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-rw-r--r--bin/jin.exebin556032 -> 548864 bytes
-rw-r--r--build/vs2015/jin.sln17
-rw-r--r--build/vs2015/jin.vcxproj100
-rw-r--r--build/vs2015/jin.vcxproj.filters359
-rw-r--r--build/vs2015/libjin/libjin.vcxproj233
-rw-r--r--build/vs2015/libjin/libjin.vcxproj.filters368
-rw-r--r--build/vs2015/libjin/libjin.vcxproj.user4
-rw-r--r--src/libjin/3rdparty/tekcos/tekcos.c12
-rw-r--r--src/libjin/Audio/Source.cpp2
-rw-r--r--src/libjin/Common/Subsystem.hpp6
-rw-r--r--src/libjin/Graphics/Drawable.h4
-rw-r--r--src/libjin/Graphics/JSL.h4
-rw-r--r--src/libjin/Utils/Log.h2
-rw-r--r--src/libjin/Utils/log.h2
-rw-r--r--src/libjin/audio/source.cpp2
-rw-r--r--src/libjin/utils/log.h2
16 files changed, 645 insertions, 472 deletions
diff --git a/bin/jin.exe b/bin/jin.exe
index 57c747a..303ef87 100644
--- a/bin/jin.exe
+++ b/bin/jin.exe
Binary files differ
diff --git a/build/vs2015/jin.sln b/build/vs2015/jin.sln
index c608875..ed8f37c 100644
--- a/build/vs2015/jin.sln
+++ b/build/vs2015/jin.sln
@@ -1,10 +1,12 @@

Microsoft Visual Studio Solution File, Format Version 12.00
-# Visual Studio 14
-VisualStudioVersion = 14.0.25420.1
+# Visual Studio 15
+VisualStudioVersion = 15.0.27703.2047
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "jin", "jin.vcxproj", "{A3E35ECA-62EB-45CE-8152-674FBC7F7A3B}"
EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libjin", "libjin\libjin.vcxproj", "{9EE02090-C15E-4520-9C05-C435E45EF2FC}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
@@ -21,8 +23,19 @@ Global
{A3E35ECA-62EB-45CE-8152-674FBC7F7A3B}.Release|x64.Build.0 = Release|x64
{A3E35ECA-62EB-45CE-8152-674FBC7F7A3B}.Release|x86.ActiveCfg = Release|Win32
{A3E35ECA-62EB-45CE-8152-674FBC7F7A3B}.Release|x86.Build.0 = Release|Win32
+ {9EE02090-C15E-4520-9C05-C435E45EF2FC}.Debug|x64.ActiveCfg = Debug|x64
+ {9EE02090-C15E-4520-9C05-C435E45EF2FC}.Debug|x64.Build.0 = Debug|x64
+ {9EE02090-C15E-4520-9C05-C435E45EF2FC}.Debug|x86.ActiveCfg = Debug|Win32
+ {9EE02090-C15E-4520-9C05-C435E45EF2FC}.Debug|x86.Build.0 = Debug|Win32
+ {9EE02090-C15E-4520-9C05-C435E45EF2FC}.Release|x64.ActiveCfg = Release|x64
+ {9EE02090-C15E-4520-9C05-C435E45EF2FC}.Release|x64.Build.0 = Release|x64
+ {9EE02090-C15E-4520-9C05-C435E45EF2FC}.Release|x86.ActiveCfg = Release|Win32
+ {9EE02090-C15E-4520-9C05-C435E45EF2FC}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ SolutionGuid = {633D8D43-3349-43F7-8835-7D7F58BAD2A8}
+ EndGlobalSection
EndGlobal
diff --git a/build/vs2015/jin.vcxproj b/build/vs2015/jin.vcxproj
index 427288f..a0836a4 100644
--- a/build/vs2015/jin.vcxproj
+++ b/build/vs2015/jin.vcxproj
@@ -139,41 +139,7 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
- <ClCompile Include="..\..\src\libjin\3rdparty\GLee\GLee.c" />
- <ClCompile Include="..\..\src\libjin\3rdparty\smount\smount.c" />
- <ClCompile Include="..\..\src\libjin\3rdparty\stb\stb_vorbis.c" />
- <ClCompile Include="..\..\src\libjin\3rdparty\tekcos\tekcos.c" />
- <ClCompile Include="..\..\src\libjin\3rdparty\wav\wav.c" />
- <ClCompile Include="..\..\src\libjin\Audio\Audio.cpp" />
- <ClCompile Include="..\..\src\libjin\Audio\OpenAL\ALAudio.cpp" />
- <ClCompile Include="..\..\src\libjin\Audio\OpenAL\ALSource.cpp" />
- <ClCompile Include="..\..\src\libjin\Audio\SDL\SDLAudio.cpp" />
- <ClCompile Include="..\..\src\libjin\Audio\SDL\SDLSource.cpp" />
- <ClCompile Include="..\..\src\libjin\Audio\Source.cpp" />
- <ClCompile Include="..\..\src\libjin\Common\Object.cpp" />
- <ClCompile Include="..\..\src\libjin\Common\utf8.cpp" />
- <ClCompile Include="..\..\src\libjin\Core\Game.cpp" />
- <ClCompile Include="..\..\src\libjin\Filesystem\Filesystem.cpp" />
<ClCompile Include="..\..\src\jinc.cpp" />
- <ClCompile Include="..\..\src\libjin\Graphics\Canvas.cpp" />
