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-rw-r--r--build/vc++/libjin/libjin.vcxproj123
1 files changed, 71 insertions, 52 deletions
diff --git a/build/vc++/libjin/libjin.vcxproj b/build/vc++/libjin/libjin.vcxproj
index 385c4a2..a1bfa66 100644
--- a/build/vc++/libjin/libjin.vcxproj
+++ b/build/vc++/libjin/libjin.vcxproj
@@ -23,7 +23,7 @@
<ProjectGuid>{9EE02090-C15E-4520-9C05-C435E45EF2FC}</ProjectGuid>
<RootNamespace>libjin</RootNamespace>
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
- <ProjectName>libjin(min version)</ProjectName>
+ <ProjectName>libjin</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
@@ -86,7 +86,7 @@
<ConformanceMode>false</ConformanceMode>
<CompileAs>CompileAsCpp</CompileAs>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>$(SolutionDir)libs\SDL2-2.0.5\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>$(SolutionDir)..\..\src\3rdparty\SDL2\include;$(SolutionDir)..\..\src\3rdparty\</AdditionalIncludeDirectories>
<ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
</ClCompile>
@@ -102,9 +102,10 @@
<SDLCheck>true</SDLCheck>
<ConformanceMode>false</ConformanceMode>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>$(SolutionDir)libs\SDL2-2.0.5\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>$(SolutionDir)..\..\src\3rdparty\SDL2\include;$(SolutionDir)..\..\src\3rdparty\</AdditionalIncludeDirectories>
<CompileAs>CompileAsCpp</CompileAs>
<ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName>
+ <FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
@@ -130,15 +131,7 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
- <ClInclude Include="..\..\..\src\libjin\3rdparty\base64\base64.h" />
- <ClInclude Include="..\..\..\src\libjin\3rdparty\GLee\GLee.h" />
- <ClInclude Include="..\..\..\src\libjin\3rdparty\ogl\OpenGL.h" />
- <ClInclude Include="..\..\..\src\libjin\3rdparty\smount\dirent.h" />
- <ClInclude Include="..\..\..\src\libjin\3rdparty\smount\smount.h" />
- <ClInclude Include="..\..\..\src\libjin\3rdparty\stb\stb_image.h" />
- <ClInclude Include="..\..\..\src\libjin\3rdparty\stb\stb_truetype.h" />
- <ClInclude Include="..\..\..\src\libjin\3rdparty\tekcos\tekcos.h" />
- <ClInclude Include="..\..\..\src\libjin\3rdparty\wav\wav.h" />
+ <ClInclude Include="..\..\..\src\libjin\ai\je_ai.h" />
<ClInclude Include="..\..\..\src\libjin\ai\je_behavior_tree.h" />
<ClInclude Include="..\..\..\src\libjin\ai\je_state_machine.h" />
<ClInclude Include="..\..\..\src\libjin\Audio\je_audio_manager.h" />
@@ -161,47 +154,51 @@
<ClInclude Include="..\..\..\src\libjin\core\je_version.h" />
<ClInclude Include="..\..\..\src\libjin\Filesystem\je_buffer.h" />
<ClInclude Include="..\..\..\src\libjin\Filesystem\je_asset_database.h" />
- <ClInclude Include="..\..\..\src\libjin\Game\je_game.h" />
- <ClInclude Include="..\..\..\src\libjin\game\je_entity.h" />
+ <ClInclude Include="..\..\..\src\libjin\Game\je_entity.h" />
+ <ClInclude Include="..\..\..\src\libjin\Game\je_application.h" />
+ <ClInclude Include="..\..\..\src\libjin\Game\je_gameobject.h" />
<ClInclude Include="..\..\..\src\libjin\game\je_scene.h" />
- <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_animation.h" />
- <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_clip.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\animations\je_animation.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\animations\je_animator.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_decoder.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_font.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_page.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_text.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_texture_font.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_ttf.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_bitmap.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_canvas.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_color.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_graphic.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_decoder.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_font.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_page.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_text.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_texture_font.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_ttf.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_graphics.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_image.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_mesh.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_gl.h" />
