\Game\je_game.cpp">
+ <Filter>Source\game</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Graphics\Image.cpp">
- <Filter>Source\Graphics</Filter>
+ <ClCompile Include="..\..\..\src\libjin\Filesystem\je_filesystem.cpp">
+ <Filter>Source\filesystem</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Graphics\Mesh.cpp">
- <Filter>Source\Graphics</Filter>
+ <ClCompile Include="..\..\..\src\libjin\Common\je_exception.cpp">
+ <Filter>Source\common</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Graphics\OpenGL.cpp">
- <Filter>Source\Graphics</Filter>
+ <ClCompile Include="..\..\..\src\libjin\Common\je_object.cpp">
+ <Filter>Source\common</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Graphics\Shapes.cpp">
- <Filter>Source\Graphics</Filter>
+ <ClCompile Include="..\..\..\src\libjin\Common\je_utf8.cpp">
+ <Filter>Source\common</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Graphics\Sprite.cpp">
- <Filter>Source\Graphics</Filter>
+ <ClCompile Include="..\..\..\src\libjin\Audio\je_source.cpp">
+ <Filter>Source\audio</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Graphics\Texture.cpp">
- <Filter>Source\Graphics</Filter>
+ <ClCompile Include="..\..\..\src\libjin\Audio\je_audio.cpp">
+ <Filter>Source\audio</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Graphics\Window.cpp">
- <Filter>Source\Graphics</Filter>
+ <ClCompile Include="..\..\..\src\libjin\Audio\SDL\je_sdl_source.cpp">
+ <Filter>Source\audio\sdl</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Graphics\Shader\Shader.cpp">
- <Filter>Source\Graphics\Shader</Filter>
+ <ClCompile Include="..\..\..\src\libjin\Audio\SDL\je_sdl_audio.cpp">
+ <Filter>Source\audio\sdl</Filter>
</ClCompile>
</ItemGroup>
</Project> \ No newline at end of file
diff --git a/src/libjin/Audio/SDL/je_sdl_audio.h b/src/libjin/Audio/SDL/je_sdl_audio.h
index c64b109..4ce3756 100644
--- a/src/libjin/Audio/SDL/je_sdl_audio.h
+++ b/src/libjin/Audio/SDL/je_sdl_audio.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_AUDIO_SDL_H
-#define __LIBJIN_AUDIO_SDL_H
+#ifndef __JE_AUDIO_SDL_H
+#define __JE_AUDIO_SDL_H
#include "../../core/je_configuration.h"
#if LIBJIN_MODULES_AUDIO && LIBJIN_AUDIO_SDLAUDIO
@@ -59,4 +59,4 @@ namespace jin
} // namespace jin
#endif // LIBJIN_MODULES_AUDIO && LIBJIN_AUDIO_SDLAUDIO
-#endif // __LIBJIN_AUDIO_SDL_H
+#endif // __JE_AUDIO_SDL_H
diff --git a/src/libjin/Audio/SDL/je_sdl_source.h b/src/libjin/Audio/SDL/je_sdl_source.h
index 15676d6..1d055bf 100644
--- a/src/libjin/Audio/SDL/je_sdl_source.h
+++ b/src/libjin/Audio/SDL/je_sdl_source.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_SOURCE_SDL_H
-#define __LIBJIN_SOURCE_SDL_H
+#ifndef __JE_SOURCE_SDL_H
+#define __JE_SOURCE_SDL_H
#include "../../core/je_configuration.h"
#if LIBJIN_MODULES_AUDIO && LIBJIN_AUDIO_SDLAUDIO
@@ -104,4 +104,4 @@ namespace jin
} // namespace jin
#endif // LIBJIN_MODULES_AUDIO && LIBJIN_AUDIO_SDLAUDIO
-#endif // __LIBJIN_SOURCE_SDL_H
+#endif // __JE_SOURCE_SDL_H
diff --git a/src/libjin/Audio/je_audio.h b/src/libjin/Audio/je_audio.h
index 341e4c9..4dd8007 100644
--- a/src/libjin/Audio/je_audio.h
+++ b/src/libjin/Audio/je_audio.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_AUDIO_H
-#define __LIBJIN_AUDIO_H
+#ifndef __JE_AUDIO_H
+#define __JE_AUDIO_H
#include "../core/je_configuration.h"
#if LIBJIN_MODULES_AUDIO
@@ -50,4 +50,4 @@ namespace jin
} // namespace jin
#endif // LIBJIN_MODULES_AUDIO
-#endif // __LIBJIN_AUDIO_H
+#endif // __JE_AUDIO_H