- <ClCompile Include="..\..\src\libjin\Graphics\Drawable.cpp" />
- <ClCompile Include="..\..\src\libjin\Graphics\Font.cpp" />
- <ClCompile Include="..\..\src\libjin\Graphics\Geometry.cpp" />
- <ClCompile Include="..\..\src\libjin\Graphics\JSL.cpp" />
- <ClCompile Include="..\..\src\libjin\Graphics\Texture.cpp" />
- <ClCompile Include="..\..\src\libjin\Graphics\Window.cpp" />
- <ClCompile Include="..\..\src\libjin\Input\Event.cpp" />
- <ClCompile Include="..\..\src\libjin\Input\Joypad.cpp" />
- <ClCompile Include="..\..\src\libjin\Input\Keyboard.cpp" />
- <ClCompile Include="..\..\src\libjin\Input\Mouse.cpp" />
- <ClCompile Include="..\..\src\libjin\Math\Matrix.cpp" />
- <ClCompile Include="..\..\src\libjin\Math\Vector.cpp" />
- <ClCompile Include="..\..\src\libjin\Net\Net.cpp" />
- <ClCompile Include="..\..\src\libjin\Net\Socket.cpp" />
- <ClCompile Include="..\..\src\libjin\Thread\Thread.cpp" />
- <ClCompile Include="..\..\src\libjin\Time\Timer.cpp" />
- <ClCompile Include="..\..\src\libjin\Utils\Log.cpp" />
- <ClCompile Include="..\..\src\libjin\Utils\unittest.cpp" />
<ClCompile Include="..\..\src\lua\modules\audio\luaopen_audio.cpp" />
<ClCompile Include="..\..\src\lua\modules\audio\luaopen_Source.cpp" />
<ClCompile Include="..\..\src\lua\modules\bit\luaopen_bit.cpp" />
@@ -199,64 +165,6 @@
<ClCompile Include="..\..\src\main.cpp" />
</ItemGroup>
<ItemGroup>
- <ClInclude Include="..\..\src\libjin\3rdparty\GLee\GLee.h" />
- <ClInclude Include="..\..\src\libjin\3rdparty\smount\dirent.h" />
- <ClInclude Include="..\..\src\libjin\3rdparty\smount\smount.h" />
- <ClInclude Include="..\..\src\libjin\3rdparty\stb\stb_image.h" />
- <ClInclude Include="..\..\src\libjin\3rdparty\stb\stb_truetype.h" />
- <ClInclude Include="..\..\src\libjin\3rdparty\tekcos\tekcos.h" />
- <ClInclude Include="..\..\src\libjin\3rdparty\wav\wav.h" />
- <ClInclude Include="..\..\src\libjin\Audio\Audio.h" />
- <ClInclude Include="..\..\src\libjin\Audio\OpenAL\ALAudio.h" />
- <ClInclude Include="..\..\src\libjin\Audio\OpenAL\ALSource.h" />
- <ClInclude Include="..\..\src\libjin\Audio\SDL\SDLAudio.h" />
- <ClInclude Include="..\..\src\libjin\Audio\SDL\SDLSource.h" />
- <ClInclude Include="..\..\src\libjin\Audio\Source.h" />
- <ClInclude Include="..\..\src\libjin\Common\Object.h" />
- <ClInclude Include="..\..\src\libjin\Common\Singleton.hpp" />
- <ClInclude Include="..\..\src\libjin\Common\StringMap.hpp" />
- <ClInclude Include="..\..\src\libjin\Common\Subsystem.hpp" />
- <ClInclude Include="..\..\src\libjin\Common\utf8.h" />
- <ClInclude Include="..\..\src\libjin\Core\Core.h" />
- <ClInclude Include="..\..\src\libjin\Core\Game.h" />
- <ClInclude Include="..\..\src\libjin\Debug\Debug.h" />
- <ClInclude Include="..\..\src\libjin\Debug\Log.h" />
- <ClInclude Include="..\..\src\libjin\Filesystem\Buffer.h" />
- <ClInclude Include="..\..\src\libjin\Filesystem\Filesystem.h" />
- <ClInclude Include="..\..\src\libjin\Graphics\Canvas.h" />
- <ClInclude Include="..\..\src\libjin\Graphics\Color.h" />
- <ClInclude Include="..\..\src\libjin\Graphics\Drawable.h" />
- <ClInclude Include="..\..\src\libjin\Graphics\Font.h" />
- <ClInclude Include="..\..\src\libjin\Graphics\Geometry.h" />
- <ClInclude Include="..\..\src\libjin\Graphics\Graphics.h" />
- <ClInclude Include="..\..\src\libjin\Graphics\JSL.h" />
- <ClInclude Include="..\..\src\libjin\Graphics\Texture.h" />
- <ClInclude Include="..\..\src\libjin\Graphics\Window.h" />
- <ClInclude Include="..\..\src\libjin\Input\Event.h" />
- <ClInclude Include="..\..\src\libjin\Input\Input.h" />
- <ClInclude Include="..\..\src\libjin\Input\Joypad.h" />
- <ClInclude Include="..\..\src\libjin\Input\Keyboard.h" />
- <ClInclude Include="..\..\src\libjin\Input\Mouse.h" />
- <ClInclude Include="..\..\src\libjin\jin.h" />