<ClInclude Include="..\..\..\src\libjin\graphics\je_sprite_batch.h" />
- <ClInclude Include="..\..\..\src\libjin\graphics\particle\je_particle.h" />
- <ClInclude Include="..\..\..\src\libjin\graphics\particle\je_particle_batch.h" />
- <ClInclude Include="..\..\..\src\libjin\graphics\particle\je_particle_emitter.h" />
- <ClInclude Include="..\..\..\src\libjin\graphics\particle\je_particle_system.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_base.shader.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_default.shader.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_font.shader.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_shader.h" />
- <ClInclude Include="..\..\..\src\libjin\graphics\shader\je_jsl_compiler.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_texture.shader.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\je_sprite_sheet.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_shapes.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_sprite.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_texture.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_window.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\particles\je_particle.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\particles\je_particle_emitter.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\particles\je_particle_pool.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\particles\je_particle_system.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\shaders\built-in\je_default.shader.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\shaders\built-in\je_font.shader.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\shaders\built-in\je_texture.shader.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\shaders\je_base.shader.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\shaders\je_jsl_compiler.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\shaders\je_shader.h" />
<ClInclude Include="..\..\..\src\libjin\Input\je_event.h" />
<ClInclude Include="..\..\..\src\libjin\Input\je_input.h" />
<ClInclude Include="..\..\..\src\libjin\Input\je_joypad.h" />
<ClInclude Include="..\..\..\src\libjin\Input\je_keyboard.h" />
<ClInclude Include="..\..\..\src\libjin\Input\je_mouse.h" />
<ClInclude Include="..\..\..\src\libjin\jin.h" />
+ <ClInclude Include="..\..\..\src\libjin\math\je_bezier_curve.h" />
<ClInclude Include="..\..\..\src\libjin\Math\je_constant.h" />
+ <ClInclude Include="..\..\..\src\libjin\math\je_ellipse.h" />
<ClInclude Include="..\..\..\src\libjin\Math\je_math.h" />
<ClInclude Include="..\..\..\src\libjin\Math\je_matrix.h" />
<ClInclude Include="..\..\..\src\libjin\Math\je_quad.h" />
@@ -209,9 +206,9 @@
<ClInclude Include="..\..\..\src\libjin\Math\je_vector2.hpp" />
<ClInclude Include="..\..\..\src\libjin\Math\je_vector3.hpp" />
<ClInclude Include="..\..\..\src\libjin\Math\je_vector4.hpp" />
- <ClInclude Include="..\..\..\src\libjin\multithread\je_thread.h" />
<ClInclude Include="..\..\..\src\libjin\Net\je_net_manager.h" />
<ClInclude Include="..\..\..\src\libjin\Net\je_socket.h" />
+ <ClInclude Include="..\..\..\src\libjin\threads\je_thread.h" />
<ClInclude Include="..\..\..\src\libjin\Time\je_timer.h" />
<ClInclude Include="..\..\..\src\libjin\Utils\je_endian.h" />
<ClInclude Include="..\..\..\src\libjin\Utils\je_log.h" />
@@ -224,11 +221,6 @@
<None Include="..\..\..\src\libjin\README.md" />
</ItemGroup>
<ItemGroup>
- <ClCompile Include="..\..\..\src\libjin\3rdparty\GLee\GLee.c" />
- <ClCompile Include="..\..\..\src\libjin\3rdparty\smount\smount.c" />
- <ClCompile Include="..\..\..\src\libjin\3rdparty\stb\stb_vorbis.c" />
- <ClCompile Include="..\..\..\src\libjin\3rdparty\tekcos\tekcos.c" />
- <ClCompile Include="..\..\..\src\libjin\3rdparty\wav\wav.c" />
<ClCompile Include="..\..\..\src\libjin\ai\je_behavior_tree.cpp" />
<ClCompile Include="..\..\..\src\libjin\ai\je_state_machine.cpp" />
<ClCompile Include="..\..\..\src\libjin\Audio\je_audio_manager.cpp" />
@@ -239,44 +231,71 @@
<ClCompile Include="..\..\..\src\libjin\Common\je_utf8.cpp" />
<ClCompile Include="..\..\..\src\libjin\Filesystem\je_asset_database.cpp" />
<ClCompile Include="..\..\..\src\libjin\Game\je_entity.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Game\je_game.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Game\je_gameobject.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Game\je_application.cpp" />
<ClCompile Include="..\..\..\src\libjin\Game\je_scene.cpp" />
