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-rw-r--r--build/vc++/3rdparty/GLee/GLee.vcxproj137
-rw-r--r--build/vc++/3rdparty/GLee/GLee.vcxproj.filters18
-rw-r--r--build/vc++/3rdparty/GLee/GLee.vcxproj.user4
-rw-r--r--build/vc++/3rdparty/SDL2/SDL2.vcxproj462
-rw-r--r--build/vc++/3rdparty/SDL2/SDL2.vcxproj.filters486
-rw-r--r--build/vc++/3rdparty/SDL2/SDL2.vcxproj.user4
-rw-r--r--build/vc++/3rdparty/SDL2main/SDL2main.vcxproj134
-rw-r--r--build/vc++/3rdparty/SDL2main/SDL2main.vcxproj.filters22
-rw-r--r--build/vc++/3rdparty/SDL2main/SDL2main.vcxproj.user4
-rw-r--r--build/vc++/3rdparty/buildvm/buildvm-post.bat17
-rw-r--r--build/vc++/3rdparty/buildvm/buildvm.vcxproj150
-rw-r--r--build/vc++/3rdparty/buildvm/buildvm.vcxproj.filters30
-rw-r--r--build/vc++/3rdparty/buildvm/buildvm.vcxproj.user11
-rw-r--r--build/vc++/3rdparty/luajit/luajit.vcxproj298
-rw-r--r--build/vc++/3rdparty/luajit/luajit.vcxproj.filters396
-rw-r--r--build/vc++/3rdparty/luajit/luajit.vcxproj.user4
-rw-r--r--build/vc++/3rdparty/minilua/minilua-post.bat6
-rw-r--r--build/vc++/3rdparty/minilua/minilua.vcxproj136
-rw-r--r--build/vc++/3rdparty/minilua/minilua.vcxproj.filters13
-rw-r--r--build/vc++/3rdparty/minilua/minilua.vcxproj.user13
-rw-r--r--build/vc++/3rdparty/ogl2d/ogl2d.vcxproj123
-rw-r--r--build/vc++/3rdparty/ogl2d/ogl2d.vcxproj.filters13
-rw-r--r--build/vc++/3rdparty/ogl2d/ogl2d.vcxproj.user4
-rw-r--r--build/vc++/3rdparty/smount/smount.vcxproj138
-rw-r--r--build/vc++/3rdparty/smount/smount.vcxproj.filters21
-rw-r--r--build/vc++/3rdparty/smount/smount.vcxproj.user4
-rw-r--r--build/vc++/3rdparty/stb/stb.vcxproj138
-rw-r--r--build/vc++/3rdparty/stb/stb.vcxproj.filters21
-rw-r--r--build/vc++/3rdparty/stb/stb.vcxproj.user4
-rw-r--r--build/vc++/3rdparty/tekcos/tekcos.vcxproj137
-rw-r--r--build/vc++/3rdparty/tekcos/tekcos.vcxproj.filters18
-rw-r--r--build/vc++/3rdparty/tekcos/tekcos.vcxproj.user4
-rw-r--r--build/vc++/3rdparty/wav/wav.vcxproj137
-rw-r--r--build/vc++/3rdparty/wav/wav.vcxproj.filters18
-rw-r--r--build/vc++/3rdparty/wav/wav.vcxproj.user4
35 files changed, 3129 insertions, 0 deletions
diff --git a/build/vc++/3rdparty/GLee/GLee.vcxproj b/build/vc++/3rdparty/GLee/GLee.vcxproj
new file mode 100644
index 0000000..7efcdd2
--- /dev/null
+++ b/build/vc++/3rdparty/GLee/GLee.vcxproj
@@ -0,0 +1,137 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <VCProjectVersion>15.0</VCProjectVersion>
+ <ProjectGuid>{8828F6B1-F167-4BC9-B7C7-7CC34CDDEE8A}</ProjectGuid>
+ <RootNamespace>GLee</RootNamespace>
+ <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="Shared">
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <OutDir>$(SolutionDir)..\..\bin</OutDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <OutDir>$(SolutionDir)..\..\bin</OutDir>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>Disabled</Optimization>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>false</ConformanceMode>
+ <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <CompileAs>CompileAsCpp</CompileAs>
+ <FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
+ </ClCompile>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>Disabled</Optimization>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MinSpace</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>false</ConformanceMode>
+ <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <CompileAs>CompileAsCpp</CompileAs>
+ <FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
+ </ClCompile>
+ <Link>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ <Link>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\..\src\3rdparty\GLee\GLee.c" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\..\src\3rdparty\GLee\GLee.h" />
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/build/vc++/3rdparty/GLee/GLee.vcxproj.filters b/build/vc++/3rdparty/GLee/GLee.vcxproj.filters
new file mode 100644
index 0000000..2822148
--- /dev/null
+++ b/build/vc++/3rdparty/GLee/GLee.vcxproj.filters
@@ -0,0 +1,18 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="source">
+ <UniqueIdentifier>{eebe1ebb-f43f-4b31-9c61-4cd44565461e}</UniqueIdentifier>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\..\src\3rdparty\GLee\GLee.c">
+ <Filter>source</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\..\src\3rdparty\GLee\GLee.h">
+ <Filter>source</Filter>
+ </ClInclude>
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/build/vc++/3rdparty/GLee/GLee.vcxproj.user b/build/vc++/3rdparty/GLee/GLee.vcxproj.user
new file mode 100644
index 0000000..be25078
--- /dev/null
+++ b/build/vc++/3rdparty/GLee/GLee.vcxproj.user
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <PropertyGroup />
+</Project> \ No newline at end of file
diff --git a/build/vc++/3rdparty/SDL2/SDL2.vcxproj b/build/vc++/3rdparty/SDL2/SDL2.vcxproj
new file mode 100644
index 0000000..cbd29bd
--- /dev/null
+++ b/build/vc++/3rdparty/SDL2/SDL2.vcxproj
@@ -0,0 +1,462 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <VCProjectVersion>15.0</VCProjectVersion>
+ <ProjectGuid>{8658F91C-9AAE-4819-9005-77D09C61D97F}</ProjectGuid>
+ <RootNamespace>SDL2</RootNamespace>
+ <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="Shared">
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <OutDir>$(SolutionDir)..\..\bin</OutDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <OutDir>$(SolutionDir)..\..\bin</OutDir>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>Disabled</Optimization>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>true</ConformanceMode>
+ <AdditionalIncludeDirectories>$(SolutionDir)..\..\src\3rdparty\SDL2\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+ <PreprocessorDefinitions>NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
+ <OmitDefaultLibName>true</OmitDefaultLibName>
+ <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+ <BufferSecurityCheck>false</BufferSecurityCheck>
+ </ClCompile>
+ <Link>
+ <AdditionalDependencies>winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