- <ClInclude Include="..\..\src\libjin\Math\constant.h" />
- <ClInclude Include="..\..\src\libjin\Math\Math.h" />
- <ClInclude Include="..\..\src\libjin\Math\Matrix.h" />
- <ClInclude Include="..\..\src\libjin\Math\Quad.h" />
- <ClInclude Include="..\..\src\libjin\Math\Vector.h" />
- <ClInclude Include="..\..\src\libjin\modules.h" />
- <ClInclude Include="..\..\src\libjin\Net\Net.h" />
- <ClInclude Include="..\..\src\libjin\Net\Socket.h" />
- <ClInclude Include="..\..\src\libjin\Physics\Physics.h" />
- <ClInclude Include="..\..\src\libjin\Physics\Rigid.h" />
- <ClInclude Include="..\..\src\libjin\Thread\Thread.h" />
- <ClInclude Include="..\..\src\libjin\Tilemap\Tilemap.h" />
- <ClInclude Include="..\..\src\libjin\Time\Timer.h" />
- <ClInclude Include="..\..\src\libjin\tools\EventMsgCenter\EventMsgCenter.h" />
- <ClInclude Include="..\..\src\libjin\UI\UI.h" />
- <ClInclude Include="..\..\src\libjin\Utils\endian.h" />
- <ClInclude Include="..\..\src\libjin\Utils\Log.h" />
- <ClInclude Include="..\..\src\libjin\Utils\macros.h" />
- <ClInclude Include="..\..\src\libjin\Utils\utils.h" />
<ClInclude Include="..\..\src\lua\common\common.h" />
<ClInclude Include="..\..\src\lua\common\constant.h" />
<ClInclude Include="..\..\src\lua\common\Proxy.h" />
@@ -278,14 +186,16 @@
<ClInclude Include="resource.h" />
</ItemGroup>
<ItemGroup>
- <None Include="..\..\src\libjin\README.md" />
- </ItemGroup>
- <ItemGroup>
<ResourceCompile Include="jin.rc" />
</ItemGroup>
<ItemGroup>
<Image Include="..\..\res\icon.ico" />
</ItemGroup>
+ <ItemGroup>
+ <ProjectReference Include="libjin\libjin.vcxproj">
+ <Project>{9ee02090-c15e-4520-9c05-c435e45ef2fc}</Project>
+ </ProjectReference>
+ </ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
diff --git a/build/vs2015/jin.vcxproj.filters b/build/vs2015/jin.vcxproj.filters
index 25b8715..f223626 100644
--- a/build/vs2015/jin.vcxproj.filters
+++ b/build/vs2015/jin.vcxproj.filters
@@ -4,87 +4,9 @@
<Filter Include="src">
<UniqueIdentifier>{f3e85b81-1688-49e4-b85c-65d99ddafad9}</UniqueIdentifier>
</Filter>
- <Filter Include="src\libjin">
- <UniqueIdentifier>{f3e85b81-1688-49e4-b85c-65d99ddafad0}</UniqueIdentifier>
- </Filter>
<Filter Include="src\lua">
<UniqueIdentifier>{e082b09b-1cdc-4c21-967b-eaf7130cf620}</UniqueIdentifier>
</Filter>
- <Filter Include="src\libjin\Audio">
- <UniqueIdentifier>{4e3c38b2-8076-4927-993d-e59607d4256a}</UniqueIdentifier>
- </Filter>
- <Filter Include="src\libjin\Common">
- <UniqueIdentifier>{8222e176-beec-43ee-8604-3e6491dc45bb}</UniqueIdentifier>
- </Filter>
- <Filter Include="src\libjin\Core">
- <UniqueIdentifier>{7467bc99-3a63-4b92-b3ab-b5a3d86ead1b}</UniqueIdentifier>
- </Filter>
- <Filter Include="src\libjin\Debug">
- <UniqueIdentifier>{5087c206-df20-4380-b929-eb5b466d42b3}</UniqueIdentifier>
- </Filter>
- <Filter Include="src\libjin\Filesystem">
- <UniqueIdentifier>{bb4a9832-a45a-445d-8199-80d3e97f9415}</UniqueIdentifier>
- </Filter>
- <Filter Include="src\libjin\Input">
- <UniqueIdentifier>{14253521-dbe9-4289-b100-47b4deb41331}</UniqueIdentifier>
- </Filter>
- <Filter Include="src\libjin\Math">
- <UniqueIdentifier>{3c5d715c-d885-4af9-95db-3b1ca43cae58}</UniqueIdentifier>
- </Filter>
- <Filter Include="src\libjin\Net">
- <UniqueIdentifier>{fe12237c-986f-42f3-86d9-1fe848e1e058}</UniqueIdentifier>
- </Filter>
- <Filter Include="src\libjin\Physics">
- <UniqueIdentifier>{3eded42e-5a27-433d-9b0a-c25190008be7}</UniqueIdentifier>
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- <Filter Include="src\libjin\Thread">
- <UniqueIdentifier>{31ad905a-11d7-4a67-ab7a-66caa3ae54fc}</UniqueIdentifier>
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- <Filter Include="src\libjin\Tilemap">
- <UniqueIdentifier>{be27da6f-98b1-4e99-ac75-c3116f1618de}</UniqueIdentifier>
