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-rw-r--r--build/vc++/libjin/libjin.vcxproj193
1 files changed, 97 insertions, 96 deletions
diff --git a/build/vc++/libjin/libjin.vcxproj b/build/vc++/libjin/libjin.vcxproj
index acb4ab9..6fca2e9 100644
--- a/build/vc++/libjin/libjin.vcxproj
+++ b/build/vc++/libjin/libjin.vcxproj
@@ -139,67 +139,68 @@
<ClInclude Include="..\..\..\src\libjin\3rdparty\stb\stb_truetype.h" />
<ClInclude Include="..\..\..\src\libjin\3rdparty\tekcos\tekcos.h" />
<ClInclude Include="..\..\..\src\libjin\3rdparty\wav\wav.h" />
- <ClInclude Include="..\..\..\src\libjin\Audio\Audio.h" />
- <ClInclude Include="..\..\..\src\libjin\Audio\SDL\SDLAudio.h" />
- <ClInclude Include="..\..\..\src\libjin\Audio\SDL\SDLSource.h" />
- <ClInclude Include="..\..\..\src\libjin\Audio\Source.h" />
- <ClInclude Include="..\..\..\src\libjin\Common\Array.hpp" />
- <ClInclude Include="..\..\..\src\libjin\Common\common.h" />
- <ClInclude Include="..\..\..\src\libjin\Common\Exception.h" />
- <ClInclude Include="..\..\..\src\libjin\Common\Object.h" />
- <ClInclude Include="..\..\..\src\libjin\Common\Singleton.hpp" />
- <ClInclude Include="..\..\..\src\libjin\Common\StringMap.hpp" />
- <ClInclude Include="..\..\..\src\libjin\Common\Subsystem.hpp" />
- <ClInclude Include="..\..\..\src\libjin\Common\types.h" />
- <ClInclude Include="..\..\..\src\libjin\Common\utf8.h" />
- <ClInclude Include="..\..\..\src\libjin\Filesystem\Buffer.h" />
- <ClInclude Include="..\..\..\src\libjin\Filesystem\Filesystem.h" />
- <ClInclude Include="..\..\..\src\libjin\Game\Game.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Bitmap.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Canvas.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Color.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Drawable.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Font\Decoder.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Font\Font.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Font\Page.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Font\Text.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Font\TextureFont.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Font\TTF.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Graphics.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Image.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Mesh.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\OpenGL.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\base.shader.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\default.shader.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\font.shader.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\Shader.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\texture.shader.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Shapes.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Sprite.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Texture.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Window.h" />
- <ClInclude Include="..\..\..\src\libjin\Input\Event.h" />
- <ClInclude Include="..\..\..\src\libjin\Input\Input.h" />
- <ClInclude Include="..\..\..\src\libjin\Input\Joypad.h" />
- <ClInclude Include="..\..\..\src\libjin\Input\Keyboard.h" />
- <ClInclude Include="..\..\..\src\libjin\Input\Mouse.h" />
+ <ClInclude Include="..\..\..\src\libjin\Audio\je_audio.h" />
+ <ClInclude Include="..\..\..\src\libjin\Audio\SDL\je_sdl_audio.h" />
+ <ClInclude Include="..\..\..\src\libjin\Audio\SDL\je_sdl_source.h" />
+ <ClInclude Include="..\..\..\src\libjin\Audio\je_source.h" />
+ <ClInclude Include="..\..\..\src\libjin\Common\je_array.hpp" />
+ <ClInclude Include="..\..\..\src\libjin\Common\je_common.h" />
+ <ClInclude Include="..\..\..\src\libjin\Common\je_exception.h" />
+ <ClInclude Include="..\..\..\src\libjin\Common\je_object.h" />
+ <ClInclude Include="..\..\..\src\libjin\Common\je_singleton.hpp" />
+ <ClInclude Include="..\..\..\src\libjin\Common\je_stringmap.hpp" />
+ <ClInclude Include="..\..\..\src\libjin\Common\je_subsystem.hpp" />
+ <ClInclude Include="..\..\..\src\libjin\Common\je_types.h" />
+ <ClInclude Include="..\..\..\src\libjin\Common\je_utf8.h" />
+ <ClInclude Include="..\..\..\src\libjin\core\je_configuration.h" />
+ <ClInclude Include="..\..\..\src\libjin\core\je_types.h" />
+ <ClInclude Include="..\..\..\src\libjin\Filesystem\je_buffer.h" />
+ <ClInclude Include="..\..\..\src\libjin\Filesystem\je_filesystem.h" />
+ <ClInclude Include="..\..\..\src\libjin\Game\je_game.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_bitmap.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_canvas.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_color.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_drawable.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_decoder.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_font.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_page.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_text.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_texture_font.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_ttf.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_graphics.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_image.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_mesh.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_gl.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_base.shader.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_default.shader.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_font.shader.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_shader.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_texture.shader.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_shapes.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_sprite.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_texture.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_window.h" />
+ <ClInclude Include="..\..\..\src\libjin\Input\je_event.h" />
+ <ClInclude Include="..\..\..\src\libjin\Input\je_input.h" />
+ <ClInclude Include="..\..\..\src\libjin\Input\je_joypad.h" />
+ <ClInclude Include="..\..\..\src\libjin\Input\je_keyboard.h" />
+ <ClInclude Include="..\..\..\src\libjin\Input\je_mouse.h" />
<ClInclude Include="..\..\..\src\libjin\jin.h" />
- <ClInclude Include="..\..\..\src\libjin\configuration.h" />
- <ClInclude Include="..\..\..\src\libjin\Math\constant.h" />
- <ClInclude Include="..\..\..\src\libjin\Math\Math.h" />
- <ClInclude Include="..\..\..\src\libjin\Math\Matrix.h" />
- <ClInclude Include="..\..\..\src\libjin\Math\Quad.h" />