+ <SubSystem>Windows</SubSystem>
+ <OptimizeReferences>true</OptimizeReferences>
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+ <LinkTimeCodeGeneration>UseFastLinkTimeCodeGeneration</LinkTimeCodeGeneration>
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+ <ClCompile>
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+ <ConformanceMode>true</ConformanceMode>
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+ <WholeProgramOptimization>false</WholeProgramOptimization>
+ </ClCompile>
+ <Link>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
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+ <ClInclude Include="..\..\..\..\src\3rdparty\SDL2\include\SDL_render.h" />
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+ <ClInclude Include="..\..\..\..\src\3rdparty\SDL2\include\SDL_rwops.h" />
+ <ClInclude Include="..\..\..\..\src\3rdparty\SDL2\include\SDL_scancode.h" />
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+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\video\SDL_fillrect.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\joystick\SDL_gamecontroller.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\events\SDL_gesture.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\stdlib\SDL_getenv.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\haptic\SDL_haptic.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\SDL_hints.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\stdlib\SDL_iconv.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\joystick\SDL_joystick.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\events\SDL_keyboard.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\SDL_log.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\stdlib\SDL_malloc.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\audio\SDL_mixer.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\joystick\windows\SDL_mmjoystick.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\events\SDL_mouse.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\video\dummy\SDL_nullevents.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\video\dummy\SDL_nullframebuffer.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\video\dummy\SDL_nullvideo.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\video\SDL_pixels.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\power\SDL_power.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\stdlib\SDL_qsort.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\events\SDL_quit.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\video\SDL_rect.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\render\SDL_render.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\render\direct3d\SDL_render_d3d.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\render\direct3d11\SDL_render_d3d11.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\render\opengl\SDL_render_gl.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\render\opengles2\SDL_render_gles2.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\render\software\SDL_render_sw.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\video\SDL_RLEaccel.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\render\software\SDL_rotate.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\file\SDL_rwops.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\render\opengl\SDL_shaders_gl.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\render\opengles2\SDL_shaders_gles2.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\video\SDL_shape.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\atomic\SDL_spinlock.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\stdlib\SDL_stdlib.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\video\SDL_stretch.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\stdlib\SDL_string.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\video\SDL_surface.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\thread\generic\SDL_syscond.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\filesystem\windows\SDL_sysfilesystem.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\loadso\windows\SDL_sysloadso.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\thread\windows\SDL_sysmutex.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\power\windows\SDL_syspower.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\thread\windows\SDL_syssem.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\thread\windows\SDL_systhread.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\timer\windows\SDL_systimer.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\thread\windows\SDL_systls.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\thread\SDL_thread.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\timer\SDL_timer.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\events\SDL_touch.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\video\SDL_video.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\audio\SDL_wave.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\events\SDL_windowevents.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\core\windows\SDL_windows.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\video\windows\SDL_windowsclipboard.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\video\windows\SDL_windowsevents.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\video\windows\SDL_windowsframebuffer.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\haptic\windows\SDL_windowshaptic.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\joystick\windows\SDL_windowsjoystick.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\video\windows\SDL_windowskeyboard.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\video\windows\SDL_windowsmessagebox.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\video\windows\SDL_windowsmodes.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\video\windows\SDL_windowsmouse.