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- <UniqueIdentifier>{8fb29df7-e8de-4bce-944b-b8822e21f4c5}</UniqueIdentifier>
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- <Filter Include="src\libjin\Tools\EventMsgCenter">
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- <UniqueIdentifier>{eb34937f-6278-4d8e-ad48-3c7a6dd6606c}</UniqueIdentifier>
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- <Filter Include="src\libjin\3rdparty">
- <UniqueIdentifier>{82885ffb-90e6-46d6-b92d-5d96188809b2}</UniqueIdentifier>
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- <Filter Include="src\libjin\3rdparty\GLee">
- <UniqueIdentifier>{8e02a165-9a07-40ed-a7cb-1992fe1b354d}</UniqueIdentifier>
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- <Filter Include="src\libjin\3rdparty\stb">
- <UniqueIdentifier>{82ff6d68-7fc7-47fd-8817-81f2a01338fa}</UniqueIdentifier>
- </Filter>
- <Filter Include="src\libjin\3rdparty\wav">
- <UniqueIdentifier>{f590a5f6-f8d5-4607-8280-9d436fc0988b}</UniqueIdentifier>
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- <Filter Include="src\libjin\3rdparty\tekcos">
- <UniqueIdentifier>{d1f6dace-eb73-49f8-8731-eeec095956eb}</UniqueIdentifier>
- </Filter>
- <Filter Include="src\libjin\3rdparty\smount">
- <UniqueIdentifier>{2add7117-cbae-4454-a5f1-93eaed51b3e6}</UniqueIdentifier>
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- <UniqueIdentifier>{23033979-4942-4f08-8a1d-ecc0dec442b5}</UniqueIdentifier>
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- <UniqueIdentifier>{2ca0fd6f-0e11-4215-9ca6-c58179928bd5}</UniqueIdentifier>
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<Filter Include="res">
<UniqueIdentifier>{579f12b8-5758-4be5-9cd7-e1fa62fdef74}</UniqueIdentifier>
</Filter>
@@ -153,102 +75,6 @@
<ClCompile Include="..\..\src\jinc.cpp">
<Filter>src</Filter>
</ClCompile>
- <ClCompile Include="..\..\src\libjin\Audio\Audio.cpp">
- <Filter>src\libjin\Audio</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\libjin\Audio\Source.cpp">
- <Filter>src\libjin\Audio</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\libjin\Core\Game.cpp">
- <Filter>src\libjin\Core</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\libjin\Filesystem\Filesystem.cpp">
- <Filter>src\libjin\Filesystem</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\libjin\Input\Event.cpp">
- <Filter>src\libjin\Input</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\libjin\Input\Joypad.cpp">
- <Filter>src\libjin\Input</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\libjin\Input\Keyboard.cpp">
- <Filter>src\libjin\Input</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\libjin\Input\Mouse.cpp">
- <Filter>src\libjin\Input</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\libjin\Math\Matrix.cpp">
- <Filter>src\libjin\Math</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\libjin\Math\Vector.cpp">
- <Filter>src\libjin\Math</Filter>
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- <ClCompile Include="..\..\src\libjin\Net\Net.cpp">
- <Filter>src\libjin\Net</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\libjin\Thread\Thread.cpp">
- <Filter>src\libjin\Thread</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\libjin\Utils\Log.cpp">
- <Filter>src\libjin\Utils</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\libjin\Utils\unittest.cpp">
- <Filter>src\libjin\Utils</Filter>
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- <ClCompile Include="..\..\src\libjin\Audio\SDL\SDLAudio.cpp">
- <Filter>src\libjin\Audio\SDL</Filter>
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- <Filter>src\libjin\Audio\SDL</Filter>
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- <Filter>src\libjin\Audio\OpenAL</Filter>
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- <ClCompile Include="..\..\src\libjin\Audio\OpenAL\ALSource.cpp">