diff --git a/src/libjin/Audio/je_source.h b/src/libjin/Audio/je_source.h
index bcac214..07cfee5 100644
--- a/src/libjin/Audio/je_source.h
+++ b/src/libjin/Audio/je_source.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_AUDIO_SOURCE_H
-#define __LIBJIN_AUDIO_SOURCE_H
+#ifndef __JE_AUDIO_SOURCE_H
+#define __JE_AUDIO_SOURCE_H
#include "../core/je_configuration.h"
#if LIBJIN_MODULES_AUDIO
@@ -44,4 +44,4 @@ namespace jin
} // namespace jin
#endif // LIBJIN_MODULES_AUDIO
-#endif // __LIBJIN_AUDIO_SOURCE_H
+#endif // __JE_AUDIO_SOURCE_H
diff --git a/src/libjin/Common/je_array.hpp b/src/libjin/Common/je_array.hpp
index eadd36f..6708378 100644
--- a/src/libjin/Common/je_array.hpp
+++ b/src/libjin/Common/je_array.hpp
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_COMMON_ARRAY_H
-#define __LIBJIN_COMMON_ARRAY_H
+#ifndef __JE_COMMON_ARRAY_H
+#define __JE_COMMON_ARRAY_H
namespace jin
{
diff --git a/src/libjin/Common/je_common.h b/src/libjin/Common/je_common.h
index 63528b0..0dfa79a 100644
--- a/src/libjin/Common/je_common.h
+++ b/src/libjin/Common/je_common.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_COMMON_H
-#define __LIBJIN_COMMON_H
+#ifndef __JE_COMMON_H
+#define __JE_COMMON_H
#include "je_array.hpp"
diff --git a/src/libjin/Common/je_object.h b/src/libjin/Common/je_object.h
index c4bf225..1f11936 100644
--- a/src/libjin/Common/je_object.h
+++ b/src/libjin/Common/je_object.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_COMMON_OBJECT_H
-#define __LIBJIN_COMMON_OBJECT_H
+#ifndef __JE_COMMON_OBJECT_H
+#define __JE_COMMON_OBJECT_H
namespace jin
{
diff --git a/src/libjin/Common/je_singleton.hpp b/src/libjin/Common/je_singleton.hpp
index 12b1450..c49184b 100644
--- a/src/libjin/Common/je_singleton.hpp
+++ b/src/libjin/Common/je_singleton.hpp
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_SINGLETON_H
-#define __LIBJIN_SINGLETON_H
+#ifndef __JE_SINGLETON_H
+#define __JE_SINGLETON_H
namespace jin
{
@@ -34,4 +34,4 @@ namespace jin
} // namespace jin
-#endif // __LIBJIN_SINGLETON_H \ No newline at end of file
+#endif // __JE_SINGLETON_H \ No newline at end of file
diff --git a/src/libjin/Common/je_stringmap.hpp b/src/libjin/Common/je_stringmap.hpp
index 641e32d..a4c24a9 100644
--- a/src/libjin/Common/je_stringmap.hpp
+++ b/src/libjin/Common/je_stringmap.hpp
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_COMMON_SREINGMAP_H
-#define __LIBJIN_COMMON_SREINGMAP_H
+#ifndef __JE_COMMON_SREINGMAP_H
+#define __JE_COMMON_SREINGMAP_H
namespace jin
{
diff --git a/src/libjin/Common/je_subsystem.hpp b/src/libjin/Common/je_subsystem.hpp
index 2875058..ecfab20 100644
--- a/src/libjin/Common/je_subsystem.hpp
+++ b/src/libjin/Common/je_subsystem.hpp
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_COMMON_SUBSYSTEM_H
-#define __LIBJIN_COMMON_SUBSYSTEM_H
+#ifndef __JE_COMMON_SUBSYSTEM_H
+#define __JE_COMMON_SUBSYSTEM_H
#include "../utils/je_macros.h"
diff --git a/src/libjin/Common/je_types.h b/src/libjin/Common/je_types.h
index 2d257c3..fb11181 100644
--- a/src/libjin/Common/je_types.h
+++ b/src/libjin/Common/je_types.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_TYPES_H
-#define __LIBJIN_TYPES_H
+#ifndef __JE_TYPES_H
+#define __JE_TYPES_H
#include <stdint.h>
namespace jin
diff --git a/src/libjin/Common/je_utf8.h b/src/libjin/Common/je_utf8.h
index 0193abd..00eaab5 100644
--- a/src/libjin/Common/je_utf8.h
+++ b/src/libjin/Common/je_utf8.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_COMMON_UTF8_H
-#define __LIBJIN_COMMON_UTF8_H
+#ifndef __JE_COMMON_UTF8_H