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\video\windows\SDL_windowsopengl.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\video\windows\SDL_windowsopengles.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\video\windows\SDL_windowsshape.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\video\windows\SDL_windowsvideo.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\video\windows\SDL_windowswindow.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\audio\winmm\SDL_winmm.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\audio\wasapi\SDL_wasapi.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\audio\wasapi\SDL_wasapi_win32.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\core\windows\SDL_xinput.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\haptic\windows\SDL_xinputhaptic.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\joystick\windows\SDL_xinputjoystick.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\render\SDL_yuv_sw.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\audio\wasapi\SDL_wasapi.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\video\SDL_vulkan_utils.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\video\windows\SDL_windowsvulkan.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\libm\e_fmod.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\video\SDL_yuv.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\video\yuv2rgb\yuv_rgb.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\render\direct3d11\SDL_shaders_d3d11.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\render\direct3d\SDL_shaders_d3d.c" />
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/build/vc++/3rdparty/SDL2/SDL2.vcxproj.user b/build/vc++/3rdparty/SDL2/SDL2.vcxproj.user
new file mode 100644
index 0000000..be25078
--- /dev/null
+++ b/build/vc++/3rdparty/SDL2/SDL2.vcxproj.user
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <PropertyGroup />
+</Project> \ No newline at end of file
diff --git a/build/vc++/3rdparty/SDL2main/SDL2main.vcxproj b/build/vc++/3rdparty/SDL2main/SDL2main.vcxproj
new file mode 100644
index 0000000..14d4711
--- /dev/null
+++ b/build/vc++/3rdparty/SDL2main/SDL2main.vcxproj
@@ -0,0 +1,134 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <VCProjectVersion>15.0</VCProjectVersion>
+ <ProjectGuid>{5522BDBA-3F18-4EDD-B6E4-CE6A70D9D794}</ProjectGuid>
+ <RootNamespace>SDL2main</RootNamespace>
+ <WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <CharacterSet>MultiByte</CharacterSet>
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+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="Shared">
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <OutDir>$(SolutionDir)..\..\bin</OutDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <OutDir>$(SolutionDir)..\..\bin</OutDir>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>true</ConformanceMode>
+ <AdditionalIncludeDirectories>$(SolutionDir)..\..\src\3rdparty\SDL2\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <OmitDefaultLibName>true</OmitDefaultLibName>
+ </ClCompile>
+ <Link>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>Disabled</Optimization>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>true</ConformanceMode>
+ <AdditionalIncludeDirectories>$(SolutionDir)..\..\src\3rdparty\SDL2\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <OmitDefaultLibName>true</OmitDefaultLibName>
+ </ClCompile>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>Disabled</Optimization>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ <Link>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\main\windows\SDL_windows_main.c" />
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/build/vc++/3rdparty/SDL2main/SDL2main.vcxproj.filters b/build/vc++/3rdparty/SDL2main/SDL2main.vcxproj.filters
new file mode 100644
index 0000000..ed203a9
--- /dev/null
+++ b/build/vc++/3rdparty/SDL2main/SDL2main.vcxproj.filters
@@ -0,0 +1,22 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="源文件">
+ <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
+ <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+ </Filter>
+ <Filter Include="头文件">
+ <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+ <Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
+ </Filter>
+ <Filter Include="资源文件">
+ <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
+ <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\..\src\3rdparty\SDL2\src\main\windows\SDL_windows_main.c">
+ <Filter>源文件</Filter>
+ </ClCompile>
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/build/vc++/3rdparty/SDL2main/SDL2main.vcxproj.user b/build/vc++/3rdparty/SDL2main/SDL2main.vcxproj.user
new file mode 100644
index 0000000..be25078
--- /dev/null
+++ b/build/vc++/3rdparty/SDL2main/SDL2main.vcxproj.user
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <PropertyGroup />
+</Project> \ No newline at end of file
diff --git a/build/vc++/3rdparty/buildvm/buildvm-post.bat b/build/vc++/3rdparty/buildvm/buildvm-post.bat
new file mode 100644
index 0000000..e02d64f
--- /dev/null
+++ b/build/vc++/3rdparty/buildvm/buildvm-post.bat
@@ -0,0 +1,17 @@
+set buildvm=%1
+set outdir=%2
+
+if not exist %outdir% mkdir -p %outdir%
+
+set src=..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src
+
+set sources=%src%\lib_base.c %src%\lib_math.c %src%\lib_bit.c %src%\lib_string.c %src%\lib_table.c %src%\lib_io.c %src%\lib_os.c %src%\lib_package.c %src%\lib_debug.c %src%\lib_jit.c %src%\lib_ffi.c
+
+%buildvm% -m peobj -o %outdir%\lj_vm.obj %sources%
+%buildvm% -m bcdef -o %outdir%\lj_bcdef.h %sources%
+%buildvm% -m ffdef -o %outdir%\lj_ffdef.h %sources%
+%buildvm% -m libdef -o %outdir%\lj_libdef.h %sources%
+%buildvm% -m recdef -o %outdir%\lj_recdef.h %sources%
+%buildvm% -m vmdef -o %outdir%\vmdef.lua %sources%
+%buildvm% -m folddef -o %outdir%\lj_folddef.h %src%\lj_opt_fold.c
+
diff --git a/build/vc++/3rdparty/buildvm/buildvm.vcxproj b/build/vc++/3rdparty/buildvm/buildvm.vcxproj
new file mode 100644