- <Filter>src\libjin\Audio\OpenAL</Filter>
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- <Filter>src\libjin\3rdparty\tekcos</Filter>
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- <Filter>src\libjin\3rdparty\smount</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\libjin\Graphics\Canvas.cpp">
- <Filter>src\libjin\Graphics</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\libjin\Graphics\Drawable.cpp">
- <Filter>src\libjin\Graphics</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\libjin\Graphics\Font.cpp">
- <Filter>src\libjin\Graphics</Filter>
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- <ClCompile Include="..\..\src\libjin\Graphics\Geometry.cpp">
- <Filter>src\libjin\Graphics</Filter>
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- <ClCompile Include="..\..\src\libjin\Graphics\JSL.cpp">
- <Filter>src\libjin\Graphics</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\libjin\Graphics\Texture.cpp">
- <Filter>src\libjin\Graphics</Filter>
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- <ClCompile Include="..\..\src\libjin\Graphics\Window.cpp">
- <Filter>src\libjin\Graphics</Filter>
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- <ClCompile Include="..\..\src\libjin\Time\Timer.cpp">
- <Filter>src\libjin\Time</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\libjin\Net\Socket.cpp">
- <Filter>src\libjin\Net</Filter>
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<ClCompile Include="..\..\src\lua\modules\audio\luaopen_audio.cpp">
<Filter>src\lua\modules\audio</Filter>
</ClCompile>
@@ -315,182 +141,11 @@
<ClCompile Include="..\..\src\lua\modules\luaopen_jin.cpp">
<Filter>src\lua\modules</Filter>
</ClCompile>
- <ClCompile Include="..\..\src\libjin\Common\Object.cpp">
- <Filter>src\libjin\Common</Filter>
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</ItemGroup>
<ItemGroup>
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+ <Filter>Source\Core</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Core\Game.h">
+ <Filter>Source\Core</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Debug\Debug.h">
+ <Filter>Source\Debug</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Debug\Log.h">
+ <Filter>Source\Debug</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Filesystem\Buffer.h">
+ <Filter>Source\Filesystem</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Filesystem\Filesystem.h">
+ <Filter>Source\Filesystem</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Input\Event.h">
+ <Filter>Source\Input</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Input\Input.h">
+ <Filter>Source\Input</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Input\Joypad.h">
+ <Filter>Source\Input</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Input\Keyboard.h">
+ <Filter>Source\Input</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Input\Mouse.h">
+ <Filter>Source\Input</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Math\constant.h">
+ <Filter>Source\Math</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Math\Math.h">
+ <Filter>Source\Math</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Math\Matrix.h">
+ <Filter>Source\Math</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Math\Quad.h">
+ <Filter>Source\Math</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Math\Vector.h">
+ <Filter>Source\Math</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Net\Net.h">
+ <Filter>Source\Net</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Net\Socket.h">
+ <Filter>Source\Net</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Physics\Physics.h">
+ <Filter>Source\Physics</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Physics\Rigid.h">
