diff options
Diffstat (limited to 'build/vc++/examples/ParticleSystem/ParticleSystem.vcxproj')
-rw-r--r-- | build/vc++/examples/ParticleSystem/ParticleSystem.vcxproj | 147 |
1 files changed, 0 insertions, 147 deletions
diff --git a/build/vc++/examples/ParticleSystem/ParticleSystem.vcxproj b/build/vc++/examples/ParticleSystem/ParticleSystem.vcxproj deleted file mode 100644 index faadeec..0000000 --- a/build/vc++/examples/ParticleSystem/ParticleSystem.vcxproj +++ /dev/null @@ -1,147 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup Label="ProjectConfigurations"> - <ProjectConfiguration Include="Debug|Win32"> - <Configuration>Debug</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release|Win32"> - <Configuration>Release</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Debug|x64"> - <Configuration>Debug</Configuration> - <Platform>x64</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release|x64"> - <Configuration>Release</Configuration> - <Platform>x64</Platform> - </ProjectConfiguration> - </ItemGroup> - <PropertyGroup Label="Globals"> - <VCProjectVersion>15.0</VCProjectVersion> - <ProjectGuid>{984764C1-0471-4A36-9B2B-BF846817C95F}</ProjectGuid> - <RootNamespace>ParticleSystem</RootNamespace> - <WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <UseDebugLibraries>true</UseDebugLibraries> - <PlatformToolset>v141</PlatformToolset> - <CharacterSet>MultiByte</CharacterSet> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <UseDebugLibraries>false</UseDebugLibraries> - <PlatformToolset>v141</PlatformToolset> - <WholeProgramOptimization>true</WholeProgramOptimization> - <CharacterSet>MultiByte</CharacterSet> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <UseDebugLibraries>true</UseDebugLibraries> - <PlatformToolset>v141</PlatformToolset> - <CharacterSet>MultiByte</CharacterSet> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <UseDebugLibraries>false</UseDebugLibraries> - <PlatformToolset>v141</PlatformToolset> - <WholeProgramOptimization>true</WholeProgramOptimization> - <CharacterSet>MultiByte</CharacterSet> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> - <ImportGroup Label="ExtensionSettings"> - </ImportGroup> - <ImportGroup Label="Shared"> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <PropertyGroup Label="UserMacros" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - <OutDir>$(SolutionDir)..\..\bin</OutDir> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - <OutDir>$(SolutionDir)..\..\bin</OutDir> - </PropertyGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - <ClCompile> - <WarningLevel>Level3</WarningLevel> - <Optimization>MaxSpeed</Optimization> - <FunctionLevelLinking>true</FunctionLevelLinking> - <IntrinsicFunctions>true</IntrinsicFunctions> - <SDLCheck>true</SDLCheck> - <ConformanceMode>true</ConformanceMode> - <AdditionalIncludeDirectories>$(SolutionDir)..\..\src\;$(SolutionDir)..\..\src\3rdparty\SDL2\include;$(SolutionDir)..\..\src\3rdparty\LuaJIT-2.0.5\include;$(SolutionDir)..\..\src\3rdparty\</AdditionalIncludeDirectories> - </ClCompile> - <Link> - <EnableCOMDATFolding>true</EnableCOMDATFolding> - <OptimizeReferences>true</OptimizeReferences> - <SubSystem>Console</SubSystem> - <AdditionalLibraryDirectories>$(SolutionDir)libs\SDL2-2.0.5\lib\x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> - <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies> - </Link> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - <ClCompile> - <WarningLevel>Level3</WarningLevel> - <Optimization>Disabled</Optimization> - <SDLCheck>true</SDLCheck> - <ConformanceMode>true</ConformanceMode> - <AdditionalIncludeDirectories>$(SolutionDir)..\..\src\;$(SolutionDir)..\..\src\3rdparty\SDL2\include;$(SolutionDir)..\..\src\3rdparty\LuaJIT-2.0.5\include;$(SolutionDir)..\..\src\3rdparty\</AdditionalIncludeDirectories> - <BrowseInformation>true</BrowseInformation> - </ClCompile> - <Link> - <SubSystem>Console</SubSystem> - <AdditionalLibraryDirectories>$(SolutionDir)libs\SDL2-2.0.5\lib\x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> - <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies> - </Link> - <Bscmake> - <PreserveSbr>true</PreserveSbr> - </Bscmake> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> - <ClCompile> - <WarningLevel>Level3</WarningLevel> - <Optimization>Disabled</Optimization> - <SDLCheck>true</SDLCheck> - <ConformanceMode>true</ConformanceMode> - </ClCompile> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> - <ClCompile> - <WarningLevel>Level3</WarningLevel> - <Optimization>MaxSpeed</Optimization> - <FunctionLevelLinking>true</FunctionLevelLinking> - <IntrinsicFunctions>true</IntrinsicFunctions> - <SDLCheck>true</SDLCheck> - <ConformanceMode>true</ConformanceMode> - </ClCompile> - <Link> - <EnableCOMDATFolding>true</EnableCOMDATFolding> - <OptimizeReferences>true</OptimizeReferences> - </Link> - </ItemDefinitionGroup> - <ItemGroup> - <ClCompile Include="..\..\..\..\examples\particle_system\main.cpp" /> - </ItemGroup> - <ItemGroup> - <ProjectReference Include="..\..\libjin\libjin.vcxproj"> - <Project>{9ee02090-c15e-4520-9c05-c435e45ef2fc}</Project> - </ProjectReference> - </ItemGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> - <ImportGroup Label="ExtensionTargets"> - </ImportGroup> -</Project>
\ No newline at end of file |