+#define __JE_COMMON_UTF8_H
#include "../core/je_configuration.h"
#if LIBJIN_OS == LIBJIN_WINDOWS
@@ -28,4 +28,4 @@ namespace jin
} // namespace jin
#endif // LIBJIN_OS == LIBJIN_WINDOWS
-#endif // __LIBJIN_COMMON_UTF8_H
+#endif // __JE_COMMON_UTF8_H
diff --git a/src/libjin/Filesystem/je_buffer.h b/src/libjin/Filesystem/je_buffer.h
index f0d987a..6ac9f4a 100644
--- a/src/libjin/Filesystem/je_buffer.h
+++ b/src/libjin/Filesystem/je_buffer.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_BUFFER_H
-#define __LIBJIN_BUFFER_H
+#ifndef __JE_BUFFER_H
+#define __JE_BUFFER_H
#include <string.h>
#include <stdlib.h>
diff --git a/src/libjin/Game/je_game.h b/src/libjin/Game/je_game.h
index 9323177..5225ed7 100644
--- a/src/libjin/Game/je_game.h
+++ b/src/libjin/Game/je_game.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_CORE_GAME_H
-#define __LIBJIN_CORE_GAME_H
+#ifndef __JE_CORE_GAME_H
+#define __JE_CORE_GAME_H
#include "../common/je_subsystem.hpp"
#include "../utils/je_macros.h"
@@ -55,4 +55,4 @@ namespace jin
} // namespace core
} // namespace jin
-#endif // __LIBJIN_CORE_GAME_H
+#endif // __JE_CORE_GAME_H
diff --git a/src/libjin/Graphics/Font/je_decoder.h b/src/libjin/Graphics/Font/je_decoder.h
index e95f7c3..6a69c21 100644
--- a/src/libjin/Graphics/Font/je_decoder.h
+++ b/src/libjin/Graphics/Font/je_decoder.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_UTF8_H
-#define __LIBJIN_UTF8_H
+#ifndef __JE_UTF8_H
+#define __JE_UTF8_H
#include <vector>
diff --git a/src/libjin/Graphics/Font/je_font.h b/src/libjin/Graphics/Font/je_font.h
index 9fde723..0601713 100644
--- a/src/libjin/Graphics/Font/je_font.h
+++ b/src/libjin/Graphics/Font/je_font.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_FONT_H
-#define __LIBJIN_FONT_H
+#ifndef __JE_FONT_H
+#define __JE_FONT_H
#include <vector>
#include "je_text.h"
diff --git a/src/libjin/Graphics/Font/je_page.h b/src/libjin/Graphics/Font/je_page.h
index d887c9b..569780e 100644
--- a/src/libjin/Graphics/Font/je_page.h
+++ b/src/libjin/Graphics/Font/je_page.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_PAGE_H
-#define __LIBJIN_PAGE_H
+#ifndef __JE_PAGE_H
+#define __JE_PAGE_H
#include "../../math/je_vector2.hpp"
diff --git a/src/libjin/Graphics/Font/je_text.h b/src/libjin/Graphics/Font/je_text.h
index 38e60ca..9d2dd95 100644
--- a/src/libjin/Graphics/Font/je_text.h
+++ b/src/libjin/Graphics/Font/je_text.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_TEXT_H
-#define __LIBJIN_TEXT_H
+#ifndef __JE_TEXT_H
+#define __JE_TEXT_H
#include <vector>
diff --git a/src/libjin/Graphics/Font/je_texture_font.h b/src/libjin/Graphics/Font/je_texture_font.h
index fa3f72e..bfa4815 100644
--- a/src/libjin/Graphics/Font/je_texture_font.h
+++ b/src/libjin/Graphics/Font/je_texture_font.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_TEXTURE_FONT_H
-#define __LIBJIN_TEXTURE_FONT_H
+#ifndef __JE_TEXTURE_FONT_H
+#define __JE_TEXTURE_FONT_H
#include <map>
#include <vector>
diff --git a/src/libjin/Graphics/Font/je_ttf.h b/src/libjin/Graphics/Font/je_ttf.h
index f3761ac..5c44d26 100644
--- a/src/libjin/Graphics/Font/je_ttf.h
+++ b/src/libjin/Graphics/Font/je_ttf.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJINTTF_H
-#define __LIBJIN_TTF_H
+#ifndef __JETTF_H
+#define __JE_TTF_H
#include "../../core/je_configuration.h"
#if LIBJIN_MODULES_RENDER
@@ -131,4 +131,4 @@ namespace jin
#endif // LIBJIN_MODULES_RENDER
-#endif // __LIBJIN_FONT_H \ No newline at end of file
+#endif // __JE_FONT_H \ No newline at end of file