+ <Filter>Source\Physics</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Thread\Thread.h">
+ <Filter>Source\Thread</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Tilemap\Tilemap.h">
+ <Filter>Source\Tilemap</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\tools\EventMsgCenter\EventMsgCenter.h">
+ <Filter>Source\Tools\EventMsgCenter</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\UI\UI.h">
+ <Filter>Source\UI</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Utils\endian.h">
+ <Filter>Source\Utils</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Utils\Log.h">
+ <Filter>Source\Utils</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Utils\macros.h">
+ <Filter>Source\Utils</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Utils\utils.h">
+ <Filter>Source\Utils</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\GLee\GLee.h">
+ <Filter>Source\3rdparty\GLee</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\stb\stb_image.h">
+ <Filter>Source\3rdparty\stb</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\stb\stb_truetype.h">
+ <Filter>Source\3rdparty\stb</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\wav\wav.h">
+ <Filter>Source\3rdparty\wav</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\tekcos\tekcos.h">
+ <Filter>Source\3rdparty\tekcos</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\smount\dirent.h">
+ <Filter>Source\3rdparty\smount</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\smount\smount.h">
+ <Filter>Source\3rdparty\smount</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Canvas.h">
+ <Filter>Source\Graphics</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Color.h">
+ <Filter>Source\Graphics</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Drawable.h">
+ <Filter>Source\Graphics</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Font.h">
+ <Filter>Source\Graphics</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Geometry.h">
+ <Filter>Source\Graphics</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Graphics.h">
+ <Filter>Source\Graphics</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Graphics\JSL.h">
+ <Filter>Source\Graphics</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Texture.h">
+ <Filter>Source\Graphics</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Window.h">
+ <Filter>Source\Graphics</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Time\Timer.h">
+ <Filter>Source\Time</Filter>
+ </ClInclude>
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="..\..\..\src\libjin\README.md">
+ <Filter>Source</Filter>
+ </None>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\src\libjin\Audio\Audio.cpp">
+ <Filter>Source\Audio</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\Audio\Source.cpp">
+ <Filter>Source\Audio</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\Audio\SDL\SDLAudio.cpp">
+ <Filter>Source\Audio\SDL</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\Audio\SDL\SDLSource.cpp">
+ <Filter>Source\Audio\SDL</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\Audio\OpenAL\ALAudio.cpp">
+ <Filter>Source\Audio\OpenAL</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\Audio\OpenAL\ALSource.cpp">
+ <Filter>Source\Audio\OpenAL</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\Common\Object.cpp">
+ <Filter>Source\Common</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\Common\utf8.cpp">
+ <Filter>Source\Common</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\Core\Game.cpp">
+ <Filter>Source\Core</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\Filesystem\Filesystem.cpp">
+ <Filter>Source\Filesystem</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\Input\Event.cpp">
+ <Filter>Source\Input</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\Input\Joypad.cpp">