- <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_animation.cpp" />
- <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_clip.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\animations\je_animation.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\animations\je_animator.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\fonts\je_decoder.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\fonts\je_text.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\fonts\je_texture_font.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\fonts\je_ttf.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_bitmap.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_canvas.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_color.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_graphic.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_decoder.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_text.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_texture_font.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_ttf.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_image.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_mesh.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_gl.cpp" />
<ClCompile Include="..\..\..\src\libjin\graphics\je_sprite_batch.cpp" />
- <ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle.cpp" />
- <ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle_batch.cpp" />
- <ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle_emitter.cpp" />
- <ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle_system.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Shader\je_shader.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\je_sprite_sheet.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_shapes.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_sprite.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_texture.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_window.cpp" />
- <ClCompile Include="..\..\..\src\libjin\graphics\shader\je_jsl_compiler.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\particles\je_particle.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\particles\je_particle_emitter.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\particles\je_particle_system.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\shaders\je_jsl_compiler.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\shaders\je_shader.cpp" />
<ClCompile Include="..\..\..\src\libjin\Input\je_event.cpp" />
<ClCompile Include="..\..\..\src\libjin\Input\je_joypad.cpp" />
<ClCompile Include="..\..\..\src\libjin\Input\je_keyboard.cpp" />
<ClCompile Include="..\..\..\src\libjin\Input\je_mouse.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\math\je_bezier_curve.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\math\je_ellipse.cpp" />
<ClCompile Include="..\..\..\src\libjin\Math\je_matrix.cpp" />
- <ClCompile Include="..\..\..\src\libjin\multithread\je_thread.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\math\je_random.cpp" />
<ClCompile Include="..\..\..\src\libjin\Net\je_net_manager.cpp" />
<ClCompile Include="..\..\..\src\libjin\Net\je_socket.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\threads\je_thread.cpp" />
<ClCompile Include="..\..\..\src\libjin\Time\je_timer.cpp" />
<ClCompile Include="..\..\..\src\libjin\Utils\je_log.cpp" />
<ClCompile Include="..\..\..\src\libjin\Utils\je_unittest.cpp" />
</ItemGroup>
+ <ItemGroup>
+ <ProjectReference Include="..\3rdparty\GLee\GLee.vcxproj">
+ <Project>{8828f6b1-f167-4bc9-b7c7-7cc34cddee8a}</Project>
+ </ProjectReference>
+ <ProjectReference Include="..\3rdparty\SDL2main\SDL2main.vcxproj">
+ <Project>{5522bdba-3f18-4edd-b6e4-ce6a70d9d794}</Project>
+ </ProjectReference>
+ <ProjectReference Include="..\3rdparty\SDL2\SDL2.vcxproj">
+ <Project>{8658f91c-9aae-4819-9005-77d09c61d97f}</Project>
+ </ProjectReference>
+ <ProjectReference Include="..\3rdparty\smount\smount.vcxproj">
+ <Project>{3fc3e8b7-380e-41e6-91ff-82fa5e622d29}</Project>
+ </ProjectReference>
+ <ProjectReference Include="..\3rdparty\stb\stb.vcxproj">
+ <Project>{e9a7ecc9-1437-45a8-b970-e9e75bd1f8e0}</Project>
+ </ProjectReference>
+ <ProjectReference Include="..\3rdparty\tekcos\tekcos.vcxproj">
+ <Project>{b88dc691-fe8a-4c5e-8d57-ebcc6b13c744}</Project>
+ </ProjectReference>
+ <ProjectReference Include="..\3rdparty\wav\wav.vcxproj">
+ <Project>{9a0ead3f-5a23-41c8-8ffd-8f6b71f43342}</Project>
+ </ProjectReference>
+ </ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>