- <ClInclude Include="..\..\..\src\libjin\Math\Vector2.hpp" />
- <ClInclude Include="..\..\..\src\libjin\Math\Vector3.hpp" />
- <ClInclude Include="..\..\..\src\libjin\Math\Vector4.hpp" />
- <ClInclude Include="..\..\..\src\libjin\Net\Net.h" />
- <ClInclude Include="..\..\..\src\libjin\Net\Socket.h" />
- <ClInclude Include="..\..\..\src\libjin\Thread\Thread.h" />
- <ClInclude Include="..\..\..\src\libjin\Time\Timer.h" />
- <ClInclude Include="..\..\..\src\libjin\Utils\endian.h" />
- <ClInclude Include="..\..\..\src\libjin\Utils\Log.h" />
- <ClInclude Include="..\..\..\src\libjin\Utils\macros.h" />
- <ClInclude Include="..\..\..\src\libjin\Utils\utils.h" />
+ <ClInclude Include="..\..\..\src\libjin\Math\je_constant.h" />
+ <ClInclude Include="..\..\..\src\libjin\Math\je_math.h" />
+ <ClInclude Include="..\..\..\src\libjin\Math\je_matrix.h" />
+ <ClInclude Include="..\..\..\src\libjin\Math\je_quad.h" />
+ <ClInclude Include="..\..\..\src\libjin\Math\je_vector2.hpp" />
+ <ClInclude Include="..\..\..\src\libjin\Math\je_vector3.hpp" />
+ <ClInclude Include="..\..\..\src\libjin\Math\je_vector4.hpp" />
+ <ClInclude Include="..\..\..\src\libjin\Net\je_net.h" />
+ <ClInclude Include="..\..\..\src\libjin\Net\je_socket.h" />
+ <ClInclude Include="..\..\..\src\libjin\Thread\je_thread.h" />
+ <ClInclude Include="..\..\..\src\libjin\Time\je_timer.h" />
+ <ClInclude Include="..\..\..\src\libjin\Utils\je_endian.h" />
+ <ClInclude Include="..\..\..\src\libjin\Utils\je_log.h" />
+ <ClInclude Include="..\..\..\src\libjin\Utils\je_macros.h" />
+ <ClInclude Include="..\..\..\src\libjin\Utils\je_utils.h" />
</ItemGroup>
<ItemGroup>
<None Include="..\..\..\src\libjin\README.md" />
@@ -210,42 +211,42 @@
<ClCompile Include="..\..\..\src\libjin\3rdparty\stb\stb_vorbis.c" />
<ClCompile Include="..\..\..\src\libjin\3rdparty\tekcos\tekcos.c" />
<ClCompile Include="..\..\..\src\libjin\3rdparty\wav\wav.c" />
- <ClCompile Include="..\..\..\src\libjin\Audio\Audio.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Audio\SDL\SDLAudio.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Audio\SDL\SDLSource.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Audio\Source.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Common\Exception.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Common\Object.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Common\utf8.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Filesystem\Filesystem.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Game\Game.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Bitmap.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Canvas.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Color.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Drawable.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Font\Decoder.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Font\Text.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Font\TextureFont.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Font\TTF.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Image.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Mesh.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\OpenGL.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Shader\Shader.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Shapes.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Sprite.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Texture.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Window.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Input\Event.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Input\Joypad.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Input\Keyboard.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Input\Mouse.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Math\Matrix.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Net\Net.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Net\Socket.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Thread\Thread.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Time\Timer.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Utils\Log.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Utils\unittest.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Audio\je_audio.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Audio\SDL\je_sdl_audio.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Audio\SDL\je_sdl_source.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Audio\je_source.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Common\je_exception.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Common\je_object.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Common\je_utf8.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Filesystem\je_filesystem.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Game\je_game.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_bitmap.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_canvas.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_color.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_drawable.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_decoder.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_text.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_texture_font.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_ttf.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_image.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_mesh.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_gl.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\Shader\je_shader.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_shapes.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_sprite.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_texture.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_window.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Input\je_event.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Input\je_joypad.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Input\je_keyboard.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Input\je_mouse.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Math\je_matrix.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Net\je_net.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Net\je_socket.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Thread\je_thread.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Time\je_timer.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Utils\je_log.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Utils\je_unittest.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">