+ <Filter>Source\Input</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\Input\Keyboard.cpp">
+ <Filter>Source\Input</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\Input\Mouse.cpp">
+ <Filter>Source\Input</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\Math\Matrix.cpp">
+ <Filter>Source\Math</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\Math\Vector.cpp">
+ <Filter>Source\Math</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\Net\Net.cpp">
+ <Filter>Source\Net</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\Net\Socket.cpp">
+ <Filter>Source\Net</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\Thread\Thread.cpp">
+ <Filter>Source\Thread</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\Utils\Log.cpp">
+ <Filter>Source\Utils</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\Utils\unittest.cpp">
+ <Filter>Source\Utils</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\GLee\GLee.c">
+ <Filter>Source\3rdparty\GLee</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\stb\stb_vorbis.c">
+ <Filter>Source\3rdparty\stb</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\wav\wav.c">
+ <Filter>Source\3rdparty\wav</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\tekcos\tekcos.c">
+ <Filter>Source\3rdparty\tekcos</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\smount\smount.c">
+ <Filter>Source\3rdparty\smount</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\Graphics\Canvas.cpp">
+ <Filter>Source\Graphics</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\Graphics\Drawable.cpp">
+ <Filter>Source\Graphics</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\Graphics\Font.cpp">
+ <Filter>Source\Graphics</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\Graphics\Geometry.cpp">
+ <Filter>Source\Graphics</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\Graphics\JSL.cpp">
+ <Filter>Source\Graphics</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\Graphics\Texture.cpp">
+ <Filter>Source\Graphics</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\Graphics\Window.cpp">
+ <Filter>Source\Graphics</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\Time\Timer.cpp">
+ <Filter>Source\Time</Filter>
+ </ClCompile>
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/build/vs2015/libjin/libjin.vcxproj.user b/build/vs2015/libjin/libjin.vcxproj.user
new file mode 100644
index 0000000..be25078
--- /dev/null
+++ b/build/vs2015/libjin/libjin.vcxproj.user
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <PropertyGroup />
+</Project> \ No newline at end of file
diff --git a/src/libjin/3rdparty/tekcos/tekcos.c b/src/libjin/3rdparty/tekcos/tekcos.c
index 0eed75b..e2b7e5c 100644
--- a/src/libjin/3rdparty/tekcos/tekcos.c
+++ b/src/libjin/3rdparty/tekcos/tekcos.c
@@ -168,15 +168,17 @@ error:
int tk_tcp_send(tk_TCPsocket* client, const void* buffer, int size, int* sent)
{
const char *data = (const char*)buffer;
+ int left;
+ int len;
if (client->type != SOCKET_TCLIENT)
{
state = TK_WRONGSOCKETTPYE;
goto error;
}
- int left = size;
+ left = size;
if(sent)
*sent = 0;
- int len = 0;
+ len = 0;
do {
len = send(client->id, data, left, 0);
if (len > 0) {
@@ -194,12 +196,13 @@ error:
int tk_tcp_recv(tk_TCPsocket* client, char* buffer, int size, int* len)
{
*len = 0;
+ int l;
if (client->type != SOCKET_TCLIENT)
{
state = TK_WRONGSOCKETTPYE;
goto error;
}
- int l = 0;
+ l = 0;
do
{
l = recv(client->id, buffer, size - *len, 0);
@@ -221,6 +224,7 @@ tk_TCPsocket tk_tcp_accept(tk_TCPsocket* server)
// client socket
tk_TCPsocket csk;
memset(&csk, 0, sizeof(csk));
+ int addr_len;
if (server->type != SOCKET_TSERVER)
{
state = TK_WRONGSOCKETTPYE;
@@ -228,7 +232,7 @@ tk_TCPsocket tk_tcp_accept(tk_TCPsocket* server)
}
struct sockaddr_in addr;
memset(&addr, 0, sizeof(addr));