diff --git a/src/libjin/Graphics/Shader/je_base.shader.h b/src/libjin/Graphics/Shader/je_base.shader.h
index 45b63cd..0616751 100644
--- a/src/libjin/Graphics/Shader/je_base.shader.h
+++ b/src/libjin/Graphics/Shader/je_base.shader.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_BASE_SHADER_H
-#define __LIBJIN_BASE_SHADER_H
+#ifndef __JE_BASE_SHADER_H
+#define __JE_BASE_SHADER_H
static const char* base_shared = R"(
#define Number float
diff --git a/src/libjin/Graphics/Shader/je_shader.h b/src/libjin/Graphics/Shader/je_shader.h
index bcee584..5145f85 100644
--- a/src/libjin/Graphics/Shader/je_shader.h
+++ b/src/libjin/Graphics/Shader/je_shader.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_SHADER_H
-#define __LIBJIN_SHADER_H
+#ifndef __JE_SHADER_H
+#define __JE_SHADER_H
#include "../../core/je_configuration.h"
#if defined(jin_graphics) && defined(jin_graphics_shader)
@@ -197,4 +197,4 @@ namespace jin
#endif // jin_graphics && jin_graphics_shader
-#endif // __LIBJIN_SHADER_H \ No newline at end of file
+#endif // __JE_SHADER_H \ No newline at end of file
diff --git a/src/libjin/Graphics/je_bitmap.h b/src/libjin/Graphics/je_bitmap.h
index b9747f2..92ab836 100644
--- a/src/libjin/Graphics/je_bitmap.h
+++ b/src/libjin/Graphics/je_bitmap.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_BITMAP_H
-#define __LIBJIN_BITMAP_H
+#ifndef __JE_BITMAP_H
+#define __JE_BITMAP_H
#include "../core/je_configuration.h"
#if LIBJIN_MODULES_RENDER
diff --git a/src/libjin/Graphics/je_canvas.h b/src/libjin/Graphics/je_canvas.h
index 12611d9..5a44e87 100644
--- a/src/libjin/Graphics/je_canvas.h
+++ b/src/libjin/Graphics/je_canvas.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_CANVAS_H
-#define __LIBJIN_CANVAS_H
+#ifndef __JE_CANVAS_H
+#define __JE_CANVAS_H
#include "../core/je_configuration.h"
#if LIBJIN_MODULES_RENDER
@@ -63,4 +63,4 @@ namespace jin
} // namespace jin
#endif // LIBJIN_MODULES_RENDER
-#endif // __LIBJIN_CANVAS_H \ No newline at end of file
+#endif // __JE_CANVAS_H \ No newline at end of file
diff --git a/src/libjin/Graphics/je_color.h b/src/libjin/Graphics/je_color.h
index b13d882..675d25e 100644
--- a/src/libjin/Graphics/je_color.h
+++ b/src/libjin/Graphics/je_color.h
@@ -1,8 +1,8 @@
/**
* Some color operating here.
*/
-#ifndef __LIBJIN_COLOR_H
-#define __LIBJIN_COLOR_H
+#ifndef __JE_COLOR_H
+#define __JE_COLOR_H
#include "../core/je_configuration.h"
#if LIBJIN_MODULES_RENDER
@@ -82,4 +82,4 @@ namespace jin
} // namespace jin
#endif // LIBJIN_MODULES_RENDER
-#endif // __LIBJIN_COLOR_H \ No newline at end of file
+#endif // __JE_COLOR_H \ No newline at end of file
diff --git a/src/libjin/Graphics/je_drawable.h b/src/libjin/Graphics/je_drawable.h
index 13464f0..f31f3d7 100644
--- a/src/libjin/Graphics/je_drawable.h
+++ b/src/libjin/Graphics/je_drawable.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_DRAWABLE
-#define __LIBJIN_DRAWABLE
+#ifndef __JE_DRAWABLE
+#define __JE_DRAWABLE
#include "../core/je_configuration.h"
#if LIBJIN_MODULES_RENDER
@@ -87,4 +87,4 @@ namespace jin
} // namespace jin
#endif // LIBJIN_MODULES_RENDER
-#endif // __LIBJIN_DRAWABLE \ No newline at end of file
+#endif // __JE_DRAWABLE \ No newline at end of file
diff --git a/src/libjin/Graphics/je_gl.h b/src/libjin/Graphics/je_gl.h
index 296b8aa..2b76162 100644
--- a/src/libjin/Graphics/je_gl.h
+++ b/src/libjin/Graphics/je_gl.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_OPENGL_H
-#define __LIBJIN_OPENGL_H
+#ifndef __JE_OPENGL_H