index 0000000..faf0e65
--- /dev/null
+++ b/build/vc++/3rdparty/buildvm/buildvm.vcxproj
@@ -0,0 +1,150 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <VCProjectVersion>15.0</VCProjectVersion>
+ <ProjectGuid>{8B1269CF-1AFF-4AA3-9209-96DDBA4FA17F}</ProjectGuid>
+ <RootNamespace>buildvm</RootNamespace>
+ <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="Shared">
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <OutDir>$(SolutionDir)..\..\src\3rdparty\buildvm</OutDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <OutDir>$(SolutionDir)..\..\src\3rdparty\buildvm</OutDir>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>Disabled</Optimization>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>true</ConformanceMode>
+ <AdditionalIncludeDirectories>$(SolutionDir)..\..\src\3rdparty\LuaJIT-2.0.5\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ClCompile>
+ <PostBuildEvent>
+ <Command>buildvm-post.bat $(SolutionDir)..\..\src\3rdparty\buildvm\$(TargetName) $(SolutionDir)..\..\src\3rdparty\LuaJIT-2.0.5\src</Command>
+ </PostBuildEvent>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>Disabled</Optimization>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>true</ConformanceMode>
+ <AdditionalIncludeDirectories>$(SolutionDir)..\..\src\3rdparty\LuaJIT-2.0.5\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ClCompile>
+ <Link>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ </Link>
+ <PostBuildEvent>
+ <Command>buildvm-post.bat $(SolutionDir)..\..\src\3rdparty\buildvm\$(TargetName) $(SolutionDir)..\..\src\3rdparty\LuaJIT-2.0.5\src</Command>
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+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_record.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_snap.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_state.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_str.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_strscan.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_tab.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_trace.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_udata.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_vmevent.c" />
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_vmmath.c" />
+ </ItemGroup>
+ <ItemGroup>
+ <ProjectReference Include="..\buildvm\buildvm.vcxproj">
+ <Project>{8b1269cf-1aff-4aa3-9209-96ddba4fa17f}</Project>
+ </ProjectReference>
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="luajit.def" />
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/build/vc++/3rdparty/luajit/luajit.vcxproj.filters b/build/vc++/3rdparty/luajit/luajit.vcxproj.filters
new file mode 100644
index 0000000..9599ffc
--- /dev/null
+++ b/build/vc++/3rdparty/luajit/luajit.vcxproj.filters
@@ -0,0 +1,396 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="src">
+ <UniqueIdentifier>{81660f22-f79d-4743-8837-9e0c757a0bc3}</UniqueIdentifier>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lua.hpp">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lualib.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\luajit.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\luaconf.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lua.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_vmevent.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_vm.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_udata.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_traceerr.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_trace.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_target_x86.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_target_ppc.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_target_mips.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_target_arm.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_target.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_tab.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_strscan.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_str.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_state.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_snap.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_record.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_parse.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_obj.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_meta.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_mcode.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_lib.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_lex.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_jit.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_iropt.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_ircall.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_ir.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_gdbjit.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_gc.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_func.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_frame.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_ffrecord.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_ff.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_errmsg.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_err.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_emit_x86.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_emit_ppc.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_emit_mips.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_emit_arm.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_dispatch.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_def.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_debug.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_ctype.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_crecord.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_cparse.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_clib.