diff options
-rw-r--r-- | bin/Jin.exe | bin | 1416192 -> 1417728 bytes | |||
-rw-r--r-- | bin/jin.exe | bin | 1416192 -> 1417728 bytes | |||
-rw-r--r-- | bin/main.lua | 17 | ||||
-rw-r--r-- | build/vc++/jin.vcxproj | 4 | ||||
-rw-r--r-- | build/vc++/jin.vcxproj.filters | 12 | ||||
-rw-r--r-- | build/vc++/libjin/libjin.vcxproj.filters | 6 |
6 files changed, 27 insertions, 12 deletions
diff --git a/bin/Jin.exe b/bin/Jin.exe Binary files differindex 9651439..2650fea 100644 --- a/bin/Jin.exe +++ b/bin/Jin.exe diff --git a/bin/jin.exe b/bin/jin.exe Binary files differindex 9651439..2650fea 100644 --- a/bin/jin.exe +++ b/bin/jin.exe diff --git a/bin/main.lua b/bin/main.lua index 2ff6563..3f6847a 100644 --- a/bin/main.lua +++ b/bin/main.lua @@ -7,9 +7,16 @@ local sw, sh = jin.graphics.getSize() function jin.core.onLoad() local str = jin.filesystem.read("metaball.shader") shader = jin.graphics.newShader(str) + if shader == nil then + print(jin.error) + end local w, h = 256, 240 local bitmap = jin.graphics.newBitmap(w, h, {255, 255, 0, 255}) local b = bitmap:clone() + local b2= jin.graphics.newBitmap("asdasd") + if b2 == nil then + print(jin.error) + end -- local bitmap2 = jin.graphics.newBitmap("img2.bmp") img = jin.graphics.newTexture(b) -- img2 = jin.graphics.newTexture(bitmap2) @@ -40,12 +47,12 @@ local dt = 0 function jin.core.onDraw() dt = dt + 0.1 jin.graphics.bindCanvas(canvas) - jin.graphics.useShader(shader) - shader:sendNumber("iGlobalTime", dt ) - shader:sendVec3("iResolution", sw, sh, 1) - shader:sendVec4("iMouse", mx, my, mx, my) + -- jin.graphics.useShader(shader) + -- shader:sendNumber("iGlobalTime", dt ) + -- shader:sendVec3("iResolution", sw, sh, 1) + -- shader:sendVec4("iMouse", mx, my, mx, my) jin.graphics.draw(img, 0, 0, 1, 1) - jin.graphics.unuseShader() + -- jin.graphics.unuseShader() jin.graphics.unbindCanvas() jin.graphics.draw(canvas, 0, 0, 1, 1) end
\ No newline at end of file diff --git a/build/vc++/jin.vcxproj b/build/vc++/jin.vcxproj index 35fb1fe..62b7572 100644 --- a/build/vc++/jin.vcxproj +++ b/build/vc++/jin.vcxproj @@ -93,7 +93,7 @@ <Link> <AdditionalDependencies>opengl32.lib;glu32.lib;lua51.lib;SDL2main.lib;SDL2.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalLibraryDirectories>$(SolutionDir)libs\SDL2-2.0.5\lib\x86;$(SolutionDir)libs\LuaJIT-2.0.5\src;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> - <SubSystem>Windows</SubSystem> + <SubSystem>Console</SubSystem> <EntryPointSymbol> </EntryPointSymbol> </Link> @@ -168,8 +168,10 @@ <ClCompile Include="..\..\src\main.cpp" /> </ItemGroup> <ItemGroup> + <ClInclude Include="..\..\src\luax.h" /> <ClInclude Include="..\..\src\lua\common\common.h" /> <ClInclude Include="..\..\src\lua\common\constant.h" /> + <ClInclude Include="..\..\src\lua\common\error.h" /> <ClInclude Include="..\..\src\lua\common\Proxy.h" /> <ClInclude Include="..\..\src\lua\common\Reference.hpp" /> <ClInclude Include="..\..\src\lua\libraries\luax\luax.h" /> diff --git a/build/vc++/jin.vcxproj.filters b/build/vc++/jin.vcxproj.filters index ec85e63..b4dc913 100644 --- a/build/vc++/jin.vcxproj.filters +++ b/build/vc++/jin.vcxproj.filters @@ -176,9 +176,6 @@ <ClInclude Include="..\..\src\lua\modules\net\Buffer.h"> <Filter>src\modules\net</Filter> </ClInclude> - <ClInclude Include="..\..\src\lua\modules\luax.h"> - <Filter>src\modules</Filter> - </ClInclude> <ClInclude Include="..\..\src\lua\libraries\luax\luax.h"> <Filter>src\libraries\luax</Filter> </ClInclude> @@ -197,6 +194,15 @@ <ClInclude Include="..\..\src\lua\modules\embed\boot.lua.h"> <Filter>src\modules\embed</Filter> </ClInclude> + <ClInclude Include="..\..\src\luax.h"> + <Filter>src</Filter> + </ClInclude> + <ClInclude Include="..\..\src\lua\common\error.h"> + <Filter>src\common</Filter> + </ClInclude> + <ClInclude Include="..\..\src\lua\modules\luax.h"> + <Filter>src\modules</Filter> + </ClInclude> </ItemGroup> <ItemGroup> <ResourceCompile Include="jin.rc"> diff --git a/build/vc++/libjin/libjin.vcxproj.filters b/build/vc++/libjin/libjin.vcxproj.filters index efa4305..8cf8ffd 100644 --- a/build/vc++/libjin/libjin.vcxproj.filters +++ b/build/vc++/libjin/libjin.vcxproj.filters @@ -60,9 +60,6 @@ </Filter> </ItemGroup> <ItemGroup> - <ClInclude Include="..\..\..\src\libjin\jin.h"> - <Filter>Source</Filter> - </ClInclude> <ClInclude Include="..\..\..\src\libjin\modules.h"> <Filter>Source</Filter> </ClInclude> @@ -219,6 +216,9 @@ <ClInclude Include="..\..\..\src\libjin\Math\Vector4.hpp"> <Filter>Source\Math</Filter> </ClInclude> + <ClInclude Include="..\..\..\src\libjin\jin.h"> + <Filter>Source</Filter> + </ClInclude> </ItemGroup> <ItemGroup> <None Include="..\..\..\src\libjin\README.md"> |