+#define __JE_OPENGL_H
#include "../3rdparty/GLee/GLee.h"
#include "../3rdparty/ogl/OpenGL.h"
diff --git a/src/libjin/Graphics/je_graphics.h b/src/libjin/Graphics/je_graphics.h
index 6f099cd..8c964c3 100644
--- a/src/libjin/Graphics/je_graphics.h
+++ b/src/libjin/Graphics/je_graphics.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_GRAPHICS_H
-#define __LIBJIN_GRAPHICS_H
+#ifndef __JE_GRAPHICS_H
+#define __JE_GRAPHICS_H
#include "../core/je_configuration.h"
#if LIBJIN_MODULES_RENDER
@@ -18,4 +18,4 @@
#include "font/je_texture_font.h"
#endif // LIBJIN_MODULES_RENDER
-#endif // __LIBJIN_GRAPHICS_H \ No newline at end of file
+#endif // __JE_GRAPHICS_H \ No newline at end of file
diff --git a/src/libjin/Graphics/je_image.h b/src/libjin/Graphics/je_image.h
index 5c06258..adb9cde 100644
--- a/src/libjin/Graphics/je_image.h
+++ b/src/libjin/Graphics/je_image.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_IMAGE_H
-#define __LIBJIN_IMAGE_H
+#ifndef __JE_IMAGE_H
+#define __JE_IMAGE_H
#include "je_bitmap.h"
diff --git a/src/libjin/Graphics/je_mesh.h b/src/libjin/Graphics/je_mesh.h
index 66727e4..e85344c 100644
--- a/src/libjin/Graphics/je_mesh.h
+++ b/src/libjin/Graphics/je_mesh.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_MESH_H
-#define __LIBJIN_MESH_H
+#ifndef __JE_MESH_H
+#define __JE_MESH_H
namespace jin
{
diff --git a/src/libjin/Graphics/je_shapes.h b/src/libjin/Graphics/je_shapes.h
index 32b5284..bb2da25 100644
--- a/src/libjin/Graphics/je_shapes.h
+++ b/src/libjin/Graphics/je_shapes.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_GEOMETRY_H
-#define __LIBJIN_GEOMETRY_H
+#ifndef __JE_GEOMETRY_H
+#define __JE_GEOMETRY_H
#include "../core/je_configuration.h"
#if LIBJIN_MODULES_RENDER
@@ -34,4 +34,4 @@ namespace jin
} // namespace jin
#endif // LIBJIN_MODULES_RENDER
-#endif // __LIBJIN_GEOMETRY_H \ No newline at end of file
+#endif // __JE_GEOMETRY_H \ No newline at end of file
diff --git a/src/libjin/Graphics/je_sprite.h b/src/libjin/Graphics/je_sprite.h
index 7a4e53a..e0bf6fa 100644
--- a/src/libjin/Graphics/je_sprite.h
+++ b/src/libjin/Graphics/je_sprite.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_SPRITE_H
-#define __LIBJIN_SPRITE_H
+#ifndef __JE_SPRITE_H
+#define __JE_SPRITE_H
namespace jin
{
diff --git a/src/libjin/Graphics/je_texture.h b/src/libjin/Graphics/je_texture.h
index 30c5063..a58f1db 100644
--- a/src/libjin/Graphics/je_texture.h
+++ b/src/libjin/Graphics/je_texture.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_TEXTURE_H
-#define __LIBJIN_TEXTURE_H
+#ifndef __JE_TEXTURE_H
+#define __JE_TEXTURE_H
#include "../core/je_configuration.h"
#if defined(jin_graphics)
@@ -42,4 +42,4 @@ namespace jin
#endif // jin_graphics
-#endif // __LIBJIN_TEXTURE_H \ No newline at end of file
+#endif // __JE_TEXTURE_H \ No newline at end of file
diff --git a/src/libjin/Graphics/je_window.h b/src/libjin/Graphics/je_window.h
index 995d8b0..08a9c59 100644
--- a/src/libjin/Graphics/je_window.h
+++ b/src/libjin/Graphics/je_window.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_RENDER_WINDOW
-#define __LIBJIN_RENDER_WINDOW
+#ifndef __JE_RENDER_WINDOW
+#define __JE_RENDER_WINDOW
#include "../core/je_configuration.h"
#if defined(jin_graphics)
@@ -93,4 +93,4 @@ namespace jin
#endif // jin_graphics
-#endif // __LIBJIN_RENDER_WINDOW \ No newline at end of file
+#endif // __JE_RENDER_WINDOW \ No newline at end of file
diff --git a/src/libjin/Input/je_event.h b/src/libjin/Input/je_event.h
index d8ceda0..e39032e 100644