- int addr_len = sizeof(addr);
+ addr_len = sizeof(addr);
csk.id = accept(server->id, (struct sockaddr *)&addr, &addr_len);
if (csk.id == INVALID_SOCKET)
{
diff --git a/src/libjin/Audio/Source.cpp b/src/libjin/Audio/Source.cpp
index ceb882d..61f4055 100644
--- a/src/libjin/Audio/Source.cpp
+++ b/src/libjin/Audio/Source.cpp
@@ -9,7 +9,7 @@ namespace jin
namespace audio
{
- static int check_header(const void *data, int size, char *str, int offset) {
+ static int check_header(const void *data, int size, const char *str, int offset) {
int len = strlen(str);
return (size >= offset + len) && !memcmp((char*)data + offset, str, len);
}
diff --git a/src/libjin/Common/Subsystem.hpp b/src/libjin/Common/Subsystem.hpp
index c3af3dc..1374ad1 100644
--- a/src/libjin/Common/Subsystem.hpp
+++ b/src/libjin/Common/Subsystem.hpp
@@ -23,7 +23,7 @@ namespace jin
void quit()
{
CALLONCE(quitSystem());
- destroy();
+ Singleton<System>::destroy();
}
protected:
@@ -33,8 +33,8 @@ namespace jin
SINGLETON(System);
- virtual onlyonce bool initSystem(const Setting* setting) = 0;
- virtual onlyonce void quitSystem() = 0;
+ /*onlyonce*/ virtual bool initSystem(const Setting* setting) = 0;
+ /*onlyonce*/ virtual void quitSystem() = 0;
};
diff --git a/src/libjin/Graphics/Drawable.h b/src/libjin/Graphics/Drawable.h
index 0b96379..e04ac6b 100644
--- a/src/libjin/Graphics/Drawable.h
+++ b/src/libjin/Graphics/Drawable.h
@@ -19,12 +19,12 @@ namespace graphics
void draw(int x, int y, float sx, float sy, float r);
- inline int Drawable::getWidth() const
+ inline int getWidth() const
{
return width;
}
- inline int Drawable::getHeight() const
+ inline int getHeight() const
{
return height;
}
diff --git a/src/libjin/Graphics/JSL.h b/src/libjin/Graphics/JSL.h
index df942fd..8d4712b 100644
--- a/src/libjin/Graphics/JSL.h
+++ b/src/libjin/Graphics/JSL.h
@@ -24,13 +24,13 @@ namespace graphics
virtual ~JSLProgram();
- inline void JSLProgram::use()
+ inline void use()
{
glUseProgram(pid);
currentJSLProgram = this;
}
- static inline void JSLProgram::unuse()
+ static inline void unuse()
{
glUseProgram(0);
currentJSLProgram = nullptr;
diff --git a/src/libjin/Utils/Log.h b/src/libjin/Utils/Log.h
index 50ec3c8..e4ed879 100644
--- a/src/libjin/Utils/Log.h
+++ b/src/libjin/Utils/Log.h
@@ -61,7 +61,7 @@ void Loghelper::log(Level _level, const char* _fmt, ...)
if (!hasbit(levels, _level))
return;
#define FORMAT_MSG_BUFFER_SIZE (204800)
- char* levelStr = nullptr;
+ const char* levelStr = nullptr;
switch (_level)
{
case LV_ERROR:
diff --git a/src/libjin/Utils/log.h b/src/libjin/Utils/log.h
index 50ec3c8..e4ed879 100644
--- a/src/libjin/Utils/log.h
+++ b/src/libjin/Utils/log.h
@@ -61,7 +61,7 @@ void Loghelper::log(Level _level, const char* _fmt, ...)
if (!hasbit(levels, _level))
return;
#define FORMAT_MSG_BUFFER_SIZE (204800)
- char* levelStr = nullptr;
+ const char* levelStr = nullptr;
switch (_level)
{
case LV_ERROR:
diff --git a/src/libjin/audio/source.cpp b/src/libjin/audio/source.cpp
index ceb882d..61f4055 100644
--- a/src/libjin/audio/source.cpp
+++ b/src/libjin/audio/source.cpp
@@ -9,7 +9,7 @@ namespace jin
namespace audio
{
- static int check_header(const void *data, int size, char *str, int offset) {
+ static int check_header(const void *data, int size, const char *str, int offset) {
int len = strlen(str);
return (size >= offset + len) && !memcmp((char*)data + offset, str, len);
}
diff --git a/src/libjin/utils/log.h b/src/libjin/utils/log.h
index 50ec3c8..e4ed879 100644
--- a/src/libjin/utils/log.h
+++ b/src/libjin/utils/log.h
@@ -61,7 +61,7 @@ void Loghelper::log(Level _level, const char* _fmt, ...)
if (!hasbit(levels, _level))
return;
#define FORMAT_MSG_BUFFER_SIZE (204800)
- char* levelStr = nullptr;
+ const char* levelStr = nullptr;
switch (_level)
{
case LV_ERROR: