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-rw-r--r--bin/game/main.lua6
1 files changed, 3 insertions, 3 deletions
diff --git a/bin/game/main.lua b/bin/game/main.lua
index c5f6095..62086da 100644
--- a/bin/game/main.lua
+++ b/bin/game/main.lua
@@ -28,9 +28,9 @@ function jin.core.onLoad()
mesh = jin.graphics.newMesh()
mesh:setGraphic(tex)
mesh:pushVertex(-20, -20, 0, 0, {255, 0, 0, 255})
- mesh:pushVertex(20, -20, 1, 0, {255, 0, 255, 255})
- mesh:pushVertex(20, 20, 1, 1, {255, 255, 0, 255})
- mesh:pushVertex(-20, 120, 0, 1, {255, 255, 255, 255})
+ mesh:pushVertex(20, -20, 0.8, 0, {255, 0, 255, 255})
+ mesh:pushVertex(20, 20, 0.8, 0.8, {255, 255, 0, 255})
+ mesh:pushVertex(-20, 120, 0, 0.8, {255, 255, 255, 255})
ps = jin.graphics.newParticleSystem()
for i = 0, 10 do
local t = jin.graphics.newTexture("dust/s_dust_A_" .. i .. ".png")