--- a/src/libjin/Input/je_event.h
+++ b/src/libjin/Input/je_event.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_EVENT_H
-#define __LIBJIN_EVENT_H
+#ifndef __JE_EVENT_H
+#define __JE_EVENT_H
#include "../core/je_configuration.h"
#if LIBJIN_MODULES_INPUT
diff --git a/src/libjin/Input/je_input.h b/src/libjin/Input/je_input.h
index 2f6a895..8c7faf7 100644
--- a/src/libjin/Input/je_input.h
+++ b/src/libjin/Input/je_input.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_INPUT_H
-#define __LIBJIN_INPUT_H
+#ifndef __JE_INPUT_H
+#define __JE_INPUT_H
#include "je_event.h"
#include "je_keyboard.h"
diff --git a/src/libjin/Input/je_joypad.h b/src/libjin/Input/je_joypad.h
index 570699e..a163dca 100644
--- a/src/libjin/Input/je_joypad.h
+++ b/src/libjin/Input/je_joypad.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_JOYPAD_H
-#define __LIBJIN_JOYPAD_H
+#ifndef __JE_JOYPAD_H
+#define __JE_JOYPAD_H
#include <SDL2/SDL.h>
diff --git a/src/libjin/Input/je_keyboard.h b/src/libjin/Input/je_keyboard.h
index 60f1169..2b9ea38 100644
--- a/src/libjin/Input/je_keyboard.h
+++ b/src/libjin/Input/je_keyboard.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_KEYBOARD_H
-#define __LIBJIN_KEYBOARD_H
+#ifndef __JE_KEYBOARD_H
+#define __JE_KEYBOARD_H
namespace jin
{
@@ -14,4 +14,4 @@ namespace jin
} // namespace input
} // namespace jin
-#endif // __LIBJIN_KEYBOARD_H \ No newline at end of file
+#endif // __JE_KEYBOARD_H \ No newline at end of file
diff --git a/src/libjin/Input/je_mouse.h b/src/libjin/Input/je_mouse.h
index e9fab42..f229ed1 100644
--- a/src/libjin/Input/je_mouse.h
+++ b/src/libjin/Input/je_mouse.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_MOUSE_H
-#define __LIBJIN_MOUSE_H
+#ifndef __JE_MOUSE_H
+#define __JE_MOUSE_H
#include "../core/je_configuration.h"
#ifdef LIBJIN_MODULES_INPUT
@@ -28,4 +28,4 @@ namespace jin
} // namespace jin
#endif // LIBJIN_MODULES_INPUT
-#endif // __LIBJIN_MOUSE_H \ No newline at end of file
+#endif // __JE_MOUSE_H \ No newline at end of file
diff --git a/src/libjin/Math/je_constant.h b/src/libjin/Math/je_constant.h
index f8e0f5a..5ab126c 100644
--- a/src/libjin/Math/je_constant.h
+++ b/src/libjin/Math/je_constant.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_MATH_CONSTANT_H
-#define __LIBJIN_MATH_CONSTANT_H
+#ifndef __JE_MATH_CONSTANT_H
+#define __JE_MATH_CONSTANT_H
#define PI 3.1415926f
diff --git a/src/libjin/Math/je_math.h b/src/libjin/Math/je_math.h
index b6a2ffd..66cb2d6 100644
--- a/src/libjin/Math/je_math.h
+++ b/src/libjin/Math/je_math.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_UTILS_MATH_H
-#define __LIBJIN_UTILS_MATH_H
+#ifndef __JE_UTILS_MATH_H
+#define __JE_UTILS_MATH_H
#include "je_constant.h"
#include "je_matrix.h"
diff --git a/src/libjin/Math/je_matrix.h b/src/libjin/Math/je_matrix.h
index 1fe6ab1..f478d70 100644
--- a/src/libjin/Math/je_matrix.h
+++ b/src/libjin/Math/je_matrix.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_MATRIX_H
-#define __LIBJIN_MATRIX_H
+#ifndef __JE_MATRIX_H
+#define __JE_MATRIX_H
namespace jin
{
diff --git a/src/libjin/Math/je_quad.h b/src/libjin/Math/je_quad.h
index 6eb4f45..3f6c26d 100644
--- a/src/libjin/Math/je_quad.h
+++ b/src/libjin/Math/je_quad.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_QUAD_H
-#define __LIBJIN_QUAD_H
+#ifndef __JE_QUAD_H
+#define __JE_QUAD_H
namespace jin
{
diff --git a/src/libjin/Math/je_vector2.hpp b/src/libjin/Math/je_vector2.hpp
index 51ac4a7..7ebe307 100644
--- a/src/libjin/Math/je_vector2.hpp
+++ b/src/libjin/Math/je_vector2.hpp