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_char.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_cdata.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_cconv.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_ccallback.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_ccall.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_carith.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_bcdump.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_bc.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_asm_x86.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_asm_ppc.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_asm_mips.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_asm_arm.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_asm.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_arch.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_alloc.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lauxlib.h">
+ <Filter>src</Filter>
+ </ClInclude>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_vmmath.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_vmevent.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_udata.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_trace.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_tab.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_strscan.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_str.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_state.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_snap.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_record.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_parse.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_opt_split.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_opt_sink.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_opt_narrow.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_opt_mem.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_opt_loop.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_opt_fold.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_opt_dce.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_obj.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_meta.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_mcode.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_load.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_lib.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_lex.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_ir.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_gdbjit.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_gc.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_func.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_ffrecord.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_err.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_dispatch.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_debug.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_ctype.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_crecord.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_cparse.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_clib.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_char.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_cdata.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_cconv.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_ccallback.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_ccall.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_carith.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_bcwrite.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_bcread.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_bc.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_asm.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_api.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lj_alloc.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lib_table.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lib_string.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lib_package.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lib_os.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lib_math.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lib_jit.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lib_io.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lib_init.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lib_ffi.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lib_debug.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lib_bit.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lib_base.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\3rdparty\LuaJIT-2.0.5\src\lib_aux.c">
+ <Filter>src</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="luajit.def" />
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/build/vc++/3rdparty/luajit/luajit.vcxproj.user b/build/vc++/3rdparty/luajit/luajit.vcxproj.user
new file mode 100644
index 0000000..be25078
--- /dev/null
+++ b/build/vc++/3rdparty/luajit/luajit.vcxproj.user
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <PropertyGroup />
+</Project> \ No newline at end of file
diff --git a/build/vc++/3rdparty/minilua/minilua-post.bat b/build/vc++/3rdparty/minilua/minilua-post.bat
new file mode 100644
index 0000000..cfdfecd
--- /dev/null
+++ b/build/vc++/3rdparty/minilua/minilua-post.bat
@@ -0,0 +1,6 @@
+set minilua=%1
+set outdir=%2
+set luajit=..\..\..\..\src\3rdparty\LuaJIT-2.0.5
+
+if not exist %outdir% mkdir -p %outdir%
+%minilua% %luajit%\dynasm\dynasm.lua -LN -D WIN -D JIT -D FFI -o %outdir%\buildvm_arch.h %luajit%\src\vm_x86.dasc
diff --git a/build/vc++/3rdparty/minilua/minilua.vcxproj b/build/vc++/3rdparty/minilua/minilua.vcxproj
new file mode 100644
index 0000000..e663cb1
--- /dev/null
+++ b/build/vc++/3rdparty/minilua/minilua.vcxproj
@@ -0,0 +1,136 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
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