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-rw-r--r--build/vc++/jin.vcxproj2
-rw-r--r--build/vc++/libjin/libjin.vcxproj2
-rw-r--r--src/libjin/Graphics/Font/je_font.h6
-rw-r--r--src/libjin/Graphics/je_graphic.h3
4 files changed, 9 insertions, 4 deletions
diff --git a/build/vc++/jin.vcxproj b/build/vc++/jin.vcxproj
index 49f5eaa..a12378b 100644
--- a/build/vc++/jin.vcxproj
+++ b/build/vc++/jin.vcxproj
@@ -22,7 +22,7 @@
<ProjectGuid>{A3E35ECA-62EB-45CE-8152-674FBC7F7A3B}</ProjectGuid>
<RootNamespace>jin</RootNamespace>
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
- <ProjectName>jin(min version)</ProjectName>
+ <ProjectName>jin</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
diff --git a/build/vc++/libjin/libjin.vcxproj b/build/vc++/libjin/libjin.vcxproj
index 385c4a2..3a9deae 100644
--- a/build/vc++/libjin/libjin.vcxproj
+++ b/build/vc++/libjin/libjin.vcxproj
@@ -23,7 +23,7 @@
<ProjectGuid>{9EE02090-C15E-4520-9C05-C435E45EF2FC}</ProjectGuid>
<RootNamespace>libjin</RootNamespace>
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
- <ProjectName>libjin(min version)</ProjectName>
+ <ProjectName>libjin</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
diff --git a/src/libjin/Graphics/Font/je_font.h b/src/libjin/Graphics/Font/je_font.h
index 4529902..2e9206b 100644
--- a/src/libjin/Graphics/Font/je_font.h
+++ b/src/libjin/Graphics/Font/je_font.h
@@ -11,6 +11,12 @@ namespace JinEngine
struct Page;
+ //
+ // Font
+ // |- TTF
+ // |- TextureFont
+ //
+
///
/// Base Font class.
///
diff --git a/src/libjin/Graphics/je_graphic.h b/src/libjin/Graphics/je_graphic.h
index fb6b19e..48684b8 100644
--- a/src/libjin/Graphics/je_graphic.h
+++ b/src/libjin/Graphics/je_graphic.h
@@ -21,8 +21,7 @@ namespace JinEngine
//
///
- /// Class inherites Graphic doesn't keep any state such as origin, scale and other
- /// properties.
+ /// Class inherites Graphic doesn't keep any state such as origin, scale and other properties.
///
class Graphic
{