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_VECTOR_H
-#define __LIBJIN_VECTOR_H
+#ifndef __JE_VECTOR_H
+#define __JE_VECTOR_H
namespace jin
{
diff --git a/src/libjin/Math/je_vector3.hpp b/src/libjin/Math/je_vector3.hpp
index 96d4e9a..d200898 100644
--- a/src/libjin/Math/je_vector3.hpp
+++ b/src/libjin/Math/je_vector3.hpp
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_VECTOR3_H
-#define __LIBJIN_VECTOR3_H
+#ifndef __JE_VECTOR3_H
+#define __JE_VECTOR3_H
namespace jin
{
diff --git a/src/libjin/Math/je_vector4.hpp b/src/libjin/Math/je_vector4.hpp
index 35be056..81b343f 100644
--- a/src/libjin/Math/je_vector4.hpp
+++ b/src/libjin/Math/je_vector4.hpp
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_VECTOR4_H
-#define __LIBJIN_VECTOR4_H
+#ifndef __JE_VECTOR4_H
+#define __JE_VECTOR4_H
namespace jin
{
diff --git a/src/libjin/Net/je_net.h b/src/libjin/Net/je_net.h
index 7718085..6ed018a 100644
--- a/src/libjin/Net/je_net.h
+++ b/src/libjin/Net/je_net.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_NET_H
-#define __LIBJIN_NET_H
+#ifndef __JE_NET_H
+#define __JE_NET_H
#include "../core/je_configuration.h"
#if LIBJIN_MODULES_NET
@@ -29,4 +29,4 @@ namespace jin
} // namespace jin
#endif // LIBJIN_MODULES_NET
-#endif // __LIBJIN_NET_H
+#endif // __JE_NET_H
diff --git a/src/libjin/Net/je_socket.h b/src/libjin/Net/je_socket.h
index ab6a561..e360d72 100644
--- a/src/libjin/Net/je_socket.h
+++ b/src/libjin/Net/je_socket.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_NET_SOCKET_H
-#define __LIBJIN_NET_SOCKET_H
+#ifndef __JE_NET_SOCKET_H
+#define __JE_NET_SOCKET_H
#include "../core/je_configuration.h"
#if LIBJIN_MODULES_NET
@@ -59,4 +59,4 @@ namespace jin
} // namespace jin
#endif // LIBJIN_MODULES_NET
-#endif // __LIBJIN_NET_SOCKET_H
+#endif // __JE_NET_SOCKET_H
diff --git a/src/libjin/Thread/je_thread.h b/src/libjin/Thread/je_thread.h
index bdbc093..ddba541 100644
--- a/src/libjin/Thread/je_thread.h
+++ b/src/libjin/Thread/je_thread.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_THREAD_H
-#define __LIBJIN_THREAD_H
+#ifndef __JE_THREAD_H
+#define __JE_THREAD_H
#include "../core/je_configuration.h"
#if LIBJIN_MODULES_THREAD
@@ -163,4 +163,4 @@ namespace jin
} // namespace jin
#endif // LIBJIN_MODULES_THREAD
-#endif // __LIBJIN_THREAD_H \ No newline at end of file
+#endif // __JE_THREAD_H \ No newline at end of file
diff --git a/src/libjin/Time/je_timer.h b/src/libjin/Time/je_timer.h
index c31de42..12d3101 100644
--- a/src/libjin/Time/je_timer.h
+++ b/src/libjin/Time/je_timer.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_TIMER_H
-#define __LIBJIN_TIMER_H
+#ifndef __JE_TIMER_H
+#define __JE_TIMER_H
#include "../core/je_configuration.h"
#if LIBJIN_MODULES_TIME
@@ -74,4 +74,4 @@ namespace jin
} // namespace jin
#endif // LIBJIN_MODULES_TIME
-#endif // __LIBJIN_TIMER_H
+#endif // __JE_TIMER_H
diff --git a/src/libjin/Utils/je_macros.h b/src/libjin/Utils/je_macros.h
index e19193c..475a482 100644
--- a/src/libjin/Utils/je_macros.h
+++ b/src/libjin/Utils/je_macros.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_MACROS_H
-#define __LIBJIN_MACROS_H
+#ifndef __JE_MACROS_H
+#define __JE_MACROS_H
#include <cstring>
//#define implement // ʵֽӿ
diff --git a/src/libjin/Utils/je_utils.h b/src/libjin/Utils/je_utils.h
index 583f892..21c507d 100644
--- a/src/libjin/Utils/je_utils.h
+++ b/src/libjin/Utils/je_utils.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_UTILS_H
-#define __LIBJIN_UTILS_H
+#ifndef __JE_UTILS_H
