aboutsummaryrefslogtreecommitdiff
path: root/build/vc++/libjin/libjin.vcxproj
diff options
context:
space:
mode:
Diffstat (limited to 'build/vc++/libjin/libjin.vcxproj')
-rw-r--r--build/vc++/libjin/libjin.vcxproj8
1 files changed, 5 insertions, 3 deletions
diff --git a/build/vc++/libjin/libjin.vcxproj b/build/vc++/libjin/libjin.vcxproj
index e7efdd7..4305471 100644
--- a/build/vc++/libjin/libjin.vcxproj
+++ b/build/vc++/libjin/libjin.vcxproj
@@ -161,8 +161,9 @@
<ClInclude Include="..\..\..\src\libjin\core\je_version.h" />
<ClInclude Include="..\..\..\src\libjin\Filesystem\je_buffer.h" />
<ClInclude Include="..\..\..\src\libjin\Filesystem\je_asset_database.h" />
+ <ClInclude Include="..\..\..\src\libjin\Game\je_entity.h" />
<ClInclude Include="..\..\..\src\libjin\Game\je_game.h" />
- <ClInclude Include="..\..\..\src\libjin\game\je_entity.h" />
+ <ClInclude Include="..\..\..\src\libjin\Game\je_game_object.h" />
<ClInclude Include="..\..\..\src\libjin\game\je_scene.h" />
<ClInclude Include="..\..\..\src\libjin\graphics\animation\je_animation.h" />
<ClInclude Include="..\..\..\src\libjin\graphics\animation\je_clip.h" />
@@ -177,10 +178,10 @@
<ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_texture_font.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_ttf.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_graphics.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_graphic_batch.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_image.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_mesh.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_gl.h" />
- <ClInclude Include="..\..\..\src\libjin\graphics\je_sprite_batch.h" />
<ClInclude Include="..\..\..\src\libjin\graphics\particle\je_particle.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\particle\je_particle_pool.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\particle\je_particle_emitter.h" />
@@ -239,6 +240,7 @@
<ClCompile Include="..\..\..\src\libjin\Common\je_utf8.cpp" />
<ClCompile Include="..\..\..\src\libjin\Filesystem\je_asset_database.cpp" />
<ClCompile Include="..\..\..\src\libjin\Game\je_entity.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Game\je_game_object.cpp" />
<ClCompile Include="..\..\..\src\libjin\Game\je_game.cpp" />
<ClCompile Include="..\..\..\src\libjin\Game\je_scene.cpp" />
<ClCompile Include="..\..\..\src\libjin\graphics\animation\je_animation.cpp" />
@@ -251,10 +253,10 @@
<ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_text.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_texture_font.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_ttf.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_graphic_batch.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_image.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_mesh.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_gl.cpp" />
- <ClCompile Include="..\..\..\src\libjin\graphics\je_sprite_batch.cpp" />
<ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle.cpp" />
<ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle_pool.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\particle\je_particle_emitter.cpp" />