+#define __JE_UTILS_H
#include "je_macros.h"
#include "je_endian.h"
diff --git a/src/libjin/core/je_configuration.h b/src/libjin/core/je_configuration.h
index 55633a1..819b34d 100644
--- a/src/libjin/core/je_configuration.h
+++ b/src/libjin/core/je_configuration.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_COMMON_MODULES_H
-#define __LIBJIN_COMMON_MODULES_H
+#ifndef __JE_COMMON_MODULES_H
+#define __JE_COMMON_MODULES_H
/*
* ģģı룬Ҫģرղ
*/
diff --git a/src/libjin/core/je_types.h b/src/libjin/core/je_types.h
index 71ba640..3c902cc 100644
--- a/src/libjin/core/je_types.h
+++ b/src/libjin/core/je_types.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_CORE_TYPES_H
-#define __LIBJIN_CORE_TYPES_H
+#ifndef __JE_CORE_TYPES_H
+#define __JE_CORE_TYPES_H
#include <stdint.h>
@@ -21,4 +21,4 @@ namespace jin
}
}
-#endif // __LIBJIN_CORE_TYPES_H \ No newline at end of file
+#endif // __JE_CORE_TYPES_H \ No newline at end of file
diff --git a/src/libjin/jin.h b/src/libjin/jin.h
index 0b6a416..ad328d4 100644
--- a/src/libjin/jin.h
+++ b/src/libjin/jin.h
@@ -1,5 +1,5 @@
-#ifndef __LIBJIN_H
-#define __LIBJIN_H
+#ifndef __JE_H
+#define __JE_H
#include "core/je_configuration.h"
@@ -22,4 +22,4 @@
#define LIBJIN_RELEASE "Jin 0.1.1";
#define LIBJIN_VERSION_NUM 101;
-#endif // __LIBJIN_H \ No newline at end of file
+#endif // __JE_H \ No newline at end of file
diff --git a/src/lua/modules/graphics/graphics.cpp b/src/lua/modules/graphics/graphics.cpp
index 4ef2b56..31f6fba 100644
--- a/src/lua/modules/graphics/graphics.cpp
+++ b/src/lua/modules/graphics/graphics.cpp
@@ -1,18 +1,16 @@
-#include "lua/modules/luax.h"
-#include "lua/modules/types.h"
-#include "libjin/jin.h"
-#include "lua/common/common.h"
-
#include <iostream>
#include <fstream>
-using namespace std;
+#include "libjin/jin.h"
+#include "lua/modules/luax.h"
+#include "lua/modules/types.h"
+#include "lua/common/common.h"
namespace jin
{
namespace lua
{
-
+ using namespace std;
using namespace jin::graphics;
using jin::filesystem::Filesystem;
using jin::filesystem::Buffer;
@@ -655,8 +653,23 @@ namespace lua
{
Proxy* p = (Proxy*)luax_checktype(L, 1, JIN_GRAPHICS_BITMAP);
Bitmap* bitmap = p->getObject<Bitmap>();
- Proxy* pt = (Proxy*)luax_checktype(L, 2, JIN_GRAPHICS_TEXT);
- Text* text = pt->getObject<Text>();
+ Text* text;
+ if (luax_istype(L, 2, JIN_GRAPHICS_TEXT))
+ {
+ Proxy* pt = (Proxy*)luax_checktype(L, 2, JIN_GRAPHICS_TEXT);
+ text = pt->getObject<Text>();
+ }
+ else if (luax_isstring(L, 2))
+ {
+ unsigned len;
+ const char* str = luax_checklstring(L, 2, &len);
+ text = new Text(Encode::UTF8, str, len);
+ }
+ else
+ {
+ luax_typerror(L, 2, "Text or string");
+ return 1;
+ }
float cellh = luax_checknumber(L, 4);
TextureFont* textureFont = nullptr;
if (luax_istable(L, 3))
@@ -672,6 +685,16 @@ namespace lua
float cellw = luax_checknumber(L, 3);
textureFont = TextureFont::createTextureFont(bitmap, *text, cellw, cellh);
}
+ else
+ {
+ luax_error(L, "bad arguments #3 to 'newTextureFont', need to be table or number");
+ return 0;
+ }
+ if (luax_isstring(L, 2))
+ {
+ // Delete temporary text.
+ delete text;
+ }
Proxy* proxy = (Proxy*)luax_newinstance(L, JIN_GRAPHICS_TEXTUREFONT, sizeof(Proxy));
proxy->bind(new Ref<TextureFont>(textureFont, JIN_GRAPHICS_TEXTUREFONT));
return 1;
diff --git a/src/lua/modules/graphics/textureFont.cpp b/src/lua/modules/graphics/texture_font.cpp
index 4cf5bdd..4cf5bdd 100644
--- a/src/lua/modules/graphics/textureFont.cpp
+++ b/src/lua/modules/graphics/texture_font.cpp